Player Matchup

Sylvanus
Sylvanus
BriGuyFryGuy
Sylvanus
Level 28
God Stats
10W - 6L
1,651 SR
Queue Stats
54W - 39L
1,668 Elo+
Solo
Heimdallr
Heimdallr
Lowjax
Heimdallr
Level 18
God Stats
124W - 103L
1,690 SR
Queue Stats
701W - 645L
1,637 Elo+
Party 2
Serqet
Serqet
Mythreindeer
Serqet
Level 29
God Stats
7W - 18L
1,500 SR
Queue Stats
373W - 451L
1,491 Elo+
Solo
Bellona
Bellona
Reactionz10
Bellona
Level 27
God Stats
15W - 15L
1,562 SR
Queue Stats
416W - 351L
1,647 Elo+
Party 2
Raijin
Raijin
situoer
Raijin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,693 Elo+
Solo
Team Averages
Level 22
1,581 SR
1,627 Elo+

VS

Team Averages
Level 19
1,722 SR
1,588 Elo+
Artio
Artio
FizCap
Artio
Level 26
God Stats
60W - 37L
1,774 SR
Queue Stats
138W - 112L
1,608 Elo+
Solo
Cernunnos
Cernunnos
Heisenberg699
Cernunnos
Level 23
God Stats
4W - 2L
1,734 SR
Queue Stats
123W - 121L
1,492 Elo+
Solo
Janus
Janus
JPswaglord420
Janus
Level 18
God Stats
73W - 47L
1,648 SR
Queue Stats
154W - 81L
1,690 Elo+
Solo
Da Ji
Da Ji
KNBrisson
Da Ji
Level 19
God Stats
10W - 5L
1,726 SR
Queue Stats
30W - 26L
1,592 Elo+
Party 1
Amaterasu
Amaterasu
dalamon05
Amaterasu
Level 7
God Stats
3W - 1L
1,726 SR
Queue Stats
140W - 124L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BriGuyFryGuy
Sylvanus
14
2 / 8 / 5
8,509
425
10,508
22,351
13,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
Lowjax
Heimdallr
16
7 / 4 / 4
10,309
515
14,000
15,426
6,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
14
2 / 6 / 1
8,774
439
4,863
14,061
5,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Reactionz10
Bellona
16
7 / 6 / 5
10,340
517
13,945
20,348
15,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
situoer
Raijin
13
0 / 10 / 3
7,853
393
2,655
12,054
4,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
FizCap
Artio
16
7 / 0 / 14
10,754
538
10,688
13,802
15,733
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cernunnos
Heisenberg699
Cernunnos
16
4 / 6 / 14
10,277
514
12,475
14,405
4,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
13 / 1 / 7
12,561
628
20,054
8,809
3,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
KNBrisson
Da Ji
17
7 / 4 / 8
10,677
534
10,204
13,652
9,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mace

Mace

+10
Physical Power

Amaterasu
dalamon05
Amaterasu
15
3 / 8 / 9
9,321
466
7,019
19,204
12,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
86
18
Kills
34
34
Deaths
19
18
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BriGuyFryGuy
Sylvanus
2
8
5
0.56
W
Artio
FizCap
Artio
7
0
14
14
W
Cernunnos
Heisenberg699
Cernunnos
4
6
14
1.83
W
13
1
7
16.5
W
Da Ji
KNBrisson
Da Ji
7
4
8
2.75
L
Heimdallr
Lowjax
Heimdallr
7
4
4
2.25
L
Serqet
2
6
1
0.42
L
Bellona
Reactionz10
Bellona
7
6
5
1.58
W
Amaterasu
dalamon05
Amaterasu
3
8
9
0.94
L
Raijin
situoer
Raijin
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,971
Damage
60,440
84,240
Taken
69,872
44,404
Mitigated
45,388
29,873
Healing
23,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BriGuyFryGuy
Sylvanus
10,508
3,045
857
9,861
22,351
13,113
633
6,890
15,461
44,375
0
W
Artio
FizCap
Artio
10,688
1,166
887
3,516
13,802
15,733
195
2,906
10,614
26,502
0
W
Cernunnos
Heisenberg699
Cernunnos
12,475
7,356
0
4,847
14,405
4,281
1,608
4,963
8,871
0
66,537
W
20,054
1,112
0
2,808
8,809
3,438
102
2,200
6,209
112,803
0
W
Da Ji
KNBrisson
Da Ji
10,204
2,171
0
4,128
13,652
9,556
0
1,617
11,609
0
58,536
L
Heimdallr
Lowjax
Heimdallr
14,000
9,551
0
7,315
15,426
6,812
9
7,131
8,295
0
73,891
L
Serqet
4,863
595
0
5,002
14,061
5,018
0
3,775
10,286
0
50,366
L
Bellona
Reactionz10
Bellona
13,945
6,201
0
6,572
20,348
15,152
0
4,368
15,980
0
52,412
W
Amaterasu
dalamon05
Amaterasu
7,019
3,106
0
7,162
19,204
12,380
1,321
1,477
17,727
0
46,424
L
Raijin
situoer
Raijin
2,655
298
0
266
12,054
4,309
0
8,578
3,476
34,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,785
Gold Earned
53,590
448
Minions Killed
498
0
Camps Cleared
0
1,639,750
Distance Traveled
2,094,791
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,509
425
60
3
0
286,491
5
W
Artio
10,754
538
39
2
0
466,819
2
W
Cernunnos
10,277
514
101
5
0
388,003
3
W
Janus
12,561
628
190
10
0
468,892
2
W
Da Ji
10,677
534
94
5
0
414,752
4
L
Heimdallr
10,309
515
117
6
0
331,896
1
L
Serqet
8,774
439
102
5
0
386,330
7
L
Bellona
10,340
517
98
5
0
328,196
3
W
Amaterasu
9,321
466
74
4
0
356,325
1
L
Raijin
7,853
393
71
4
0
306,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role