Player Matchup

Set
Set
Horus Set Main
Set
Level 20
God Stats
6W - 2L
1,971 SR
Queue Stats
6W - 4L
1,912 Elo+
Party 1
Horus
Horus
I RedxRiot I
Horus
Level 7
God Stats
4W - 2L
1,901 SR
Queue Stats
6W - 7L
1,654 Elo+
Party 1
Ymir
Ymir
II Lou Bliss II
Ymir
Level 25
God Stats
26W - 26L
1,497 SR
Queue Stats
132W - 133L
1,413 Elo+
Party 1
Odin
Odin
ImNotSonma
Odin
Level 24
God Stats
27W - 23L
1,630 SR
Queue Stats
119W - 106L
1,454 Elo+
Party 1
Poseidon
Poseidon
Rylord69
Poseidon
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,279 Elo+
Party 1
Team Averages
Level 32
1,700 SR
1,543 Elo+

VS

Team Averages
Level 25
1,626 SR
1,476 Elo+
Athena
Athena
Danum16
Athena
Level 29
God Stats
10W - 14L
1,505 SR
Queue Stats
517W - 549L
1,481 Elo+
Solo
Awilix
Awilix
DraymndGreen
Awilix
Level 29
God Stats
9W - 14L
1,574 SR
Queue Stats
81W - 65L
1,547 Elo+
Solo
Ao Kuang
Ao Kuang
Ferygerax100
Ao Kuang
Level 29
God Stats
1W - 3L
1,568 SR
Queue Stats
3W - 4L
1,496 Elo+
Solo
Thor
Thor
Yokaiprince
Thor
Level 12
God Stats
1W - 1L
1,723 SR
Queue Stats
10W - 19L
1,318 Elo+
Solo
Chaac
Chaac
razzer505
Chaac
Level 25
God Stats
17W - 8L
1,758 SR
Queue Stats
199W - 181L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 4 / 3
12,028
573
17,932
19,156
9,339
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
5 / 5 / 8
9,802
467
8,670
14,941
6,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

16
4 / 5 / 4
10,333
492
10,712
15,344
9,172
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
12 / 0 / 3
11,376
542
18,524
20,370
14,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
Rylord69
Poseidon
13
0 / 5 / 5
8,178
389
9,352
11,712
4,219
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Danum16
Athena
16
2 / 4 / 8
10,270
489
8,380
16,590
15,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
18
1 / 6 / 1
10,697
509
6,994
15,477
6,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
Ferygerax100
Ao Kuang
17
13 / 5 / 1
11,402
543
28,179
26,679
10,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
1 / 9 / 0
7,670
365
5,232
17,252
5,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
razzer505
Chaac
15
2 / 8 / 2
9,435
449
10,983
18,501
16,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
31
32
Kills
19
19
Deaths
32
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Athena
Danum16
Athena
2
4
8
1.5
L
Awilix
1
6
1
0.25
L
Ao Kuang
Ferygerax100
Ao Kuang
13
5
1
2.7
W
11
4
3
3.13
W
5
5
8
1.8
W
4
5
4
1.2
W
12
0
3
13.5
W
Poseidon
Rylord69
Poseidon
0
5
5
0.5
L
1
9
0
0.11
L
Chaac
razzer505
Chaac
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,190
Damage
59,768
81,523
Taken
94,499
43,577
Mitigated
54,224
24,482
Healing
31,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Danum16
Athena
8,380
1,485
0
1,450
16,590
15,497
0
9,470
7,020
39,638
0
L
Awilix
6,994
3,076
0
4,625
15,477
6,827
0
0
15,302
0
95,235
L
Ao Kuang
Ferygerax100
Ao Kuang
28,179
8,289
122
16,115
26,679
10,375
42
7,359
19,195
62,229
0
W
17,932
9,470
0
4,785
19,156
9,339
2,392
7,553
11,553
0
84,045
W
8,670
4,638
191
3,321
14,941
6,142
0
3,962
10,854
0
41,566
W
10,712
3,878
720
2,621
15,344
9,172
250
10,587
4,679
38,324
0
W
18,524
6,363
474
10,009
20,370
14,705
276
7,364
12,556
0
59,907
W
Poseidon
Rylord69
Poseidon
9,352
1,308
0
2,361
11,712
4,219
648
7,123
4,564
47,635
0
L
5,232
2,432
0
3,314
17,252
5,025
0
1,742
15,385
0
34,749
L
Chaac
razzer505
Chaac
10,983
1,369
0
5,678
18,501
16,500
22
1,493
16,495
83
51,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,717
Gold Earned
49,474
427
Minions Killed
458
0
Camps Cleared
0
1,937,849
Distance Traveled
1,964,527
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,270
489
73
3
0
405,398
1
L
Awilix
10,697
509
150
7
0
418,367
2
L
Ao Kuang
11,402
543
69
3
0
383,121
1
W
Set
12,028
573
138
7
0
369,828
7
W
Horus
9,802
467
73
3
0
404,121
1
W
Ymir
10,333
492
64
3
0
362,410
0
W
Odin
11,376
542
97
5
0
423,803
0
W
Poseidon
8,178
389
55
3
0
377,687
1
L
Thor
7,670
365
57
3
0
338,942
0
L
Chaac
9,435
449
109
5
0
418,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role