Player Matchup

Bakasura
Bakasura
Ghostywolf32
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,735 Elo+
Party 2
Izanami
Izanami
JayLee12
Izanami
Level 29
God Stats
9W - 10L
1,741 SR
Queue Stats
52W - 43L
1,652 Elo+
Solo
Cthulhu
Cthulhu
Wh0Dat
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,693 Elo+
Party 1
Odin
Odin
Wrinkk
Odin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,693 Elo+
Party 1
Tiamat
Tiamat
diccslapsson
Tiamat
Level 24
God Stats
1W - 3L
1,695 SR
Queue Stats
18W - 13L
1,632 Elo+
Party 2
Team Averages
Level 13
1,587 SR
1,681 Elo+

VS

Team Averages
Level 21
1,623 SR
1,608 Elo+
Vamana
Vamana
EMPRESADEB0ST4
Vamana
Level 13
God Stats
3W - 2L
1,500 SR
Queue Stats
17W - 14L
1,594 Elo+
Solo
Neith
Neith
Ihxrmless
Neith
Level 29
God Stats
7W - 5L
1,563 SR
Queue Stats
112W - 97L
1,619 Elo+
Solo
Anubis
Anubis
Pineconenoscoper
Anubis
Level 27
God Stats
10W - 5L
1,650 SR
Queue Stats
64W - 54L
1,560 Elo+
Solo
Cthulhu
Cthulhu
SergeantSquiggs
Cthulhu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Serqet
Serqet
breadandpudding
Serqet
Level 14
God Stats
1W - 0L
1,902 SR
Queue Stats
2W - 0L
1,765 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Ghostywolf32
Bakasura
12
2 / 4 / 6
7,608
507
3,393
12,162
3,661
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
JayLee12
Izanami
9
0 / 7 / 5
6,125
408
6,900
13,232
4,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Wh0Dat
Cthulhu
10
2 / 4 / 1
6,737
449
3,745
7,982
3,571
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odin
Wrinkk
Odin
13
1 / 6 / 2
7,352
490
4,958
9,631
4,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
13
4 / 5 / 4
8,035
536
12,083
10,484
7,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 6
8,180
545
2,930
9,139
4,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
Ihxrmless
Neith
13
8 / 2 / 5
8,385
559
8,781
8,728
3,003
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
11 / 3 / 3
9,912
661
14,324
15,145
8,185
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
2 / 3 / 10
7,446
496
6,311
10,508
7,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 0 / 2
8,786
586
5,757
8,224
5,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
52
9
Kills
26
26
Deaths
9
18
Assists
26
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
L
Bakasura
Ghostywolf32
Bakasura
2
4
6
1.25
W
Neith
Ihxrmless
Neith
8
2
5
5.25
L
Izanami
JayLee12
Izanami
0
7
5
0.36
W
11
3
3
4.17
W
2
3
10
2.33
L
Cthulhu
Wh0Dat
Cthulhu
2
4
1
0.63
L
Odin
Wrinkk
Odin
1
6
2
0.33
W
3
0
2
4
L
Tiamat
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,079
Damage
38,103
53,491
Taken
51,744
23,183
Mitigated
27,983
9,977
Healing
27,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,930
869
0
4,556
9,139
4,478
588
2,149
6,890
0
31,752
L
Bakasura
Ghostywolf32
Bakasura
3,393
2,309
0
4,787
12,162
3,661
0
3,448
8,664
0
31,942
W
Neith
Ihxrmless
Neith
8,781
4,489
0
4,477
8,728
3,003
1,942
3,196
5,392
0
43,051
L
Izanami
JayLee12
Izanami
6,900
4,120
0
2,835
13,232
4,058
0
5,032
7,909
0
31,103
W
14,324
1,080
0
10,706
15,145
8,185
0
6,583
7,974
72,232
0
W
6,311
909
25
3,250
10,508
7,068
293
2,799
7,596
19,559
0
L
Cthulhu
Wh0Dat
Cthulhu
3,745
472
185
610
7,982
3,571
0
2,036
5,731
13,546
0
L
Odin
Wrinkk
Odin
4,958
1,537
0
250
9,631
4,819
0
5,001
4,526
0
33,703
W
5,757
1,381
0
4,557
8,224
5,249
0
1,101
7,053
0
59,836
L
Tiamat
12,083
2,316
0
1,310
10,484
7,074
0
4,603
5,798
32,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,857
Gold Earned
42,709
284
Minions Killed
406
0
Camps Cleared
0
1,292,397
Distance Traveled
1,414,777
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,180
545
73
5
0
267,789
1
L
Bakasura
7,608
507
72
5
0
251,197
1
W
Neith
8,385
559
86
6
0
273,720
3
L
Izanami
6,125
408
47
3
0
242,738
2
W
Anubis
9,912
661
124
8
0
235,144
2
W
Cthulhu
7,446
496
15
1
0
280,815
0
L
Cthulhu
6,737
449
28
2
0
266,094
0
L
Odin
7,352
490
82
5
0
285,547
0
W
Serqet
8,786
586
108
7
0
357,309
3
L
Tiamat
8,035
536
55
4
0
246,821
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role