Player Matchup

Cthulhu
Cthulhu
Dadsmurf567
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Destroysnipe
Sun Wukong
Level 6
God Stats
3W - 2L
1,291 SR
Queue Stats
4W - 5L
1,098 Elo+
Party 1
Tiamat
Tiamat
KomodoHype6682
Tiamat
Level 1
God Stats
13W - 4L
1,500 SR
Queue Stats
25W - 9L
1,500 Elo+
Solo
Zeus
Zeus
Vash_Stampede_72
Zeus
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
lm zeq
Tsukuyomi
Level 48
God Stats
3W - 7L
1,377 SR
Queue Stats
62W - 47L
1,216 Elo+
Party 1
Team Averages
Level 12
1,433 SR
1,363 Elo+

VS

Team Averages
Level 18
1,474 SR
1,273 Elo+
Pele
Pele
Ghost_Callingz
Pele
Level 29
God Stats
6W - 6L
1,536 SR
Queue Stats
168W - 264L
1,301 Elo+
Party 2
Nike
Nike
Thy_Master_Josh
Nike
Level 34
God Stats
1W - 3L
1,278 SR
Queue Stats
17W - 53L
1,152 Elo+
Party 2
Neith
Neith
butterymilkwater
Neith
Level 13
God Stats
7W - 5L
1,540 SR
Queue Stats
87W - 141L
1,180 Elo+
Party 2
Nemesis
Nemesis
ohMaka
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Sylvanus
Sylvanus
whiiskeypete
Sylvanus
Level 11
God Stats
1W - 2L
1,514 SR
Queue Stats
6W - 12L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dadsmurf567
Cthulhu
10
0 / 12 / 2
8,766
398
5,571
15,778
7,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
Destroysnipe
Sun Wukong
13
3 / 4 / 3
9,730
442
5,277
14,774
11,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
13 / 1 / 0
15,595
709
20,399
15,642
13,639
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
1 / 15 / 2
9,661
439
6,381
14,174
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
lm zeq
Tsukuyomi
18
6 / 3 / 3
11,935
543
15,055
12,721
5,277
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 6 / 2
11,651
530
16,938
19,988
8,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 4 / 9
9,569
435
9,752
16,266
12,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
6 / 5 / 1
9,829
447
6,520
17,720
6,580
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
ohMaka
Nemesis
15
5 / 4 / 4
9,452
430
4,844
10,620
3,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
whiiskeypete
Sylvanus
12
1 / 4 / 9
8,687
395
1,458
14,171
12,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
57
23
Kills
32
35
Deaths
23
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Dadsmurf567
Cthulhu
0
12
2
0.08
W
Sun Wukong
Destroysnipe
Sun Wukong
3
4
3
1.13
L
15
6
2
2.67
W
13
1
0
13
L
5
4
9
2.38
W
1
15
2
0.13
L
6
5
1
1.3
W
Tsukuyomi
lm zeq
Tsukuyomi
6
3
3
2.5
L
Nemesis
ohMaka
Nemesis
5
4
4
1.75
L
Sylvanus
whiiskeypete
Sylvanus
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,683
Damage
39,512
73,089
Taken
78,765
40,831
Mitigated
43,918
14,448
Healing
17,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Dadsmurf567
Cthulhu
5,571
1,179
247
260
15,778
7,547
380
372
15,246
20,854
0
W
Sun Wukong
Destroysnipe
Sun Wukong
5,277
721
0
2,302
14,774
11,476
400
125
14,374
0
36,705
L
16,938
5,406
0
6,233
19,988
8,285
288
7,642
12,116
0
93,797
W
20,399
2,500
0
6,518
15,642
13,639
7,780
630
14,978
135,036
0
L
9,752
1,225
0
1,228
16,266
12,871
800
5,210
10,656
377
45,309
W
6,381
1,745
0
1,739
14,174
2,892
767
228
13,846
28,781
0
L
6,520
2,544
243
5,506
17,720
6,580
704
6,837
10,637
0
62,601
W
Tsukuyomi
lm zeq
Tsukuyomi
15,055
3,406
0
3,382
12,721
5,277
567
138
12,415
0
80,499
L
Nemesis
ohMaka
Nemesis
4,844
1,570
0
740
10,620
3,601
422
3,530
6,938
0
21,158
L
Sylvanus
whiiskeypete
Sylvanus
1,458
589
1,008
2,303
14,171
12,581
186
8,344
5,517
17,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,687
Gold Earned
49,188
501
Minions Killed
391
0
Camps Cleared
0
2,078,288
Distance Traveled
1,846,201
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,766
398
32
1
0
429,530
1
W
Sun Wukong
9,730
442
60
3
0
455,136
0
L
Pele
11,651
530
143
7
0
440,893
0
W
Tiamat
15,595
709
245
11
0
399,626
1
L
Nike
9,569
435
71
3
0
374,877
0
W
Zeus
9,661
439
51
2
0
356,126
0
L
Neith
9,829
447
100
5
0
310,015
3
W
Tsukuyomi
11,935
543
113
5
0
437,870
0
L
Nemesis
9,452
430
50
2
0
411,075
1
L
Sylvanus
8,687
395
27
1
0
309,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role