Player Matchup

Cthulhu
Cthulhu
H20smokey_ban
Cthulhu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 31L
1,282 Elo+
Solo
Neith
Neith
ModeloX
Neith
Level 9
God Stats
15W - 12L
1,588 SR
Queue Stats
105W - 101L
1,350 Elo+
Solo
Ymir
Ymir
UnknownKing132
Ymir
Level 22
God Stats
1W - 2L
1,290 SR
Queue Stats
27W - 30L
1,348 Elo+
Solo
Izanami
Izanami
jongie
Izanami
Level 8
God Stats
36W - 37L
1,436 SR
Queue Stats
1,152W - 1,209L
1,400 Elo+
Solo
Mercury
Mercury
xdjordjex
Mercury
Level 16
God Stats
61W - 74L
1,350 SR
Queue Stats
63W - 74L
1,317 Elo+
Solo
Team Averages
Level 15
1,433 SR
1,339 Elo+

VS

Team Averages
Level 11
1,475 SR
1,254 Elo+
Ares
Ares
IAlexpm12
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,252 Elo+
Party 2
Baron Samedi
Baron Samedi
LAZYeYeJEDI
Baron Samedi
Level 6
God Stats
2W - 4L
1,500 SR
Queue Stats
188W - 209L
1,050 Elo+
Party 1
Tiamat
Tiamat
RhyanP7
Tiamat
Level 7
God Stats
5W - 6L
1,371 SR
Queue Stats
10W - 15L
1,214 Elo+
Party 2
Arachne
Arachne
hailski
Arachne
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 95L
1,370 Elo+
Party 1
Artemis
Artemis
mikerage
Artemis
Level 25
God Stats
5W - 3L
1,502 SR
Queue Stats
105W - 128L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
2 / 5 / 13
13,646
975
11,899
29,190
42,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
ModeloX
Neith
20
6 / 5 / 9
14,774
1,055
21,470
14,172
6,360
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
8 / 15 / 11
15,430
1,102
28,887
36,677
18,672
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
jongie
Izanami
20
2 / 7 / 10
13,322
952
12,801
16,436
8,292
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mercury
xdjordjex
Mercury
20
8 / 15 / 11
15,065
1,076
22,761
30,353
14,223
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

51

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
20
11 / 3 / 31
15,983
1,142
28,658
27,661
37,536
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
LAZYeYeJEDI
Baron Samedi
20
3 / 7 / 28
13,601
972
15,583
15,123
7,716
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
RhyanP7
Tiamat
20
6 / 4 / 27
14,637
1,046
16,699
20,142
21,111
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arachne
hailski
Arachne
20
14 / 7 / 18
15,907
1,136
29,005
25,708
14,440
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
mikerage
Artemis
20
13 / 5 / 26
16,781
1,199
29,535
16,337
8,060
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
177
26
Kills
47
47
Deaths
26
54
Assists
130
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
2
5
13
1.7
W
Ares
11
3
31
8.83
W
Baron Samedi
LAZYeYeJEDI
Baron Samedi
3
7
28
2.43
L
Neith
ModeloX
Neith
6
5
9
2.1
W
Tiamat
RhyanP7
Tiamat
6
4
27
4.88
L
8
15
11
0.9
W
Arachne
hailski
Arachne
14
7
18
3.29
L
Izanami
jongie
Izanami
2
7
10
1
W
Artemis
mikerage
Artemis
13
5
26
5.2
L
Mercury
xdjordjex
Mercury
8
15
11
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,818
Damage
119,480
126,828
Taken
104,971
89,996
Mitigated
88,863
8,563
Healing
17,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
11,899
1,572
511
545
29,190
42,449
0
10,464
18,726
51,213
0
W
Ares
28,658
2,298
0
331
27,661
37,536
0
8,209
19,052
48,970
0
W
Baron Samedi
LAZYeYeJEDI
Baron Samedi
15,583
3,825
3,841
2,898
15,123
7,716
0
7,709
7,364
27,599
0
L
Neith
ModeloX
Neith
21,470
9,555
0
3,605
14,172
6,360
0
5,304
8,868
0
58,026
W
Tiamat
RhyanP7
Tiamat
16,699
3,148
0
4,037
20,142
21,111
0
9,353
10,634
35,451
0
L
28,887
11,905
0
1,643
36,677
18,672
0
23,267
13,410
39,362
0
W
Arachne
hailski
Arachne
29,005
21,955
378
5,604
25,708
14,440
0
7,872
17,686
0
44,080
L
Izanami
jongie
Izanami
12,801
10,092
0
0
16,436
8,292
0
6,849
9,587
0
43,632
W
Artemis
mikerage
Artemis
29,535
14,787
0
627
16,337
8,060
0
6,788
9,449
0
60,611
L
Mercury
xdjordjex
Mercury
22,761
17,464
0
2,259
30,353
14,223
0
15,056
15,297
0
36,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,237
Gold Earned
76,909
297
Minions Killed
216
7
Camps Cleared
5
1,213,005
Distance Traveled
1,103,421
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,646
975
91
7
0
274,857
0
W
Ares
15,983
1,142
30
2
3
255,103
0
W
Baron Samedi
13,601
972
29
2
0
154,183
0
L
Neith
14,774
1,055
75
5
3
220,888
0
W
Tiamat
14,637
1,046
62
4
1
229,961
0
L
Ymir
15,430
1,102
23
2
2
202,013
0
W
Arachne
15,907
1,136
32
2
1
276,663
0
L
Izanami
13,322
952
81
6
1
212,533
0
W
Artemis
16,781
1,199
63
5
0
187,511
0
L
Mercury
15,065
1,076
27
2
1
302,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role