Player Matchup

He Bo
He Bo
BotKiller69
He Bo
Level 140
God Stats
6W - 2L
1,870 SR
Queue Stats
393W - 377L
1,622 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
GooseKnife
Ah Muzen Cab
Level 143
God Stats
2W - 3L
1,686 SR
Queue Stats
405W - 398L
1,621 Elo+
Party 2
Raijin
Raijin
ICExTRAY
Raijin
Level 125
God Stats
2W - 5L
1,483 SR
Queue Stats
406W - 405L
1,616 Elo+
Party 2
Sylvanus
Sylvanus
MatrixSaiyan
Sylvanus
Level 119
God Stats
5W - 6L
1,744 SR
Queue Stats
257W - 265L
1,629 Elo+
Party 2
Ratatoskr
Ratatoskr
WhiteWakaFlocka
Ratatoskr
Level 117
God Stats
0W - 2L
1,329 SR
Queue Stats
195W - 217L
1,602 Elo+
Party 2
Team Averages
Level 129
1,622 SR
1,618 Elo+

VS

Team Averages
Level 152
1,545 SR
1,587 Elo+
King Arthur
King Arthur
BwayneS
King Arthur
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,515 Elo+
Party 1
Baba Yaga
Baba Yaga
Gingerbreadred1
Baba Yaga
Level 159
God Stats
3W - 2L
1,180 SR
Queue Stats
220W - 227L
1,613 Elo+
Solo
Artemis
Artemis
InfernalMirage
Artemis
Level 157
God Stats
2W - 0L
1,887 SR
Queue Stats
25W - 15L
1,659 Elo+
Party 1
Fenrir
Fenrir
Lementios
Fenrir
Level 159
God Stats
5W - 5L
1,657 SR
Queue Stats
82W - 80L
1,578 Elo+
Party 1
Aphrodite
Aphrodite
Warboydavem
Aphrodite
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
199W - 194L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 3
11,459
458
19,813
20,827
8,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
GooseKnife
Ah Muzen Cab
19
2 / 5 / 2
11,692
468
10,499
18,985
9,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
ICExTRAY
Raijin
17
1 / 7 / 2
11,097
444
12,100
21,993
10,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
MatrixSaiyan
Sylvanus
16
2 / 6 / 4
10,690
428
9,775
30,359
38,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ratatoskr
WhiteWakaFlocka
Ratatoskr
18
0 / 8 / 1
11,443
458
10,766
36,883
32,389
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BwayneS
King Arthur
20
6 / 1 / 9
14,188
568
23,341
26,652
34,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baba Yaga
Gingerbreadred1
Baba Yaga
20
6 / 2 / 11
13,930
557
31,146
19,394
9,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

20
9 / 4 / 5
15,912
636
28,219
16,653
6,625
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
Lementios
Fenrir
20
10 / 1 / 5
15,159
606
13,106
25,492
18,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
Warboydavem
Aphrodite
18
1 / 2 / 19
12,930
517
13,721
25,864
31,249
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
81
10
Kills
32
32
Deaths
10
12
Assists
49
Player
Kills
Deaths
Assists
KDA
L
5
6
3
1.08
W
King Arthur
BwayneS
King Arthur
6
1
9
10.5
W
Baba Yaga
Gingerbreadred1
Baba Yaga
6
2
11
5.75
L
Ah Muzen Cab
GooseKnife
Ah Muzen Cab
2
5
2
0.6
L
Raijin
ICExTRAY
Raijin
1
7
2
0.29
W
9
4
5
2.88
W
Fenrir
Lementios
Fenrir
10
1
5
12.5
L
Sylvanus
MatrixSaiyan
Sylvanus
2
6
4
0.67
W
Aphrodite
Warboydavem
Aphrodite
1
2
19
5.25
L
Ratatoskr
WhiteWakaFlocka
Ratatoskr
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,953
Damage
109,533
129,047
Taken
114,055
100,024
Mitigated
99,761
34,859
Healing
70,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,813
1,004
0
4,702
20,827
8,973
272
6,216
14,461
90,255
0
W
King Arthur
BwayneS
King Arthur
23,341
3,460
0
13,675
26,652
34,059
398
6,989
19,526
0
97,287
W
Baba Yaga
Gingerbreadred1
Baba Yaga
31,146
1,240
661
8,452
19,394
9,393
1,690
9,897
9,309
127,593
0
L
Ah Muzen Cab
GooseKnife
Ah Muzen Cab
10,499
5,396
0
7,421
18,985
9,918
723
5,449
13,511
0
103,947
L
Raijin
ICExTRAY
Raijin
12,100
787
0
1,479
21,993
10,590
0
12,264
9,646
75,499
0
W
28,219
15,391
0
10,074
16,653
6,625
4,007
6,075
10,534
0
158,000
W
Fenrir
Lementios
Fenrir
13,106
4,781
0
13,190
25,492
18,435
1,565
9,547
15,689
0
112,220
L
Sylvanus
MatrixSaiyan
Sylvanus
9,775
1,912
3,620
6,868
30,359
38,154
90
13,161
17,048
24,730
0
W
Aphrodite
Warboydavem
Aphrodite
13,721
2,151
7,754
17,153
25,864
31,249
483
11,659
13,995
45,805
0
L
Ratatoskr
WhiteWakaFlocka
Ratatoskr
10,766
939
0
10,769
36,883
32,389
0
7,777
28,356
9,844
71,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,381
Gold Earned
72,119
642
Minions Killed
785
0
Camps Cleared
0
2,338,858
Distance Traveled
2,500,401
15
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,459
458
129
5
0
498,942
4
W
King Arthur
14,188
568
148
6
0
504,119
5
W
Baba Yaga
13,930
557
168
7
0
494,628
2
L
Ah Muzen Cab
11,692
468
168
7
0
482,248
1
L
Raijin
11,097
444
158
6
0
415,480
4
W
Artemis
15,912
636
228
9
0
444,384
10
W
Fenrir
15,159
606
180
7
0
554,259
5
L
Sylvanus
10,690
428
24
1
0
471,638
4
W
Aphrodite
12,930
517
61
2
0
503,011
6
L
Ratatoskr
11,443
458
163
7
0
470,550
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role