Player Matchup

Ymir
Ymir
StepBroAxel
Ymir
Level 8
God Stats
17W - 10L
1,567 SR
Queue Stats
18W - 16L
1,346 Elo+
Party 2
Bakasura
Bakasura
StepBroMario-_-
Bakasura
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 55L
1,374 Elo+
Party 2
Erlang Shen
Erlang Shen
StepBroVictor-_-
Erlang Shen
Level 14
God Stats
20W - 21L
1,568 SR
Queue Stats
30W - 47L
1,272 Elo+
Party 2
Kukulkan
Kukulkan
rasspie50
Kukulkan
Level 27
God Stats
49W - 40L
1,586 SR
Queue Stats
110W - 119L
1,505 Elo+
Party 3
Scylla
Scylla
whiteknightjr55
Scylla
Level 28
God Stats
50W - 40L
1,625 SR
Queue Stats
108W - 138L
1,482 Elo+
Party 3
Team Averages
Level 21
1,569 SR
1,396 Elo+

VS

Team Averages
Level 22
1,570 SR
1,488 Elo+
Chang'e
Chang'e
Anestesiagomez
Chang'e
Level 28
God Stats
5W - 4L
1,488 SR
Queue Stats
920W - 962L
1,322 Elo+
Solo
Loki
Loki
BigWhiz24
Loki
Level 27
God Stats
8W - 6L
1,589 SR
Queue Stats
88W - 66L
1,584 Elo+
Party 1
Neith
Neith
LILPANK21
Neith
Level 5
God Stats
13W - 7L
1,500 SR
Queue Stats
87W - 82L
1,503 Elo+
Party 1
Nox
Nox
SapidSnake
Nox
Level 27
God Stats
2W - 3L
1,522 SR
Queue Stats
26W - 23L
1,491 Elo+
Party 1
Vamana
Vamana
twelvemm
Vamana
Level 25
God Stats
1W - 0L
1,750 SR
Queue Stats
22W - 17L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 6
10,239
931
9,836
20,517
18,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bakasura
14
3 / 8 / 2
9,649
877
9,910
17,393
6,886
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
StepBroVictor-_-
Erlang Shen
16
0 / 8 / 7
9,610
874
9,492
18,812
9,268
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
rasspie50
Kukulkan
17
3 / 4 / 2
11,790
1,072
16,454
11,906
4,808
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 1 / 7
10,514
956
15,839
7,261
2,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

183

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 13
10,850
986
16,002
13,596
5,118
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
17
5 / 1 / 14
10,813
983
12,348
9,311
3,819
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
LILPANK21
Neith
16
4 / 2 / 15
10,138
922
10,255
14,641
5,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

16
2 / 1 / 17
10,259
933
10,189
10,068
3,639
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
twelvemm
Vamana
18
11 / 3 / 15
11,968
1,088
19,905
18,629
10,368
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
101
9
Kills
27
27
Deaths
9
24
Assists
74
Player
Kills
Deaths
Assists
KDA
W
5
2
13
5.75
W
Loki
5
1
14
12
W
Neith
LILPANK21
Neith
4
2
15
5.75
W
2
1
17
10.5
L
1
6
6
0.67
L
Bakasura
3
8
2
0.5
L
Erlang Shen
StepBroVictor-_-
Erlang Shen
0
8
7
0.44
L
Kukulkan
rasspie50
Kukulkan
3
4
2
1
W
Vamana
twelvemm
Vamana
11
3
15
6.17
L
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,531
Damage
68,699
75,889
Taken
66,245
41,754
Mitigated
28,517
2,774
Healing
18,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,002
1,606
3,527
3,639
13,596
5,118
0
9,238
4,358
33,805
0
W
Loki
12,348
4,089
1,114
796
9,311
3,819
0
4,208
5,048
0
25,418
W
Neith
LILPANK21
Neith
10,255
6,009
0
1,858
14,641
5,573
0
8,645
5,786
0
16,224
W
10,189
1,118
479
877
10,068
3,639
0
7,304
2,495
19,787
0
L
9,836
1,170
0
617
20,517
18,216
0
7,211
13,089
16,021
0
L
Bakasura
9,910
7,312
0
215
17,393
6,886
0
5,514
11,804
0
11,365
L
Erlang Shen
StepBroVictor-_-
Erlang Shen
9,492
4,249
0
1,289
18,812
9,268
0
7,772
10,990
0
17,571
L
Kukulkan
rasspie50
Kukulkan
16,454
475
0
100
11,906
4,808
0
3,338
8,343
60,157
0
W
Vamana
twelvemm
Vamana
19,905
10,921
243
6,208
18,629
10,368
0
12,734
5,647
0
30,232
L
15,839
1,160
0
553
7,261
2,576
0
2,356
4,880
24,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,802
Gold Earned
54,028
162
Minions Killed
136
4
Camps Cleared
3
1,063,989
Distance Traveled
1,090,620
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,850
986
50
5
1
197,222
1
W
Loki
10,813
983
21
2
0
241,520
0
W
Neith
10,138
922
15
1
0
205,706
0
W
Nox
10,259
933
26
2
1
219,486
0
L
Ymir
10,239
931
11
1
0
205,685
0
L
Bakasura
9,649
877
7
1
1
214,436
0
L
Erlang Shen
9,610
874
13
1
0
215,945
1
L
Kukulkan
11,790
1,072
113
10
2
204,176
0
W
Vamana
11,968
1,088
24
2
1
226,686
0
L
Scylla
10,514
956
18
2
1
223,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role