Player Matchup

Raijin
Raijin
Diamond IV
DizzyDemon4308
Raijin
Diamond IV
Level 156
God Stats
6W - 4L
1,901 SR
Queue Stats
570W - 565L
2,064 MMR
Solo
Medusa
Medusa
Diamond V
SES44
Medusa
Diamond V
Level 129
God Stats
102W - 83L
1,740 SR
Queue Stats
1,237W - 1,206L
2,049 MMR
Solo
Cthulhu
Cthulhu
Gold II
Sir D3bonair
Cthulhu
Gold II
Level 149
God Stats
3W - 2L
1,820 SR
Queue Stats
42W - 34L
1,992 MMR
Party 3
Tyr
Tyr
Platinum III
UniqueBasket881
Tyr
Platinum III
Level 94
God Stats
1W - 1L
1,714 SR
Queue Stats
80W - 58L
2,091 MMR
Party 3
Thor
Thor
Platinum I
razeeck23
Thor
Platinum I
Level 155
God Stats
0W - 1L
1,320 SR
Queue Stats
55W - 40L
2,054 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 137
1,699 SR
2,050 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 123
1,653 SR
2,050 MMR
Arachne
Arachne
Diamond V
Amuilo
Arachne
Diamond V
Level 109
God Stats
190W - 145L
1,693 SR
Queue Stats
267W - 251L
2,110 MMR
Party 2
Cupid
Cupid
Platinum II
DayumBlue
Cupid
Platinum II
Level 103
God Stats
4W - 4L
1,606 SR
Queue Stats
262W - 247L
1,951 MMR
Party 1
Sobek
Sobek
Diamond V
Jcupz
Sobek
Diamond V
Level 127
God Stats
12W - 11L
1,851 SR
Queue Stats
278W - 248L
1,998 MMR
Party 2
Fenrir
Fenrir
Diamond III
Thicc Smith
Fenrir
Diamond III
Level 155
God Stats
4W - 5L
1,614 SR
Queue Stats
124W - 125L
2,032 MMR
Solo
Merlin
Merlin
Diamond IV
UNRllVALED
Merlin
Diamond IV
Level 122
God Stats
3W - 7L
1,500 SR
Queue Stats
557W - 536L
2,159 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
5,004
500
2,688
6,934
2,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
SES44
Medusa
9
0 / 2 / 0
5,248
525
2,648
5,266
1,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Sir D3bonair
Cthulhu
8
1 / 2 / 1
5,660
566
3,522
5,745
2,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 3 / 0
5,418
542
3,960
10,396
5,290
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
8
0 / 1 / 1
5,151
515
2,550
5,543
1,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
SetScyllaTsukuyomiCu ChulainnJanus

VS

Bans
DanzaburouHeimdallrArtioHun BatzOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Amuilo
Arachne
11
7 / 1 / 2
6,446
645
3,736
6,725
2,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
DayumBlue
Cupid
10
0 / 0 / 1
5,401
540
2,582
4,068
968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
Jcupz
Sobek
9
1 / 0 / 6
5,386
539
4,705
6,831
3,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
12
4 / 0 / 1
6,127
613
7,238
8,030
2,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
UNRllVALED
Merlin
10
2 / 1 / 4
5,899
590
4,761
4,454
1,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
14
14
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Arachne
Amuilo
Arachne
7
1
2
8
W
Cupid
DayumBlue
Cupid
0
0
1
0.5
L
0
6
1
0.08
W
Sobek
Jcupz
Sobek
1
0
6
4
L
Medusa
SES44
Medusa
0
2
0
0
L
Cthulhu
Sir D3bonair
Cthulhu
1
2
1
0.75
W
Fenrir
4
0
1
4.5
W
Merlin
UNRllVALED
Merlin
2
1
4
4
L
1
3
0
0.33
L
Thor
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,368
Damage
23,022
33,884
Taken
30,108
12,764
Mitigated
11,058
11,476
Healing
13,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Amuilo
Arachne
3,736
2,287
0
2,608
6,725
2,104
0
1,490
5,235
0
32,400
W
Cupid
DayumBlue
Cupid
2,582
1,572
64
1,498
4,068
968
0
218
3,850
0
33,827
L
2,688
263
0
1,149
6,934
2,292
0
3,839
3,095
29,051
0
W
Sobek
Jcupz
Sobek
4,705
653
0
3,204
6,831
3,583
0
2,241
4,590
17,579
0
L
Medusa
SES44
Medusa
2,648
1,146
0
2,616
5,266
1,260
0
1,048
4,218
0
32,708
L
Cthulhu
Sir D3bonair
Cthulhu
3,522
253
165
1,875
5,745
2,252
0
2,668
3,077
13,250
0
W
Fenrir
7,238
2,633
0
5,957
8,030
2,917
0
0
8,030
0
34,826
W
Merlin
UNRllVALED
Merlin
4,761
401
0
625
4,454
1,486
0
2,261
2,193
35,826
0
L
3,960
1,124
0
3,243
10,396
5,290
0
649
9,747
0
27,410
L
Thor
2,550
458
0
2,428
5,543
1,670
0
1,262
4,281
0
20,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,481
Gold Earned
29,259
265
Minions Killed
282
0
Camps Cleared
0
909,978
Distance Traveled
958,393
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,446
645
62
6
0
203,433
0
W
Cupid
5,401
540
75
8
0
164,574
4
L
Raijin
5,004
500
59
6
0
161,898
4
W
Sobek
5,386
539
23
2
0
212,939
2
L
Medusa
5,248
525
74
7
0
150,388
5
L
Cthulhu
5,660
566
21
2
0
190,529
3
W
Fenrir
6,127
613
56
6
0
197,995
2
W
Merlin
5,899
590
66
7
0
179,452
2
L
Tyr
5,418
542
58
6
0
204,477
3
L
Thor
5,151
515
53
5
0
202,686
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role