Player Matchup

Neith
Neith
Boy_Sensei
Neith
Level 16
God Stats
61W - 47L
1,444 SR
Queue Stats
165W - 144L
1,394 Elo+
Solo
Osiris
Osiris
Its Lxsy
Osiris
Level 29
God Stats
11W - 9L
1,771 SR
Queue Stats
371W - 396L
1,427 Elo+
Party 2
Danzaburou
Danzaburou
Rotthog01
Danzaburou
Level 17
God Stats
18W - 18L
1,837 SR
Queue Stats
172W - 184L
1,436 Elo+
Party 2
Janus
Janus
Spinnersbrah
Janus
Level 29
God Stats
3W - 2L
1,302 SR
Queue Stats
66W - 52L
1,493 Elo+
Solo
Da Ji
Da Ji
chaaavoo
Da Ji
Level 29
God Stats
17W - 15L
1,575 SR
Queue Stats
462W - 481L
1,392 Elo+
Solo
Team Averages
Level 24
1,586 SR
1,429 Elo+

VS

Team Averages
Level 17
1,592 SR
1,380 Elo+
Thor
Thor
DogCarlos
Thor
Level 12
God Stats
0W - 1L
1,683 SR
Queue Stats
2W - 4L
1,274 Elo+
Solo
Raijin
Raijin
OlaEuSouBeimex
Raijin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
bigbearpolock
Baron Samedi
Level 14
God Stats
7W - 3L
1,763 SR
Queue Stats
7W - 3L
1,624 Elo+
Solo
Hera
Hera
pagan_ninja
Hera
Level 27
God Stats
0W - 4L
1,305 SR
Queue Stats
29W - 55L
1,233 Elo+
Party 1
Cthulhu
Cthulhu
vicente696
Cthulhu
Level 17
God Stats
2W - 1L
1,711 SR
Queue Stats
17W - 36L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
8 / 1 / 13
9,877
581
11,868
11,847
4,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Osiris
Its Lxsy
Osiris
16
9 / 1 / 5
10,825
637
7,884
12,268
8,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Rotthog01
Danzaburou
13
3 / 1 / 12
9,498
559
4,259
7,837
2,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
13 / 0 / 5
11,619
683
9,702
7,410
2,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
chaaavoo
Da Ji
16
12 / 0 / 2
10,766
633
8,405
12,024
5,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
0 / 8 / 1
7,027
413
5,431
14,555
4,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

2
0 / 2 / 0
4,907
289
419
2,221
372
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Baron Samedi
bigbearpolock
Baron Samedi
10
1 / 14 / 1
6,757
397
4,397
13,167
4,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

9
0 / 13 / 1
6,113
360
2,394
14,489
3,566
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
vicente696
Cthulhu
11
1 / 8 / 0
6,992
411
4,915
14,163
9,300
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
5
45
Kills
2
3
Deaths
45
37
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
8
1
13
14.5
L
Thor
0
8
1
0.06
W
Osiris
Its Lxsy
Osiris
9
1
5
11.5
L
0
2
0
0
W
Danzaburou
Rotthog01
Danzaburou
3
1
12
9
W
13
0
5
15.5
L
Baron Samedi
bigbearpolock
Baron Samedi
1
14
1
0.11
W
Da Ji
chaaavoo
Da Ji
12
0
2
13
L
0
13
1
0.04
L
Cthulhu
vicente696
Cthulhu
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,118
Damage
17,556
51,386
Taken
58,595
23,095
Mitigated
22,278
22,420
Healing
6,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
11,868
7,530
0
6,138
11,847
4,033
2,648
3,699
8,148
0
46,942
L
Thor
5,431
1,408
0
1,376
14,555
4,271
0
1,518
12,933
0
32,804
W
Osiris
Its Lxsy
Osiris
7,884
2,282
0
6,208
12,268
8,694
5,353
3,853
8,415
0
48,813
L
419
125
0
134
2,221
372
0
285
1,904
2,437
0
W
Danzaburou
Rotthog01
Danzaburou
4,259
747
0
3,273
7,837
2,700
3,094
2,284
5,018
0
24,629
W
9,702
826
0
2,386
7,410
2,416
2,293
1,335
6,075
71,355
0
L
Baron Samedi
bigbearpolock
Baron Samedi
4,397
665
262
718
13,167
4,769
60
2,686
10,381
17,439
0
W
Da Ji
chaaavoo
Da Ji
8,405
3,077
0
4,415
12,024
5,252
1,727
954
11,070
0
64,196
L
2,394
743
234
2,426
14,489
3,566
0
3,049
11,330
27,727
0
L
Cthulhu
vicente696
Cthulhu
4,915
52
662
828
14,163
9,300
0
1,762
12,345
23,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,585
Gold Earned
31,796
438
Minions Killed
187
0
Camps Cleared
0
1,607,349
Distance Traveled
1,135,364
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,877
581
70
4
0
304,621
1
L
Thor
7,027
413
68
4
0
302,243
2
W
Osiris
10,825
637
98
6
0
279,262
0
L
Raijin
4,907
289
7
0
0
78,343
0
W
Danzaburou
9,498
559
26
2
0
329,381
1
W
Janus
11,619
683
128
8
0
330,477
3
L
Baron Samedi
6,757
397
22
1
0
211,046
1
W
Da Ji
10,766
633
116
7
0
363,608
3
L
Hera
6,113
360
41
2
0
278,187
0
L
Cthulhu
6,992
411
49
3
0
265,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role