Player Matchup

Tsukuyomi
Tsukuyomi
AndrewDRR
Tsukuyomi
Level 156
God Stats
2W - 0L
1,777 SR
Queue Stats
50W - 43L
1,566 Elo+
Solo
Nike
Nike
Excend
Nike
Level 141
God Stats
3W - 1L
1,500 SR
Queue Stats
114W - 110L
1,567 Elo+
Solo
Janus
Janus
FrunkJamson
Janus
Level 69
God Stats
3W - 5L
1,463 SR
Queue Stats
209W - 177L
1,618 Elo+
Solo
Chaac
Chaac
Splashfactor
Chaac
Level 127
God Stats
7W - 4L
1,500 SR
Queue Stats
342W - 290L
1,619 Elo+
Solo
Freya
Freya
purpleninjax2
Freya
Level 121
God Stats
39W - 11L
2,126 SR
Queue Stats
158W - 124L
1,665 Elo+
Solo
Team Averages
Level 123
1,673 SR
1,607 Elo+

VS

Team Averages
Level 136
1,510 SR
1,590 Elo+
Merlin
Merlin
Paco19691
Merlin
Level 148
God Stats
7W - 3L
1,721 SR
Queue Stats
66W - 72L
1,563 Elo+
Solo
King Arthur
King Arthur
RockyBalNoah
King Arthur
Level 160
God Stats
3W - 3L
1,500 SR
Queue Stats
664W - 478L
1,540 Elo+
Party 1
Ganesha
Ganesha
SuspecTAlive
Ganesha
Level 118
God Stats
15W - 23L
1,256 SR
Queue Stats
722W - 580L
1,628 Elo+
Party 1
Nemesis
Nemesis
Tdog13
Nemesis
Level 149
God Stats
5W - 5L
1,526 SR
Queue Stats
138W - 93L
1,630 Elo+
Party 1
Anhur
Anhur
UnclearMono
Anhur
Level 105
God Stats
1W - 4L
1,549 SR
Queue Stats
72W - 72L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AndrewDRR
Tsukuyomi
14
5 / 2 / 5
8,290
592
7,309
8,898
3,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nike
Excend
Nike
10
1 / 3 / 4
6,862
490
4,163
9,902
3,869
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
2 / 0 / 5
8,404
600
4,355
5,112
1,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
7 / 0 / 3
9,887
706
7,620
7,135
5,265
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 2 / 3
7,817
558
5,068
6,808
2,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Paco19691
Merlin
12
5 / 3 / 1
7,174
512
7,322
6,306
2,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
RockyBalNoah
King Arthur
11
0 / 5 / 0
6,580
470
2,412
10,562
6,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ganesha
SuspecTAlive
Ganesha
9
0 / 3 / 7
5,939
424
3,934
9,459
6,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
Tdog13
Nemesis
12
0 / 3 / 4
6,723
480
3,097
11,441
3,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 4 / 4
7,181
513
3,461
9,137
3,144
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
18
Kills
7
7
Deaths
18
20
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AndrewDRR
Tsukuyomi
5
2
5
3.75
W
Nike
Excend
Nike
1
3
4
1
W
2
0
5
4.5
L
Merlin
Paco19691
Merlin
5
3
1
1.83
L
King Arthur
RockyBalNoah
King Arthur
0
5
0
0
W
7
0
3
8.5
L
Ganesha
SuspecTAlive
Ganesha
0
3
7
1.17
L
Nemesis
Tdog13
Nemesis
0
3
4
0.67
L
2
4
4
1
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,515
Damage
20,226
37,855
Taken
46,905
15,681
Mitigated
21,753
15,976
Healing
14,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AndrewDRR
Tsukuyomi
7,309
2,419
0
4,188
8,898
3,122
0
2,465
6,277
0
50,023
W
Nike
Excend
Nike
4,163
481
0
2,140
9,902
3,869
0
3,042
6,676
0
28,002
W
4,355
167
0
1,191
5,112
1,390
0
2,473
2,379
53,005
0
L
Merlin
Paco19691
Merlin
7,322
579
0
677
6,306
2,025
0
1,995
4,289
39,420
0
L
King Arthur
RockyBalNoah
King Arthur
2,412
689
0
3,602
10,562
6,081
0
496
10,066
0
38,275
W
7,620
1,412
0
4,282
7,135
5,265
288
759
6,044
7,975
58,967
L
Ganesha
SuspecTAlive
Ganesha
3,934
633
0
2,580
9,459
6,633
0
2,534
6,879
12,012
0
L
Nemesis
Tdog13
Nemesis
3,097
778
0
3,936
11,441
3,870
0
2,670
8,721
0
45,665
L
3,461
1,411
0
3,388
9,137
3,144
189
2,355
6,732
0
39,929
W
5,068
1,611
0
4,175
6,808
2,035
0
1,793
4,898
41,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,260
Gold Earned
33,597
467
Minions Killed
352
0
Camps Cleared
0
1,397,990
Distance Traveled
1,301,860
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,290
592
82
6
0
292,581
3
W
Nike
6,862
490
35
3
0
273,932
7
W
Janus
8,404
600
133
10
0
289,361
3
L
Merlin
7,174
512
90
6
0
244,459
7
L
King Arthur
6,580
470
92
7
0
268,154
4
W
Chaac
9,887
706
143
10
0
292,288
3
L
Ganesha
5,939
424
5
0
0
267,553
8
L
Nemesis
6,723
480
89
6
0
294,361
3
L
Anhur
7,181
513
76
5
0
227,333
3
W
Freya
7,817
558
74
5
0
249,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role