Player Matchup

Sun Wukong
Sun Wukong
Silver I
Subaru0103
Sun Wukong
Silver I
Level 98
God Stats
21W - 26L
1,573 SR
Queue Stats
253W - 241L
1,321 MMR
Solo
Cupid
Cupid
Silver I
dreigonprain
Cupid
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver III
heythereguy
Nu Wa
Silver III
Level 52
God Stats
6W - 9L
1,571 SR
Queue Stats
69W - 73L
1,347 MMR
Solo
Cabrakan
Cabrakan
Gold IV
llDeironll
Cabrakan
Gold IV
Level 160
God Stats
7W - 6L
1,280 SR
Queue Stats
596W - 594L
1,326 MMR
Solo
Arachne
Arachne
Gold V
lokin789
Arachne
Gold V
Level 142
God Stats
13W - 11L
1,514 SR
Queue Stats
128W - 135L
1,331 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 120
1,488 SR
1,365 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,547 SR
1,368 MMR
Fafnir
Fafnir
Gold V
Eduar2King
Fafnir
Gold V
Level 149
God Stats
2W - 4L
1,777 SR
Queue Stats
291W - 291L
1,319 MMR
Solo
Serqet
Serqet
Bronze III
RFAdept
Serqet
Bronze III
Level 68
God Stats
0W - 1L
1,667 SR
Queue Stats
4W - 8L
1,304 MMR
Party 1
Achilles
Achilles
Bronze III
TheRealShadow999
Achilles
Bronze III
Level 33
God Stats
3W - 3L
1,557 SR
Queue Stats
6W - 10L
1,370 MMR
Party 1
Raijin
Raijin
Gold V
edwardskun
Raijin
Gold V
Level 148
God Stats
0W - 4L
1,234 SR
Queue Stats
172W - 187L
1,346 MMR
Solo
Ullr
Ullr
Silver III
gusc2804
Ullr
Silver III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Subaru0103
Sun Wukong
19
3 / 4 / 4
12,376
619
15,330
18,454
17,147
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
6 / 1 / 8
11,727
586
12,660
15,151
6,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
7 / 1 / 11
11,913
596
13,837
7,122
2,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
llDeironll
Cabrakan
14
3 / 2 / 9
10,161
508
7,147
19,719
21,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
lokin789
Arachne
19
5 / 0 / 10
12,003
600
8,135
14,244
6,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
SetPersephoneApolloTsukuyomiDanzaburou

VS

Bans
ScyllaYmirCu ChulainnSobekXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Eduar2King
Fafnir
13
1 / 4 / 2
8,686
434
7,587
16,044
18,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Serqet
RFAdept
Serqet
14
3 / 6 / 3
9,091
455
5,299
15,936
6,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 4 / 2
9,561
478
10,692
21,199
23,143
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Raijin
edwardskun
Raijin
16
1 / 4 / 1
9,631
482
7,759
10,806
4,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
15
1 / 6 / 1
9,211
461
3,445
14,725
5,628
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
17
24
Kills
8
8
Deaths
24
42
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Eduar2King
Fafnir
1
4
2
0.5
L
Serqet
RFAdept
Serqet
3
6
3
0.75
W
Sun Wukong
Subaru0103
Sun Wukong
3
4
4
1.25
L
2
4
2
0.75
W
6
1
8
10
L
Raijin
edwardskun
Raijin
1
4
1
0.38
L
Ullr
1
6
1
0.25
W
7
1
11
12.5
W
Cabrakan
llDeironll
Cabrakan
3
2
9
3.75
W
Arachne
lokin789
Arachne
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,109
Damage
34,782
74,690
Taken
78,710
54,649
Mitigated
57,744
34,108
Healing
16,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Eduar2King
Fafnir
7,587
1,610
0
3,337
16,044
18,002
0
6,748
8,910
29,686
0
L
Serqet
RFAdept
Serqet
5,299
1,841
0
4,707
15,936
6,630
0
4,345
11,359
0
53,886
W
Sun Wukong
Subaru0103
Sun Wukong
15,330
4,128
0
5,758
18,454
17,147
843
203
18,049
0
78,194
L
10,692
5,743
0
5,336
21,199
23,143
0
1,964
19,044
0
58,339
W
12,660
6,302
1,138
10,144
15,151
6,564
5,331
3,658
11,054
0
80,443
L
Raijin
edwardskun
Raijin
7,759
1,102
0
2,210
10,806
4,341
896
4,402
6,118
77,701
0
L
Ullr
3,445
1,799
0
755
14,725
5,628
0
2,248
12,295
0
57,974
W
13,837
2,063
163
2,494
7,122
2,849
1,791
3,354
3,577
74,779
0
W
Cabrakan
llDeironll
Cabrakan
7,147
963
0
5,666
19,719
21,692
78
6,684
12,733
22,676
0
W
Arachne
lokin789
Arachne
8,135
5,000
0
8,745
14,244
6,397
1,190
2,592
11,586
0
74,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,180
Gold Earned
46,180
537
Minions Killed
534
0
Camps Cleared
0
1,893,364
Distance Traveled
1,805,382
31
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,686
434
45
2
0
363,094
4
L
Serqet
9,091
455
96
5
0
417,394
6
W
Sun Wukong
12,376
619
154
8
0
358,042
8
L
Achilles
9,561
478
112
6
0
345,208
3
W
Cupid
11,727
586
123
6
0
302,082
7
L
Raijin
9,631
482
164
8
0
338,450
10
L
Ullr
9,211
461
117
6
0
341,236
4
W
Nu Wa
11,913
596
127
6
0
388,974
11
W
Cabrakan
10,161
508
23
1
0
394,470
3
W
Arachne
12,003
600
110
6
0
449,796
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role