Player Matchup

Nu Wa
Nu Wa
FATONE117
Nu Wa
Level 27
God Stats
10W - 17L
1,384 SR
Queue Stats
32W - 48L
1,316 Elo+
Party 2
Pele
Pele
GivenMallard752
Pele
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 19L
1,359 Elo+
Party 3
Fafnir
Fafnir
Mkeyzy
Fafnir
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 38L
1,393 Elo+
Party 3
Izanami
Izanami
Tecatito8436
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,280 Elo+
Party 2
Bellona
Bellona
mehkaylaaaxd
Bellona
Level 15
God Stats
21W - 22L
1,236 SR
Queue Stats
86W - 98L
1,228 Elo+
Party 3
Team Averages
Level 25
1,424 SR
1,315 Elo+

VS

Team Averages
Level 36
1,633 SR
1,423 Elo+
Ymir
Ymir
CINCYBOMBERS
Ymir
Level 10
God Stats
2W - 2L
1,477 SR
Queue Stats
11W - 13L
1,342 Elo+
Party 1
Fenrir
Fenrir
KingNordik
Fenrir
Level 26
God Stats
18W - 5L
1,718 SR
Queue Stats
29W - 23L
1,464 Elo+
Solo
Sol
Sol
Nibbyboo101
Sol
Level 21
God Stats
32W - 35L
1,384 SR
Queue Stats
65W - 65L
1,375 Elo+
Party 1
Kukulkan
Kukulkan
Novembie
Kukulkan
Level 87
God Stats
4W - 0L
1,704 SR
Queue Stats
236W - 217L
1,424 Elo+
Party 1
Sobek
Sobek
PowerGZilla
Sobek
Level 35
God Stats
2W - 2L
1,883 SR
Queue Stats
152W - 153L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
FATONE117
Nu Wa
13
1 / 7 / 3
7,747
387
7,821
10,836
3,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
5 / 6 / 3
9,509
475
8,978
18,818
7,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
Mkeyzy
Fafnir
12
2 / 4 / 4
8,334
417
5,452
15,482
15,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Tecatito8436
Izanami
15
2 / 3 / 3
8,878
444
11,585
17,186
6,124
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
mehkaylaaaxd
Bellona
10
1 / 7 / 5
7,174
359
4,412
15,300
10,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 8
10,013
501
6,902
9,935
9,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
KingNordik
Fenrir
17
8 / 2 / 4
11,464
573
7,068
12,148
5,291
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
4 / 3 / 4
10,625
531
12,726
13,858
4,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kukulkan
Novembie
Kukulkan
19
12 / 1 / 5
12,964
648
24,875
8,528
3,646
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

13
1 / 4 / 13
9,751
488
5,493
20,457
18,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
61
11
Kills
27
27
Deaths
12
18
Assists
34
Player
Kills
Deaths
Assists
KDA
W
2
2
8
3
L
Nu Wa
FATONE117
Nu Wa
1
7
3
0.36
L
5
6
3
1.08
W
Fenrir
KingNordik
Fenrir
8
2
4
5
L
Fafnir
Mkeyzy
Fafnir
2
4
4
1
W
4
3
4
2
W
Kukulkan
Novembie
Kukulkan
12
1
5
14.5
W
1
4
13
1.88
L
Izanami
Tecatito8436
Izanami
2
3
3
1.17
L
Bellona
mehkaylaaaxd
Bellona
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,248
Damage
57,064
77,622
Taken
64,926
42,854
Mitigated
41,336
13,495
Healing
22,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,902
1,531
0
1,414
9,935
9,066
1,170
1,086
8,737
33,449
0
L
Nu Wa
FATONE117
Nu Wa
7,821
1,401
0
804
10,836
3,860
0
7,328
3,508
25,525
0
L
8,978
3,267
0
2,454
18,818
7,362
59
10,646
8,122
0
65,860
W
Fenrir
KingNordik
Fenrir
7,068
1,567
0
3,812
12,148
5,291
688
1,232
10,836
0
67,256
L
Fafnir
Mkeyzy
Fafnir
5,452
1,018
556
2,983
15,482
15,177
0
12,471
3,011
23,465
0
W
12,726
4,442
0
8,147
13,858
4,758
5,905
1,733
11,964
66,930
0
W
Kukulkan
Novembie
Kukulkan
24,875
1,039
861
1,866
8,528
3,646
4,788
3,313
4,971
109,719
0
W
5,493
532
0
6,083
20,457
18,575
1,083
5,069
15,028
21,306
0
L
Izanami
Tecatito8436
Izanami
11,585
7,204
207
4,384
17,186
6,124
97
12,831
4,255
0
64,292
L
Bellona
mehkaylaaaxd
Bellona
4,412
1,475
0
2,107
15,300
10,331
425
6,370
8,730
0
22,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,642
Gold Earned
54,817
321
Minions Killed
508
0
Camps Cleared
0
1,578,966
Distance Traveled
1,727,850
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,013
501
47
2
0
276,963
0
L
Nu Wa
7,747
387
43
2
0
290,491
0
L
Pele
9,509
475
101
5
0
361,905
1
W
Fenrir
11,464
573
126
6
0
409,016
4
L
Fafnir
8,334
417
33
2
0
318,296
2
W
Sol
10,625
531
117
6
0
333,895
0
W
Kukulkan
12,964
648
186
9
0
353,998
1
W
Sobek
9,751
488
32
2
0
353,978
0
L
Izanami
8,878
444
114
6
0
319,949
1
L
Bellona
7,174
359
30
2
0
288,325
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role