Player Matchup

Serqet
Serqet
AndeddoBan
Serqet
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,730 Elo+
Party 2
Cerberus
Cerberus
HoldinTudix
Cerberus
Level 45
God Stats
12W - 21L
1,727 SR
Queue Stats
56W - 83L
1,547 Elo+
Party 2
Cupid
Cupid
Rone1014
Cupid
Level 64
God Stats
2W - 5L
1,408 SR
Queue Stats
9W - 13L
1,503 Elo+
Party 2
Scylla
Scylla
ThePartyNextDoor
Scylla
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,676 Elo+
Party 2
Cu Chulainn
Cu Chulainn
YungSwazy
Cu Chulainn
Level 14
God Stats
2W - 1L
1,781 SR
Queue Stats
24W - 18L
1,589 Elo+
Party 2
Team Averages
Level 27
1,583 SR
1,609 Elo+

VS

Team Averages
Level 21
1,614 SR
1,663 Elo+
Neith
Neith
CptMefry
Neith
Level 26
God Stats
2W - 1L
1,678 SR
Queue Stats
13W - 8L
1,689 Elo+
Party 1
Hercules
Hercules
JulioMau
Hercules
Level 12
God Stats
4W - 0L
1,846 SR
Queue Stats
28W - 12L
1,756 Elo+
Party 1
Nike
Nike
RoyalCrimsonKing
Nike
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 18L
1,616 Elo+
Solo
Erlang Shen
Erlang Shen
SmurfBcBanned
Erlang Shen
Level 27
God Stats
4W - 6L
1,500 SR
Queue Stats
130W - 114L
1,665 Elo+
Solo
Aphrodite
Aphrodite
Xeltar
Aphrodite
Level 25
God Stats
113W - 94L
1,546 SR
Queue Stats
188W - 171L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AndeddoBan
Serqet
20
4 / 14 / 9
14,019
452
16,342
31,477
13,414
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
HoldinTudix
Cerberus
17
4 / 10 / 9
11,707
378
15,445
39,557
41,111
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
Rone1014
Cupid
20
5 / 11 / 9
14,082
454
13,358
29,506
15,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 5 / 8
14,030
453
21,034
17,348
6,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
YungSwazy
Cu Chulainn
20
4 / 8 / 4
14,060
454
25,877
37,786
20,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CptMefry
Neith
20
13 / 7 / 20
16,397
529
29,082
22,032
9,157
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
JulioMau
Hercules
20
13 / 5 / 27
17,145
553
34,297
58,034
72,057
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
7 / 3 / 26
16,162
521
24,644
25,642
28,948
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Erlang Shen
SmurfBcBanned
Erlang Shen
20
10 / 7 / 14
16,796
542
20,599
25,579
15,947
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
Xeltar
Aphrodite
20
5 / 2 / 20
15,736
508
19,403
21,040
11,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
155
24
Kills
48
48
Deaths
24
39
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Serqet
AndeddoBan
Serqet
4
14
9
0.61
W
Neith
CptMefry
Neith
13
7
20
3.29
L
Cerberus
HoldinTudix
Cerberus
4
10
9
0.85
W
Hercules
JulioMau
Hercules
13
5
27
5.3
L
Cupid
Rone1014
Cupid
5
11
9
0.86
W
7
3
26
6.67
W
Erlang Shen
SmurfBcBanned
Erlang Shen
10
7
14
2.43
L
7
5
8
2.2
W
Aphrodite
Xeltar
Aphrodite
5
2
20
7.5
L
Cu Chulainn
YungSwazy
Cu Chulainn
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,056
Damage
128,025
155,674
Taken
152,327
97,365
Mitigated
137,613
41,055
Healing
77,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
AndeddoBan
Serqet
16,342
3,931
0
6,875
31,477
13,414
0
2,504
28,798
0
92,403
W
Neith
CptMefry
Neith
29,082
14,651
0
7,992
22,032
9,157
5,171
5,435
15,226
0
124,831
L
Cerberus
HoldinTudix
Cerberus
15,445
791
477
11,646
39,557
41,111
120
6,987
31,050
53,057
0
W
Hercules
JulioMau
Hercules
34,297
11,737
0
19,949
58,034
72,057
3,834
8,965
44,034
0
79,127
L
Cupid
Rone1014
Cupid
13,358
6,770
450
5,212
29,506
15,936
702
2,907
26,148
0
88,611
W
24,644
3,778
0
4,112
25,642
28,948
1,830
7,660
16,811
0
100,772
W
Erlang Shen
SmurfBcBanned
Erlang Shen
20,599
8,254
0
5,870
25,579
15,947
0
5,991
18,697
0
120,263
L
21,034
926
0
1,584
17,348
6,534
0
1,306
15,619
72,013
0
W
Aphrodite
Xeltar
Aphrodite
19,403
1,880
22,896
16,197
21,040
11,504
3,871
5,853
13,962
103,061
0
L
Cu Chulainn
YungSwazy
Cu Chulainn
25,877
6,755
0
14,811
37,786
20,370
0
5,599
30,780
0
105,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,898
Gold Earned
82,236
647
Minions Killed
642
0
Camps Cleared
0
2,681,532
Distance Traveled
2,974,456
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
14,019
452
134
4
0
513,978
5
W
Neith
16,397
529
135
4
0
512,656
3
L
Cerberus
11,707
378
76
2
0
553,310
2
W
Hercules
17,145
553
49
2
0
622,702
5
L
Cupid
14,082
454
125
4
0
512,930
6
W
Nike
16,162
521
153
5
0
620,424
3
W
Erlang Shen
16,796
542
140
5
0
602,701
6
L
Scylla
14,030
453
132
4
0
581,968
3
W
Aphrodite
15,736
508
165
5
0
615,973
4
L
Cu Chulainn
14,060
454
180
6
0
519,346
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role