Player Matchup

Nox
Nox
GTKay
Nox
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 21L
1,389 Elo+
Solo
Neith
Neith
Ganjaboy3311
Neith
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Jgjett
Danzaburou
Level 34
God Stats
5W - 16L
1,702 SR
Queue Stats
235W - 188L
1,478 Elo+
Party 2
Fenrir
Fenrir
OmegaKuma
Fenrir
Level 49
God Stats
3W - 2L
1,488 SR
Queue Stats
219W - 184L
1,488 Elo+
Party 2
Geb
Geb
Orcargamir
Geb
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 45L
1,352 Elo+
Solo
Team Averages
Level 59
1,538 SR
1,441 Elo+

VS

Team Averages
Level 82
1,441 SR
1,498 Elo+
Sun Wukong
Sun Wukong
DeathSummer16
Sun Wukong
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 31L
1,524 Elo+
Solo
Athena
Athena
Kawasaki5743
Athena
Level 111
God Stats
2W - 1L
1,205 SR
Queue Stats
82W - 66L
1,576 Elo+
Solo
Chernobog
Chernobog
Kha13
Chernobog
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Mercury
Mercury
redthefire
Mercury
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
smega1002
Awilix
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 23L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
GTKay
Nox
20
8 / 4 / 20
14,848
825
35,188
15,987
9,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 5 / 17
12,644
702
26,930
22,029
12,495
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
Jgjett
Danzaburou
19
6 / 5 / 13
13,143
730
16,771
17,236
9,087
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
OmegaKuma
Fenrir
17
7 / 7 / 15
11,648
647
11,706
20,235
11,093
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 7 / 22
12,127
674
16,298
22,773
29,228
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DeathSummer16
Sun Wukong
20
8 / 6 / 14
13,940
774
18,596
24,443
33,680
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Athena
20
11 / 2 / 15
14,037
780
17,664
43,758
37,215
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chernobog
Kha13
Chernobog
17
0 / 10 / 17
11,225
624
14,679
18,982
8,103
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
redthefire
Mercury
19
2 / 7 / 14
12,014
667
14,447
16,028
6,980
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
smega1002
Awilix
20
7 / 5 / 13
12,757
709
16,298
20,164
9,332
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
101
30
Kills
28
28
Deaths
30
87
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DeathSummer16
Sun Wukong
8
6
14
2.5
L
Nox
GTKay
Nox
8
4
20
4.5
L
6
5
17
2.9
L
Danzaburou
Jgjett
Danzaburou
6
5
13
2.5
W
Athena
11
2
15
9.25
W
Chernobog
Kha13
Chernobog
0
10
17
0.85
L
Fenrir
OmegaKuma
Fenrir
7
7
15
2.07
L
3
7
22
2
W
Mercury
redthefire
Mercury
2
7
14
1.29
W
Awilix
smega1002
Awilix
7
5
13
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,893
Damage
81,684
98,260
Taken
123,375
71,456
Mitigated
95,310
34,448
Healing
51,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DeathSummer16
Sun Wukong
18,596
3,001
2,468
7,462
24,443
33,680
838
8,983
15,460
0
38,533
L
Nox
GTKay
Nox
35,188
2,429
3,450
4,057
15,987
9,553
1,531
3,545
12,367
67,053
0
L
26,930
10,626
2,019
8,900
22,029
12,495
1,511
2,763
18,968
0
50,844
L
Danzaburou
Jgjett
Danzaburou
16,771
8,956
2,181
4,889
17,236
9,087
1,726
2,626
14,340
0
37,735
W
Athena
17,664
5,784
3,528
20,165
43,758
37,215
484
19,512
24,246
25,965
0
W
Chernobog
Kha13
Chernobog
14,679
6,172
0
1,803
18,982
8,103
1,410
7,578
11,404
0
37,912
L
Fenrir
OmegaKuma
Fenrir
11,706
4,383
3,082
2,285
20,235
11,093
252
3,315
16,770
0
14,722
L
16,298
2,866
1,210
2,375
22,773
29,228
383
5,415
16,517
28,538
0
W
Mercury
redthefire
Mercury
14,447
2,730
6,579
3,073
16,028
6,980
970
5,461
10,567
0
36,884
W
Awilix
smega1002
Awilix
16,298
7,016
3,463
2,553
20,164
9,332
1,536
9,952
10,212
0
33,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,410
Gold Earned
63,973
190
Minions Killed
169
0
Camps Cleared
0
1,465,077
Distance Traveled
1,697,544
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,940
774
48
3
0
330,691
1
L
Nox
14,848
825
83
5
0
311,508
0
L
Neith
12,644
702
41
2
0
286,122
1
L
Danzaburou
13,143
730
47
3
0
234,931
1
W
Athena
14,037
780
16
1
0
363,775
2
W
Chernobog
11,225
624
46
3
0
261,282
0
L
Fenrir
11,648
647
7
0
0
315,253
0
L
Geb
12,127
674
12
1
0
317,263
1
W
Mercury
12,014
667
35
2
0
384,320
7
W
Awilix
12,757
709
24
1
0
357,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role