Player Matchup

Scylla
Scylla
DrLife13
Scylla
Level 42
God Stats
5W - 13L
1,331 SR
Queue Stats
22W - 35L
1,387 Elo+
Party 1
Apollo
Apollo
ExtraOlive635
Apollo
Level 59
God Stats
13W - 17L
1,413 SR
Queue Stats
86W - 91L
1,423 Elo+
Party 1
Cthulhu
Cthulhu
Thejbradley26
Cthulhu
Level 49
God Stats
2W - 6L
1,398 SR
Queue Stats
11W - 24L
1,293 Elo+
Party 1
Chaac
Chaac
rorry21
Chaac
Level 24
God Stats
8W - 13L
1,544 SR
Queue Stats
13W - 26L
1,356 Elo+
Party 1
Tsukuyomi
Tsukuyomi
swagger18
Tsukuyomi
Level 87
God Stats
10W - 18L
1,347 SR
Queue Stats
78W - 92L
1,534 Elo+
Party 1
Team Averages
Level 52
1,407 SR
1,399 Elo+

VS

Team Averages
Level 107
1,505 SR
1,512 Elo+
Pele
Pele
MrAutomatic7
Pele
Level 104
God Stats
8W - 10L
1,380 SR
Queue Stats
134W - 154L
1,486 Elo+
Party 2
Ra
Ra
StinkyNachos22
Ra
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,524 Elo+
Party 2
Hel
Hel
Tmoney7256
Hel
Level 148
God Stats
3W - 1L
1,728 SR
Queue Stats
198W - 202L
1,541 Elo+
Party 2
Cupid
Cupid
XxBIGXJIGSxX
Cupid
Level 103
God Stats
15W - 16L
1,545 SR
Queue Stats
24W - 26L
1,538 Elo+
Party 2
Osiris
Osiris
cmorebooty
Osiris
Level 104
God Stats
4W - 12L
1,371 SR
Queue Stats
447W - 461L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DrLife13
Scylla
8
2 / 5 / 1
5,248
437
3,303
5,736
1,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 7 / 3
6,129
511
3,900
12,468
4,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
9
2 / 4 / 2
5,925
494
2,501
6,684
4,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
rorry21
Chaac
9
0 / 3 / 0
5,360
447
620
3,450
2,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
swagger18
Tsukuyomi
9
2 / 6 / 4
5,735
478
5,276
7,803
2,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 5
7,431
619
5,243
8,021
2,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

11
3 / 2 / 5
7,060
588
3,861
6,572
1,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
4 / 2 / 7
7,283
607
3,797
6,955
2,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
7 / 2 / 7
7,772
648
9,681
7,947
2,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
cmorebooty
Osiris
12
5 / 1 / 2
7,660
638
3,182
7,305
6,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
51
8
Kills
25
25
Deaths
9
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Scylla
DrLife13
Scylla
2
5
1
0.5
L
2
7
3
0.5
W
6
2
5
4.25
W
3
2
5
2.75
L
Cthulhu
2
4
2
0.75
W
4
2
7
3.75
W
7
2
7
5.25
W
Osiris
cmorebooty
Osiris
5
1
2
6
L
Chaac
rorry21
Chaac
0
3
0
0
L
Tsukuyomi
swagger18
Tsukuyomi
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,600
Damage
25,764
36,141
Taken
36,800
14,545
Mitigated
15,594
5,532
Healing
17,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
DrLife13
Scylla
3,303
143
0
980
5,736
1,295
270
923
4,813
11,470
0
L
3,900
1,859
0
2,982
12,468
4,075
1,214
3,471
8,997
0
29,879
W
5,243
1,237
0
3,745
8,021
2,591
0
809
7,135
0
41,478
W
3,861
727
227
2,284
6,572
1,977
296
1,238
5,230
31,477
0
L
Cthulhu
2,501
227
61
541
6,684
4,505
525
1,855
4,829
17,827
0
W
3,797
926
2,688
3,298
6,955
2,542
322
1,215
5,559
23,366
0
W
9,681
5,501
242
2,749
7,947
2,347
1,848
1,391
6,430
0
41,475
W
Osiris
cmorebooty
Osiris
3,182
1,161
0
2,248
7,305
6,137
2,254
554
6,642
0
42,563
L
Chaac
rorry21
Chaac
620
40
0
393
3,450
2,066
85
55
3,395
0
17,561
L
Tsukuyomi
swagger18
Tsukuyomi
5,276
1,400
0
575
7,803
2,604
183
1,354
6,449
0
18,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,397
Gold Earned
37,206
149
Minions Killed
328
0
Camps Cleared
0
906,575
Distance Traveled
1,176,603
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,248
437
23
2
0
141,453
4
L
Apollo
6,129
511
47
4
0
211,917
3
W
Pele
7,431
619
78
7
0
250,904
0
W
Ra
7,060
588
46
4
0
247,151
1
L
Cthulhu
5,925
494
17
1
0
181,364
5
W
Hel
7,283
607
45
4
0
239,825
6
W
Cupid
7,772
648
75
6
0
227,385
0
W
Osiris
7,660
638
84
7
0
211,338
4
L
Chaac
5,360
447
35
3
0
172,427
3
L
Tsukuyomi
5,735
478
27
2
0
199,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role