Player Matchup

Ymir
Ymir
Depicual
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,413 Elo+
Party 1
Heimdallr
Heimdallr
Riki Hache
Heimdallr
Level 146
God Stats
2W - 2L
1,750 SR
Queue Stats
283W - 282L
1,528 Elo+
Party 1
Arachne
Arachne
byZd3R
Arachne
Level 85
God Stats
25W - 15L
1,671 SR
Queue Stats
239W - 214L
1,500 Elo+
Party 1
Neith
Neith
ernyjam
Neith
Level 6
God Stats
57W - 53L
1,222 SR
Queue Stats
173W - 171L
1,347 Elo+
Party 1
Agni
Agni
kabezadeturko
Agni
Level 116
God Stats
9W - 3L
1,850 SR
Queue Stats
480W - 445L
1,546 Elo+
Party 1
Team Averages
Level 71
1,599 SR
1,467 Elo+

VS

Team Averages
Level 66
1,395 SR
1,315 Elo+
Tsukuyomi
Tsukuyomi
Eiddon17
Tsukuyomi
Level 78
God Stats
0W - 5L
1,156 SR
Queue Stats
6W - 24L
1,172 Elo+
Party 2
Nu Wa
Nu Wa
HBCRevolt
Nu Wa
Level 46
God Stats
4W - 11L
1,341 SR
Queue Stats
204W - 256L
1,382 Elo+
Party 3
Sol
Sol
Marilou1711
Sol
Level 44
God Stats
6W - 16L
1,236 SR
Queue Stats
11W - 27L
1,223 Elo+
Party 2
Neith
Neith
jennanaas
Neith
Level 33
God Stats
31W - 29L
1,671 SR
Queue Stats
140W - 173L
1,451 Elo+
Solo
Guan Yu
Guan Yu
quickskill17
Guan Yu
Level 128
God Stats
7W - 5L
1,569 SR
Queue Stats
55W - 67L
1,346 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
5 / 1 / 5
10,540
586
4,273
16,269
13,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
Riki Hache
Heimdallr
16
4 / 7 / 4
10,294
572
9,574
16,150
6,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Arachne
byZd3R
Arachne
18
7 / 3 / 5
11,092
616
7,323
15,795
6,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
ernyjam
Neith
14
2 / 0 / 8
9,001
500
6,004
6,017
2,197
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 1 / 2
11,484
638
10,371
9,715
2,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Eiddon17
Tsukuyomi
14
2 / 5 / 4
8,750
486
6,424
15,351
5,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
HBCRevolt
Nu Wa
14
2 / 4 / 3
8,961
498
6,027
10,893
4,775
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 3 / 0
6,988
388
5,602
7,081
1,826
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
jennanaas
Neith
10
0 / 6 / 0
6,211
345
3,247
8,079
2,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
quickskill17
Guan Yu
16
7 / 3 / 3
9,995
555
12,651
12,772
13,974
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
21
Kills
12
12
Deaths
21
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
5
1
5
7.5
L
Tsukuyomi
Eiddon17
Tsukuyomi
2
5
4
0.8
L
Nu Wa
HBCRevolt
Nu Wa
2
4
3
0.88
L
1
3
0
0.33
W
Heimdallr
Riki Hache
Heimdallr
4
7
4
0.86
W
Arachne
byZd3R
Arachne
7
3
5
3.17
W
Neith
ernyjam
Neith
2
0
8
6
L
Neith
jennanaas
Neith
0
6
0
0
W
3
1
2
4
L
Guan Yu
quickskill17
Guan Yu
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,545
Damage
33,951
63,946
Taken
54,176
31,044
Mitigated
28,752
25,568
Healing
10,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,273
518
561
5,480
16,269
13,899
291
4,092
12,177
50,528
0
L
Tsukuyomi
Eiddon17
Tsukuyomi
6,424
1,621
0
4,637
15,351
5,547
0
2,832
12,469
0
53,690
L
Nu Wa
HBCRevolt
Nu Wa
6,027
1,845
0
1,597
10,893
4,775
446
7,600
2,685
50,317
0
L
5,602
487
0
2,055
7,081
1,826
0
1,302
5,779
29,964
0
W
Heimdallr
Riki Hache
Heimdallr
9,574
4,854
0
4,687
16,150
6,332
2,599
2,014
14,136
0
59,955
W
Arachne
byZd3R
Arachne
7,323
5,136
0
8,888
15,795
6,015
1,241
2,089
13,706
0
62,946
W
Neith
ernyjam
Neith
6,004
2,144
0
3,039
6,017
2,197
3,615
1,580
4,437
0
48,166
L
Neith
jennanaas
Neith
3,247
1,142
0
1,386
8,079
2,630
0
2,178
5,875
0
20,582
W
10,371
1,227
0
2,913
9,715
2,601
136
4,320
5,395
95,360
0
L
Guan Yu
quickskill17
Guan Yu
12,651
1,561
0
709
12,772
13,974
48
18
12,724
12,149
46,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,411
Gold Earned
40,905
556
Minions Killed
401
0
Camps Cleared
0
1,687,615
Distance Traveled
1,714,338
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,540
586
62
3
0
311,423
3
L
Tsukuyomi
8,750
486
91
5
0
410,066
0
L
Nu Wa
8,961
498
95
5
0
307,362
3
L
Sol
6,988
388
62
3
0
327,420
0
W
Heimdallr
10,294
572
105
6
0
325,405
2
W
Arachne
11,092
616
102
6
0
405,952
1
W
Neith
9,001
500
107
6
0
302,892
2
L
Neith
6,211
345
39
2
0
249,310
4
W
Agni
11,484
638
180
10
0
341,943
4
L
Guan Yu
9,995
555
114
6
0
420,180
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role