Player Matchup

Ra
Ra
Diamond II
Farocrazy
Ra
Diamond II
Level 159
God Stats
7W - 6L
1,256 SR
Queue Stats
386W - 355L
2,450 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
G A Y M E5275
Cu Chulainn
Masters
Level 47
God Stats
49W - 29L
1,773 SR
Queue Stats
657W - 602L
2,641 MMR
Solo
Guan Yu
Guan Yu
Diamond III
Im that jit
Guan Yu
Diamond III
Level 69
God Stats
2W - 4L
1,383 SR
Queue Stats
78W - 70L
2,561 MMR
Solo
Artio
Artio
Diamond I
King Kieo
Artio
Diamond I
Level 113
God Stats
5W - 7L
1,736 SR
Queue Stats
183W - 159L
2,497 MMR
Solo
Ullr
Ullr
Diamond II
Vinders
Ullr
Diamond II
Level 160
God Stats
8W - 6L
1,760 SR
Queue Stats
90W - 44L
2,708 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 110
1,582 SR
2,571 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 135
1,768 SR
2,583 MMR
Kukulkan
Kukulkan
Masters
Dirtyy Rogue
Kukulkan
Masters
Level 158
God Stats
39W - 13L
1,991 SR
Queue Stats
436W - 253L
2,885 MMR
Party 2
Chronos
Chronos
Diamond II
Globszn
Chronos
Diamond II
Level 139
God Stats
14W - 10L
1,834 SR
Queue Stats
131W - 112L
2,360 MMR
Solo
Mercury
Mercury
Masters
Rustyyyyyy
Mercury
Masters
Level 157
God Stats
9W - 4L
1,676 SR
Queue Stats
439W - 258L
2,931 MMR
Party 2
Nu Wa
Nu Wa
Platinum I
SensualCook
Nu Wa
Platinum I
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 9L
2,325 MMR
Party 1
Osiris
Osiris
Diamond V
SlicesOfPi
Osiris
Diamond V
Level 160
God Stats
5W - 1L
1,841 SR
Queue Stats
258W - 178L
2,413 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 8 / 0
12,233
532
8,748
18,827
7,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
G A Y M E5275
Cu Chulainn
17
3 / 4 / 1
11,449
498
9,161
18,962
14,131
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
Im that jit
Guan Yu
18
2 / 4 / 3
10,930
475
7,373
20,420
11,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artio
King Kieo
Artio
14
1 / 10 / 2
9,287
404
6,773
22,518
19,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ullr
Vinders
Ullr
17
4 / 8 / 3
11,041
480
11,794
20,779
8,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
SetJanusApolloScylla

VS

Bans
DanzaburouChang'eThe MorriganKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dirtyy Rogue
Kukulkan
20
10 / 1 / 9
15,421
670
17,474
4,382
2,029
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos
Globszn
Chronos
19
5 / 6 / 6
13,411
583
13,002
21,182
8,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mercury
Rustyyyyyy
Mercury
20
11 / 1 / 13
14,351
624
17,443
16,183
7,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
3 / 2 / 12
14,537
632
19,033
10,150
3,634
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Osiris
SlicesOfPi
Osiris
18
5 / 3 / 17
12,122
527
13,340
26,162
26,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
91
13
Kills
34
34
Deaths
13
9
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Dirtyy Rogue
Kukulkan
10
1
9
14.5
L
3
8
0
0.38
L
Cu Chulainn
G A Y M E5275
Cu Chulainn
3
4
1
0.88
W
Chronos
Globszn
Chronos
5
6
6
1.33
L
Guan Yu
Im that jit
Guan Yu
2
4
3
0.88
L
Artio
King Kieo
Artio
1
10
2
0.2
W
Mercury
Rustyyyyyy
Mercury
11
1
13
17.5
W
3
2
12
4.5
W
Osiris
SlicesOfPi
Osiris
5
3
17
4.5
L
Ullr
Vinders
Ullr
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,849
Damage
80,292
101,506
Taken
78,059
61,143
Mitigated
48,701
28,794
Healing
23,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Dirtyy Rogue
Kukulkan
17,474
775
0
661
4,382
2,029
1,025
695
3,687
138,998
0
L
8,748
528
1,173
6,553
18,827
7,314
1,290
10,674
7,961
111,391
0
L
Cu Chulainn
G A Y M E5275
Cu Chulainn
9,161
504
0
2,272
18,962
14,131
26
8,545
10,347
808
88,163
W
Chronos
Globszn
Chronos
13,002
6,187
0
3,458
21,182
8,259
5,348
3,380
17,802
94,281
0
L
Guan Yu
Im that jit
Guan Yu
7,373
585
736
7,760
20,420
11,948
0
9,912
10,373
0
84,903
L
Artio
King Kieo
Artio
6,773
403
904
4,281
22,518
19,588
0
12,071
10,202
31,872
0
W
Mercury
Rustyyyyyy
Mercury
17,443
12,603
0
3,945
16,183
7,924
2,652
3,279
12,761
0
112,073
W
19,033
3,600
0
3,762
10,150
3,634
2,794
2,714
7,436
114,941
0
W
Osiris
SlicesOfPi
Osiris
13,340
4,249
0
11,576
26,162
26,855
626
6,567
19,595
0
48,801
L
Ullr
Vinders
Ullr
11,794
3,654
0
5,115
20,779
8,162
348
8,215
12,364
0
82,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,940
Gold Earned
69,842
757
Minions Killed
752
0
Camps Cleared
0
1,961,557
Distance Traveled
2,278,139
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
15,421
670
243
11
0
495,945
6
L
Ra
12,233
532
231
10
0
405,305
2
L
Cu Chulainn
11,449
498
180
8
0
344,054
4
W
Chronos
13,411
583
141
6
0
398,403
4
L
Guan Yu
10,930
475
152
7
0
491,062
1
L
Artio
9,287
404
48
2
0
343,255
3
W
Mercury
14,351
624
118
5
0
536,408
3
W
Nu Wa
14,537
632
196
9
0
410,593
4
W
Osiris
12,122
527
54
2
0
436,790
0
L
Ullr
11,041
480
146
6
0
377,881
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role