Player Matchup

Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
EC142
Olorun
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 95L
1,366 Elo+
Solo
Hercules
Hercules
OPTyree26
Hercules
Level 61
God Stats
1W - 3L
1,761 SR
Queue Stats
80W - 89L
1,590 Elo+
Solo
Mulan
Mulan
QueenFrieda
Mulan
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,348 Elo+
Solo
Skadi
Skadi
VickyBlue
Skadi
Level 64
God Stats
3W - 3L
1,825 SR
Queue Stats
195W - 219L
1,317 Elo+
Solo
Team Averages
Level 90
1,617 SR
1,424 Elo+

VS

Team Averages
Level 87
1,615 SR
1,438 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Nacho_E_G_T
Ares
Level 105
God Stats
19W - 11L
1,831 SR
Queue Stats
214W - 204L
1,484 Elo+
Solo
Kukulkan
Kukulkan
NaviDaicho_Exe
Kukulkan
Level 68
God Stats
2W - 7L
1,725 SR
Queue Stats
234W - 266L
1,443 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Z_Rey1
Cu Chulainn
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 167L
1,310 Elo+
Solo
Arachne
Arachne
sYn775
Arachne
Level 79
God Stats
23W - 22L
1,520 SR
Queue Stats
210W - 237L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
8 / 2 / 2
8,564
571
11,125
9,382
3,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
EC142
Olorun
11
1 / 3 / 3
7,198
480
5,117
8,220
3,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
OPTyree26
Hercules
10
0 / 3 / 3
6,417
428
4,810
11,474
6,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
5 / 4 / 3
7,629
509
7,530
9,281
7,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Skadi
VickyBlue
Skadi
10
0 / 3 / 0
6,229
415
2,289
9,710
2,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
2 / 0 / 0
7,726
515
5,695
7,113
2,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 3 / 8
7,699
513
7,004
11,990
9,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
14
1 / 4 / 2
7,889
526
5,633
7,051
2,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cu Chulainn
Z_Rey1
Cu Chulainn
12
1 / 4 / 4
7,499
500
4,302
10,475
7,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
sYn775
Arachne
15
10 / 3 / 3
9,242
616
10,772
12,696
6,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
32
14
Kills
15
15
Deaths
14
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
8
2
2
4.5
W
Heimdallr
 
Heimdallr
2
0
0
2
L
Olorun
EC142
Olorun
1
3
3
0.83
W
1
3
8
1.67
W
Kukulkan
1
4
2
0.5
L
Hercules
OPTyree26
Hercules
0
3
3
0.5
L
5
4
3
1.63
L
Skadi
VickyBlue
Skadi
0
3
0
0
W
Cu Chulainn
Z_Rey1
Cu Chulainn
1
4
4
0.75
W
Arachne
sYn775
Arachne
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,871
Damage
33,406
48,067
Taken
49,325
23,512
Mitigated
27,996
13,025
Healing
14,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
11,125
8,700
0
2,310
9,382
3,602
54
2,024
7,190
0
56,390
W
Heimdallr
 
Heimdallr
5,695
2,450
0
5,490
7,113
2,667
418
0
7,113
0
53,095
L
Olorun
EC142
Olorun
5,117
2,506
148
2,982
8,220
3,016
0
3,171
4,854
37,321
0
W
7,004
655
0
3,246
11,990
9,073
0
958
10,960
22,106
0
W
Kukulkan
5,633
434
345
809
7,051
2,905
410
1,630
5,121
43,355
0
L
Hercules
OPTyree26
Hercules
4,810
809
0
3,030
11,474
6,770
0
4,754
6,567
0
15,394
L
7,530
1,843
0
1,786
9,281
7,392
424
1,762
7,261
0
33,263
L
Skadi
VickyBlue
Skadi
2,289
890
0
2,769
9,710
2,732
0
602
9,108
0
30,971
W
Cu Chulainn
Z_Rey1
Cu Chulainn
4,302
1,258
0
2,370
10,475
7,074
1,079
1,126
9,039
491
33,587
W
Arachne
sYn775
Arachne
10,772
7,230
0
2,417
12,696
6,277
640
1,124
11,415
0
53,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,037
Gold Earned
40,055
316
Minions Killed
354
0
Camps Cleared
0
1,353,776
Distance Traveled
1,297,529
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,564
571
92
6
0
305,123
2
W
Heimdallr
7,726
515
83
6
0
243,718
0
L
Olorun
7,198
480
77
5
0
216,922
1
W
Ares
7,699
513
15
1
0
304,736
6
W
Kukulkan
7,889
526
101
7
0
218,751
0
L
Hercules
6,417
428
22
1
0
309,397
9
L
Mulan
7,629
509
70
5
0
232,723
1
L
Skadi
6,229
415
55
4
0
289,611
3
W
Cu Chulainn
7,499
500
70
5
0
259,269
2
W
Arachne
9,242
616
85
6
0
271,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role