Player Matchup

Aphrodite
Aphrodite
Chaos Heavyarm
Aphrodite
Level 7
God Stats
3W - 2L
1,704 SR
Queue Stats
4W - 6L
1,307 Elo+
Party 3
Ra
Ra
GHGizmo720
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thor
Thor
I Coated I
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 1L
1,500 Elo+
Party 2
Mercury
Mercury
JaySo4PF
Mercury
Level 64
God Stats
7W - 2L
1,500 SR
Queue Stats
12W - 3L
1,500 Elo+
Party 2
Tiamat
Tiamat
TectleCurve
Tiamat
Level 63
God Stats
0W - 4L
1,197 SR
Queue Stats
5W - 8L
1,359 Elo+
Party 3
Team Averages
Level 28
1,480 SR
1,433 Elo+

VS

Team Averages
Level 32
1,582 SR
1,401 Elo+
Cthulhu
Cthulhu
Allie_Quinn92
Cthulhu
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 228L
1,336 Elo+
Solo
Anhur
Anhur
Bren0725
Anhur
Level 18
God Stats
13W - 10L
1,508 SR
Queue Stats
106W - 84L
1,422 Elo+
Solo
Nu Wa
Nu Wa
Errorpup500
Nu Wa
Level 97
God Stats
3W - 1L
1,678 SR
Queue Stats
36W - 51L
1,286 Elo+
Party 1
Nemesis
Nemesis
PegasusEr
Nemesis
Level 17
God Stats
13W - 8L
1,381 SR
Queue Stats
50W - 58L
1,295 Elo+
Solo
Sun Wukong
Sun Wukong
VividWake
Sun Wukong
Level 6
God Stats
8W - 0L
1,840 SR
Queue Stats
8W - 1L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Chaos Heavyarm
Aphrodite
17
1 / 8 / 2
10,984
845
11,156
19,107
8,793
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 11 / 3
10,881
837
7,881
15,967
6,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

16
1 / 13 / 3
10,877
837
8,284
21,708
6,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
JaySo4PF
Mercury
17
4 / 5 / 2
12,295
946
15,923
22,158
7,996
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
17
0 / 6 / 2
10,688
822
15,963
21,221
9,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
19
4 / 0 / 22
12,293
946
16,702
18,599
10,566
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Bren0725
Anhur
20
11 / 2 / 20
13,828
1,064
24,442
13,433
6,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
12 / 0 / 18
14,168
1,090
22,835
8,597
3,812
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Nemesis
PegasusEr
Nemesis
20
8 / 3 / 15
12,885
991
13,514
12,875
5,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
VividWake
Sun Wukong
20
8 / 1 / 18
13,363
1,028
14,772
15,167
11,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
136
6
Kills
43
43
Deaths
6
12
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
4
0
22
15
W
Anhur
Bren0725
Anhur
11
2
20
10.5
L
Aphrodite
Chaos Heavyarm
Aphrodite
1
8
2
0.25
W
12
0
18
21
L
0
11
3
0.14
L
1
13
3
0.19
L
Mercury
JaySo4PF
Mercury
4
5
2
1
W
Nemesis
PegasusEr
Nemesis
8
3
15
5.17
L
Tiamat
0
6
2
0.17
W
Sun Wukong
VividWake
Sun Wukong
8
1
18
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,207
Damage
92,265
100,161
Taken
68,671
39,274
Mitigated
37,881
21,551
Healing
17,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
16,702
691
0
7,043
18,599
10,566
0
11,268
6,756
31,044
0
W
Anhur
Bren0725
Anhur
24,442
15,075
0
4,254
13,433
6,071
0
4,356
8,831
0
45,092
L
Aphrodite
Chaos Heavyarm
Aphrodite
11,156
2,708
5,879
5,726
19,107
8,793
0
9,001
10,031
29,391
0
W
22,835
4,830
0
1,821
8,597
3,812
0
3,520
4,971
32,590
0
L
7,881
947
1,336
1,452
15,967
6,890
0
4,713
11,104
20,712
0
L
8,284
3,321
0
937
21,708
6,562
0
9,722
11,462
0
20,753
L
Mercury
JaySo4PF
Mercury
15,923
9,609
0
1,428
22,158
7,996
0
7,421
14,612
0
43,573
W
Nemesis
PegasusEr
Nemesis
13,514
4,238
0
2,058
12,875
5,679
0
6,913
5,570
0
29,064
L
Tiamat
15,963
3,707
243
4,550
21,221
9,033
0
9,191
11,945
45,629
0
W
Sun Wukong
VividWake
Sun Wukong
14,772
3,121
0
2,452
15,167
11,753
0
7,214
6,953
647
32,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,725
Gold Earned
66,537
184
Minions Killed
213
3
Camps Cleared
5
998,398
Distance Traveled
1,176,942
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,293
946
47
4
0
221,317
0
W
Anhur
13,828
1,064
50
4
5
234,457
0
L
Aphrodite
10,984
845
26
2
0
174,489
0
W
Nu Wa
14,168
1,090
24
2
0
212,264
0
L
Ra
10,881
837
33
3
0
136,787
2
L
Thor
10,877
837
21
2
1
226,340
3
L
Mercury
12,295
946
45
3
1
278,568
1
W
Nemesis
12,885
991
31
2
0
245,336
0
L
Tiamat
10,688
822
59
5
1
182,214
0
W
Sun Wukong
13,363
1,028
61
5
0
263,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role