Player Matchup

Hun Batz
Hun Batz
MisterMage1169
Hun Batz
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 120L
1,626 Elo+
Party 1
Cernunnos
Cernunnos
Shortwavewhale
Cernunnos
Level 85
God Stats
16W - 8L
1,684 SR
Queue Stats
89W - 71L
1,640 Elo+
Party 1
Bacchus
Bacchus
SoliderOfGod
Bacchus
Level 146
God Stats
1W - 3L
1,324 SR
Queue Stats
92W - 68L
1,724 Elo+
Party 1
Osiris
Osiris
Spodacus
Osiris
Level 122
God Stats
5W - 5L
1,586 SR
Queue Stats
126W - 88L
1,640 Elo+
Party 1
Merlin
Merlin
angelababy18
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 119
1,519 SR
1,626 Elo+

VS

Team Averages
Level 119
1,589 SR
1,608 Elo+
Susano
Susano
BabyBoom12
Susano
Level 80
God Stats
49W - 45L
1,631 SR
Queue Stats
388W - 377L
1,601 Elo+
Solo
Cthulhu
Cthulhu
EternalYokaii
Cthulhu
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 40L
1,493 Elo+
Party 2
Bellona
Bellona
HIIISOKATTV
Bellona
Level 103
God Stats
3W - 2L
1,580 SR
Queue Stats
9W - 8L
1,567 Elo+
Party 2
Hel
Hel
Nonoka
Hel
Level 141
God Stats
1W - 0L
1,842 SR
Queue Stats
2W - 0L
1,819 Elo+
Solo
Hachiman
Hachiman
informationals
Hachiman
Level 143
God Stats
1W - 0L
1,389 SR
Queue Stats
17W - 21L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
16
0 / 6 / 3
8,852
590
10,928
16,797
9,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cernunnos
Shortwavewhale
Cernunnos
16
0 / 5 / 2
8,998
600
15,018
17,318
6,805
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
SoliderOfGod
Bacchus
16
1 / 4 / 3
10,053
670
12,249
20,866
24,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Osiris
Spodacus
Osiris
18
4 / 6 / 1
11,213
748
11,086
21,014
16,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Merlin
18
2 / 8 / 4
11,189
746
13,724
13,878
7,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
BabyBoom12
Susano
18
8 / 3 / 9
12,653
844
17,163
15,184
6,858
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
17
3 / 1 / 19
11,262
751
16,538
18,669
22,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
HIIISOKATTV
Bellona
19
6 / 0 / 15
12,689
846
9,124
19,672
17,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hel
Nonoka
Hel
19
5 / 0 / 12
11,836
789
11,045
13,900
7,958
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
19
7 / 3 / 15
12,705
847
23,343
23,097
10,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
99
7
Kills
29
29
Deaths
7
13
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Susano
BabyBoom12
Susano
8
3
9
4.17
W
Cthulhu
3
1
19
12.5
W
Bellona
HIIISOKATTV
Bellona
6
0
15
13.5
L
Hun Batz
0
6
3
0.25
W
Hel
Nonoka
Hel
5
0
12
11
L
Cernunnos
Shortwavewhale
Cernunnos
0
5
2
0.2
L
Bacchus
SoliderOfGod
Bacchus
1
4
3
0.63
L
Osiris
Spodacus
Osiris
4
6
1
0.75
L
Merlin
2
8
4
0.5
W
Hachiman
7
3
15
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,005
Damage
77,213
89,873
Taken
90,522
64,022
Mitigated
64,759
9,605
Healing
46,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
BabyBoom12
Susano
17,163
5,190
0
417
15,184
6,858
609
4,710
10,374
0
39,755
W
Cthulhu
16,538
1,043
668
1,198
18,669
22,130
136
5,462
12,965
31,690
0
W
Bellona
HIIISOKATTV
Bellona
9,124
2,437
0
7,042
19,672
17,258
2,767
5,890
13,682
0
43,736
L
Hun Batz
10,928
2,554
0
525
16,797
9,196
0
4,243
12,381
0
34,696
W
Hel
Nonoka
Hel
11,045
852
14,982
10,801
13,900
7,958
928
5,540
8,310
46,749
0
L
Cernunnos
Shortwavewhale
Cernunnos
15,018
7,273
0
3,094
17,318
6,805
1
4,434
12,805
0
45,992
L
Bacchus
SoliderOfGod
Bacchus
12,249
1,397
0
1,547
20,866
24,056
0
6,424
13,924
28,804
0
L
Osiris
Spodacus
Osiris
11,086
3,893
0
4,206
21,014
16,394
0
7,688
12,985
0
37,513
L
Merlin
13,724
527
0
233
13,878
7,571
0
4,362
9,251
51,831
0
W
Hachiman
23,343
14,148
0
11,144
23,097
10,555
2,119
5,440
17,582
0
68,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,305
Gold Earned
61,145
290
Minions Killed
367
6
Camps Cleared
11
1,378,445
Distance Traveled
1,577,301
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
12,653
844
50
3
2
310,968
2
W
Cthulhu
11,262
751
27
2
1
327,359
3
W
Bellona
12,689
846
69
5
3
339,305
0
L
Hun Batz
8,852
590
53
4
0
281,721
0
W
Hel
11,836
789
106
7
4
334,455
1
L
Cernunnos
8,998
600
70
5
2
258,776
0
L
Bacchus
10,053
670
21
1
1
317,612
3
L
Osiris
11,213
748
57
4
1
279,035
0
L
Merlin
11,189
746
89
6
2
241,301
3
W
Hachiman
12,705
847
115
8
1
265,214
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role