Player Matchup

Izanami
Izanami
DruidPodre
Izanami
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
ElMalganis
Osiris
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,384 Elo+
Party 2
Ares
Ares
Juzzakill
Ares
Level 11
God Stats
35W - 35L
1,538 SR
Queue Stats
52W - 63L
1,281 Elo+
Party 3
Baron Samedi
Baron Samedi
Matthewalexrn
Baron Samedi
Level 17
God Stats
43W - 53L
1,416 SR
Queue Stats
86W - 125L
1,256 Elo+
Party 3
Raijin
Raijin
Seeretur
Raijin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 45L
1,288 Elo+
Party 2
Team Averages
Level 18
1,491 SR
1,342 Elo+

VS

Team Averages
Level 17
1,391 SR
1,286 Elo+
Fenrir
Fenrir
CHOLINHAS
Fenrir
Level 16
God Stats
9W - 16L
1,304 SR
Queue Stats
34W - 50L
1,330 Elo+
Solo
Merlin
Merlin
Mrdudeguyman
Merlin
Level 17
God Stats
17W - 23L
1,408 SR
Queue Stats
284W - 301L
1,284 Elo+
Party 1
Neith
Neith
nonchalantgoose
Neith
Level 16
God Stats
11W - 19L
1,367 SR
Queue Stats
12W - 24L
1,244 Elo+
Solo
Raijin
Raijin
qqqqqquersa
Raijin
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
142W - 139L
1,414 Elo+
Solo
Cthulhu
Cthulhu
slayorlay
Cthulhu
Level 9
God Stats
3W - 10L
1,376 SR
Queue Stats
88W - 98L
1,157 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DruidPodre
Izanami
17
5 / 0 / 6
10,893
1,210
9,107
4,660
2,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Osiris
ElMalganis
Osiris
15
8 / 1 / 5
10,221
1,136
8,894
7,717
6,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ares
15
2 / 2 / 11
9,578
1,064
6,125
9,541
7,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Matthewalexrn
Baron Samedi
14
0 / 2 / 7
8,488
943
2,639
5,179
2,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Raijin
Seeretur
Raijin
14
1 / 2 / 7
8,618
958
4,930
6,007
2,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

439

VS

Team 2 Tickets

50

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CHOLINHAS
Fenrir
12
0 / 3 / 1
7,327
814
1,325
2,708
995
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
11
0 / 0 / 0
7,240
804
0
428
128
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

14
1 / 7 / 4
8,882
987
6,012
13,813
5,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
14
6 / 5 / 1
9,932
1,104
11,974
14,815
5,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
slayorlay
Cthulhu
12
0 / 1 / 0
7,300
811
499
1,658
501
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
16
Kills
7
7
Deaths
16
36
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CHOLINHAS
Fenrir
0
3
1
0.17
W
Izanami
DruidPodre
Izanami
5
0
6
8
W
Osiris
ElMalganis
Osiris
8
1
5
10.5
W
Ares
2
2
11
3.75
W
Baron Samedi
Matthewalexrn
Baron Samedi
0
2
7
1.75
L
Merlin
0
0
0
0
W
Raijin
Seeretur
Raijin
1
2
7
2.25
L
1
7
4
0.43
L
Raijin
6
5
1
1.3
L
Cthulhu
slayorlay
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,695
Damage
19,810
33,104
Taken
33,422
21,278
Mitigated
13,038
6,128
Healing
1,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CHOLINHAS
Fenrir
1,325
147
0
0
2,708
995
0
1,834
799
0
1,325
W
Izanami
DruidPodre
Izanami
9,107
7,079
0
3,288
4,660
2,160
0
1,775
2,885
0
45,670
W
Osiris
ElMalganis
Osiris
8,894
3,486
0
603
7,717
6,577
0
2,210
5,507
0
13,634
W
Ares
6,125
513
0
843
9,541
7,672
0
3,057
6,484
13,977
0
W
Baron Samedi
Matthewalexrn
Baron Samedi
2,639
507
662
732
5,179
2,338
0
3,395
1,784
12,664
0
L
Merlin
0
0
0
0
428
128
0
428
0
0
0
W
Raijin
Seeretur
Raijin
4,930
708
0
0
6,007
2,531
0
2,036
3,971
18,835
0
L
6,012
2,566
0
740
13,813
5,664
0
5,226
8,462
0
9,842
L
Raijin
11,974
1,848
0
450
14,815
5,750
0
6,169
8,446
21,250
0
L
Cthulhu
slayorlay
Cthulhu
499
0
0
2
1,658
501
0
37
1,563
1,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,798
Gold Earned
40,681
186
Minions Killed
25
6
Camps Cleared
3
747,699
Distance Traveled
322,456
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,327
814
0
0
0
30,787
0
W
Izanami
10,893
1,210
102
11
4
156,578
0
W
Osiris
10,221
1,136
12
1
1
184,814
1
W
Ares
9,578
1,064
13
1
0
167,832
0
W
Baron Samedi
8,488
943
24
3
0
110,336
0
L
Merlin
7,240
804
0
0
0
5,602
0
W
Raijin
8,618
958
35
4
1
128,139
1
L
Neith
8,882
987
7
1
1
97,811
0
L
Raijin
9,932
1,104
17
2
1
153,228
0
L
Cthulhu
7,300
811
1
0
1
35,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role