Player Matchup

Izanami
Izanami
Bronze III
Gansit0
Izanami
Bronze III
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,616 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 160
1,500 SR
1,616 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 127
1,832 SR
1,600 MMR
Bellona
Bellona
Bronze III
Trivier
Bellona
Bronze III
Level 127
God Stats
0W - 1L
1,832 SR
Queue Stats
4W - 4L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gansit0
Izanami
18
3 / 0 / 0
10,983
915
12,647
9,673
6,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
AnubisTsukuyomiHe BoUllrPoseidon

VS

Bans
HeimdallrSetAh Muzen CabBakasuraVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Trivier
Bellona
15
0 / 3 / 0
9,242
770
7,392
16,816
12,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
Gansit0
Izanami
3
0
0
3
L
Bellona
Trivier
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,647
Damage
7,392
9,673
Taken
16,816
6,100
Mitigated
12,004
1,153
Healing
5,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Gansit0
Izanami
12,647
8,372
0
1,153
9,673
6,100
3,078
172
9,501
0
99,501
L
Bellona
Trivier
Bellona
7,392
3,483
0
5,651
16,816
12,004
0
64
16,515
222
63,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,983
Gold Earned
9,242
150
Minions Killed
121
0
Camps Cleared
0
215,502
Distance Traveled
270,249
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,983
915
150
13
0
215,502
1
L
Bellona
9,242
770
121
10
0
270,249
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role