Player Matchup

Hera
Hera
Silver I
Queen xElsa
Hera
Silver I
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,680 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold V
S0rrowful
Tsukuyomi
Gold V
Level 93
God Stats
0W - 1L
1,522 SR
Queue Stats
14W - 10L
1,782 MMR
Party 1
Bellona
Bellona
Platinum II
Shamrockroll
Bellona
Platinum II
Level 146
God Stats
36W - 20L
1,790 SR
Queue Stats
501W - 484L
1,946 MMR
Party 3
Athena
Athena
Gold II
Swim Lordt
Athena
Gold II
Level 159
God Stats
8W - 7L
1,910 SR
Queue Stats
324W - 322L
1,508 MMR
Party 3
Heimdallr
Heimdallr
Platinum II
WardHerePlz
Heimdallr
Platinum II
Level 118
God Stats
6W - 12L
1,545 SR
Queue Stats
448W - 425L
1,752 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 115
1,654 SR
1,733 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 138
1,718 SR
1,733 MMR
Sylvanus
Sylvanus
Silver II
ArcticStorm321
Sylvanus
Silver II
Level 134
God Stats
6W - 3L
1,941 SR
Queue Stats
41W - 32L
1,552 MMR
Party 2
Awilix
Awilix
Platinum V
Beast-modeTJ
Awilix
Platinum V
Level 104
God Stats
3W - 0L
1,742 SR
Queue Stats
63W - 57L
1,729 MMR
Solo
Scylla
Scylla
Platinum III
KilaueasFury
Scylla
Platinum III
Level 154
God Stats
20W - 20L
1,767 SR
Queue Stats
214W - 193L
1,747 MMR
Solo
Tyr
Tyr
Gold III
KristyChan
Tyr
Gold III
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 45L
1,741 MMR
Solo
Anhur
Anhur
Platinum I
R2Tactics
Anhur
Platinum I
Level 148
God Stats
46W - 43L
1,641 SR
Queue Stats
352W - 322L
1,898 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 4
11,528
480
12,509
13,050
5,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
S0rrowful
Tsukuyomi
17
3 / 8 / 4
10,843
452
13,019
21,876
9,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Shamrockroll
Bellona
18
1 / 4 / 3
11,779
491
13,353
23,997
21,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Athena
Swim Lordt
Athena
14
2 / 6 / 7
10,095
421
9,829
21,401
16,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
WardHerePlz
Heimdallr
20
4 / 5 / 6
12,650
527
15,121
23,592
9,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
SetCu ChulainnDanzaburouNemesis

VS

Bans
JanusApolloSobekGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
2 / 6 / 15
11,515
480
11,535
23,237
22,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Awilix
20
6 / 4 / 8
13,868
578
17,136
20,673
9,672
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
20
14 / 0 / 5
15,225
634
28,102
9,454
3,846
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
3 / 0 / 8
14,715
613
11,117
22,250
18,250
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anhur
R2Tactics
Anhur
20
5 / 3 / 9
13,880
578
14,105
24,388
11,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
75
13
Kills
30
30
Deaths
13
24
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
2
6
15
1.58
W
Awilix
6
4
8
2.5
W
Scylla
14
0
5
16.5
W
3
0
8
7
L
3
7
4
0.71
W
Anhur
R2Tactics
Anhur
5
3
9
3.17
L
Tsukuyomi
S0rrowful
Tsukuyomi
3
8
4
0.63
L
Bellona
Shamrockroll
Bellona
1
4
3
0.63
L
Athena
Swim Lordt
Athena
2
6
7
0.92
L
Heimdallr
WardHerePlz
Heimdallr
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,831
Damage
81,995
103,916
Taken
100,002
61,812
Mitigated
65,971
25,356
Healing
47,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
11,535
1,313
5,283
9,576
23,237
22,819
269
8,595
14,398
24,146
0
W
Awilix
17,136
7,449
0
7,547
20,673
9,672
2,965
5,435
15,078
0
108,635
W
Scylla
28,102
1,959
0
2,344
9,454
3,846
2,128
3,114
6,300
135,770
0
W
11,117
996
0
9,944
22,250
18,250
1,878
2,677
19,533
0
104,421
L
12,509
2,950
0
1,181
13,050
5,069
256
5,756
7,294
74,283
0
W
Anhur
R2Tactics
Anhur
14,105
7,513
0
12,746
24,388
11,384
126
4,968
19,412
0
111,299
L
Tsukuyomi
S0rrowful
Tsukuyomi
13,019
2,723
0
4,957
21,876
9,320
0
9,388
12,488
0
81,141
L
Bellona
Shamrockroll
Bellona
13,353
4,057
0
8,802
23,997
21,003
0
5,251
18,746
0
84,405
L
Athena
Swim Lordt
Athena
9,829
2,916
0
1,647
21,401
16,788
21
10,566
10,835
36,545
0
L
Heimdallr
WardHerePlz
Heimdallr
15,121
6,948
0
8,769
23,592
9,632
987
8,676
14,916
0
114,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,895
Gold Earned
69,203
671
Minions Killed
735
0
Camps Cleared
0
2,270,087
Distance Traveled
2,507,819
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,515
480
23
1
0
493,856
10
W
Awilix
13,868
578
158
7
0
521,290
1
W
Scylla
15,225
634
196
8
0
538,386
5
W
Tyr
14,715
613
195
8
0
547,258
4
L
Hera
11,528
480
134
6
0
436,597
5
W
Anhur
13,880
578
163
7
0
407,029
4
L
Tsukuyomi
10,843
452
132
6
0
485,434
2
L
Bellona
11,779
491
182
8
0
479,136
1
L
Athena
10,095
421
47
2
0
460,399
2
L
Heimdallr
12,650
527
176
7
0
408,521
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role