Player Matchup

Ne Zha
Ne Zha
BattlingHardd
Ne Zha
Level 17
God Stats
2W - 2L
1,242 SR
Queue Stats
25W - 17L
1,439 Elo+
Party 1
Izanami
Izanami
Garzzett
Izanami
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 3L
1,328 Elo+
Party 1
Apollo
Apollo
LuFeL
Apollo
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,328 Elo+
Party 1
Sun Wukong
Sun Wukong
Orkthi
Sun Wukong
Level 21
God Stats
29W - 16L
1,523 SR
Queue Stats
115W - 89L
1,540 Elo+
Party 1
Kukulkan
Kukulkan
ZikavirusRX
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,328 Elo+
Party 1
Team Averages
Level 15
1,453 SR
1,392 Elo+

VS

Team Averages
Level 20
1,522 SR
1,477 Elo+
Kukulkan
Kukulkan
Enkilisar
Kukulkan
Level 29
God Stats
19W - 21L
1,485 SR
Queue Stats
147W - 193L
1,442 Elo+
Solo
Danzaburou
Danzaburou
HAMATOYOSHI456
Danzaburou
Level 23
God Stats
4W - 5L
1,387 SR
Queue Stats
243W - 217L
1,511 Elo+
Solo
Tiamat
Tiamat
Noteable_Plug
Tiamat
Level 16
God Stats
1W - 1L
1,552 SR
Queue Stats
86W - 81L
1,459 Elo+
Party 2
Cthulhu
Cthulhu
Sampson745
Cthulhu
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,459 Elo+
Party 2
Mercury
Mercury
doodoostinky
Mercury
Level 27
God Stats
9W - 9L
1,684 SR
Queue Stats
414W - 404L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 0
6,107
611
3,173
5,527
3,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
Garzzett
Izanami
8
1 / 2 / 1
5,287
529
3,059
3,983
835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Apollo
LuFeL
Apollo
7
1 / 5 / 0
4,581
458
2,434
6,710
1,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Orkthi
Sun Wukong
10
1 / 0 / 2
6,050
605
2,479
6,067
3,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kukulkan
ZikavirusRX
Kukulkan
8
0 / 1 / 1
5,286
529
2,095
4,124
1,688
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Enkilisar
Kukulkan
8
0 / 4 / 0
4,718
472
3,075
5,402
1,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
HAMATOYOSHI456
Danzaburou
9
8 / 2 / 1
6,193
619
5,793
8,340
2,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 0 / 2
5,343
534
1,845
1,629
1,444
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
Sampson745
Cthulhu
8
2 / 1 / 4
5,137
514
3,992
4,479
3,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
doodoostinky
Mercury
2
0 / 1 / 0
3,656
366
484
1,061
542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
7
Kills
10
10
Deaths
8
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
2
0
2
L
Kukulkan
Enkilisar
Kukulkan
0
4
0
0
W
Izanami
Garzzett
Izanami
1
2
1
0.75
L
Danzaburou
HAMATOYOSHI456
Danzaburou
8
2
1
4.25
W
Apollo
LuFeL
Apollo
1
5
0
0.2
L
0
0
2
1
W
Sun Wukong
Orkthi
Sun Wukong
1
0
2
2
L
Cthulhu
Sampson745
Cthulhu
2
1
4
4
W
Kukulkan
ZikavirusRX
Kukulkan
0
1
1
0.5
L
Mercury
doodoostinky
Mercury
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,240
Damage
15,189
26,411
Taken
20,911
10,654
Mitigated
9,464
7,508
Healing
5,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,173
1,329
0
1,365
5,527
3,195
0
1,108
4,375
0
33,231
L
Kukulkan
Enkilisar
Kukulkan
3,075
620
0
466
5,402
1,507
75
0
5,152
21,085
0
W
Izanami
Garzzett
Izanami
3,059
2,028
0
702
3,983
835
632
1,092
2,741
0
13,972
L
Danzaburou
HAMATOYOSHI456
Danzaburou
5,793
2,355
123
3,352
8,340
2,550
720
1,312
7,028
0
22,786
W
Apollo
LuFeL
Apollo
2,434
1,568
0
1,763
6,710
1,668
576
2,208
4,327
0
14,018
L
1,845
108
0
1,064
1,629
1,444
300
318
1,311
23,702
0
W
Sun Wukong
Orkthi
Sun Wukong
2,479
538
0
3,030
6,067
3,268
404
2,612
3,455
0
30,708
L
Cthulhu
Sampson745
Cthulhu
3,992
468
65
375
4,479
3,421
192
213
4,266
14,346
0
W
Kukulkan
ZikavirusRX
Kukulkan
2,095
533
0
648
4,124
1,688
76
1,498
2,601
19,825
0
L
Mercury
doodoostinky
Mercury
484
387
0
305
1,061
542
0
252
809
0
4,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,311
Gold Earned
25,047
225
Minions Killed
186
0
Camps Cleared
0
872,610
Distance Traveled
762,053
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,107
611
71
7
0
175,655
0
L
Kukulkan
4,718
472
51
5
0
181,335
3
W
Izanami
5,287
529
28
3
0
178,259
0
L
Danzaburou
6,193
619
51
5
0
169,110
1
W
Apollo
4,581
458
23
2
0
183,224
0
L
Tiamat
5,343
534
48
5
0
164,637
0
W
Sun Wukong
6,050
605
64
6
0
173,135
0
L
Cthulhu
5,137
514
25
3
0
203,707
0
W
Kukulkan
5,286
529
39
4
0
162,337
0
L
Mercury
3,656
366
11
1
0
43,264
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role