Player Matchup

Hel
Hel
Aloaye
Hel
Level 28
God Stats
12W - 5L
1,858 SR
Queue Stats
151W - 138L
1,598 Elo+
Solo
King Arthur
King Arthur
Arzeel
King Arthur
Level 29
God Stats
4W - 5L
1,355 SR
Queue Stats
38W - 47L
1,432 Elo+
Party 2
Chiron
Chiron
Invisible98
Chiron
Level 26
God Stats
87W - 55L
1,573 SR
Queue Stats
445W - 367L
1,599 Elo+
Solo
Ymir
Ymir
PeachGobler
Ymir
Level 29
God Stats
29W - 19L
1,639 SR
Queue Stats
77W - 70L
1,560 Elo+
Solo
Loki
Loki
Susaneitor
Loki
Level 11
God Stats
7W - 6L
1,612 SR
Queue Stats
21W - 26L
1,510 Elo+
Party 2
Team Averages
Level 25
1,608 SR
1,540 Elo+

VS

Team Averages
Level 34
1,511 SR
1,681 Elo+
Sun Wukong
Sun Wukong
BmanBolt56
Sun Wukong
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,661 Elo+
Party 1
Scylla
Scylla
SOLARIS99
Scylla
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 20L
1,510 Elo+
Solo
Set
Set
Senior spahetti
Set
Level 26
God Stats
10W - 10L
1,556 SR
Queue Stats
68W - 92L
1,787 Elo+
Party 1
Artio
Artio
Sleepiee
Artio
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,787 Elo+
Party 1
Neith
Neith
Vintendo85
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Aloaye
Hel
18
6 / 3 / 11
12,352
537
17,195
15,262
6,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
Arzeel
King Arthur
17
4 / 4 / 11
10,989
478
11,024
23,928
18,658
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
20
17 / 1 / 10
13,765
598
28,278
14,290
7,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
6 / 0 / 16
12,440
541
11,564
16,949
25,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
3 / 5 / 6
11,503
500
5,077
15,505
6,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BmanBolt56
Sun Wukong
16
4 / 3 / 5
10,594
461
16,447
20,943
15,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
SOLARIS99
Scylla
17
2 / 8 / 1
11,577
503
9,848
16,132
6,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 9 / 5
10,174
442
11,146
20,175
12,357
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
Sleepiee
Artio
14
0 / 6 / 2
8,488
369
2,719
19,304
20,719
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
15
4 / 10 / 1
9,525
414
12,610
15,922
4,910
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
27
36
Kills
13
13
Deaths
36
54
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hel
Aloaye
Hel
6
3
11
3.83
W
King Arthur
Arzeel
King Arthur
4
4
11
2.38
L
Sun Wukong
BmanBolt56
Sun Wukong
4
3
5
2.17
W
Chiron
17
1
10
22
W
6
0
16
14
L
Scylla
SOLARIS99
Scylla
2
8
1
0.31
L
3
9
5
0.61
L
Artio
Sleepiee
Artio
0
6
2
0.17
W
3
5
6
1.2
L
Neith
4
10
1
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,138
Damage
52,770
85,934
Taken
92,476
64,355
Mitigated
60,336
39,448
Healing
12,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
Aloaye
Hel
17,195
970
6,950
8,620
15,262
6,922
759
2,175
13,062
71,305
0
W
King Arthur
Arzeel
King Arthur
11,024
331
0
6,064
23,928
18,658
705
2,604
20,857
481
50,099
L
Sun Wukong
BmanBolt56
Sun Wukong
16,447
4,296
0
3,413
20,943
15,931
1,278
7,261
13,682
612
53,872
W
Chiron
28,278
18,722
1,737
7,636
14,290
7,049
5,428
3,550
10,665
0
113,568
W
11,564
882
0
2,685
16,949
25,535
800
3,476
13,260
46,609
0
L
Scylla
SOLARIS99
Scylla
9,848
274
0
1,216
16,132
6,419
600
5,018
11,114
74,759
0
L
11,146
6,776
0
3,445
20,175
12,357
1,176
4,285
15,890
0
57,203
L
Artio
Sleepiee
Artio
2,719
338
729
1,954
19,304
20,719
300
7,319
11,985
23,145
0
W
5,077
1,546
0
5,756
15,505
6,191
3,022
1,303
14,104
0
76,375
L
Neith
12,610
6,397
0
1,974
15,922
4,910
767
5,357
10,565
0
36,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,049
Gold Earned
50,358
581
Minions Killed
410
0
Camps Cleared
0
2,158,521
Distance Traveled
1,933,852
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,352
537
129
6
0
433,224
0
W
King Arthur
10,989
478
101
4
0
432,900
0
L
Sun Wukong
10,594
461
84
4
0
471,139
3
W
Chiron
13,765
598
161
7
0
430,954
7
W
Ymir
12,440
541
68
3
0
425,060
0
L
Scylla
11,577
503
147
6
0
357,182
3
L
Set
10,174
442
80
3
0
348,402
2
L
Artio
8,488
369
52
2
0
391,343
3
W
Loki
11,503
500
122
5
0
436,383
0
L
Neith
9,525
414
47
2
0
365,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role