Player Matchup

Izanami
Izanami
BLUE_10_01
Izanami
Level 59
God Stats
3W - 3L
1,556 SR
Queue Stats
25W - 29L
1,488 Elo+
Party 1
Cthulhu
Cthulhu
Grimm_Snowolf
Cthulhu
Level 144
God Stats
1W - 2L
1,628 SR
Queue Stats
134W - 120L
1,500 Elo+
Party 1
Tiamat
Tiamat
Meliodas_Wrath_1
Tiamat
Level 26
God Stats
2W - 2L
1,598 SR
Queue Stats
2W - 4L
1,400 Elo+
Party 1
Team Averages
Level 76
1,594 SR
1,463 Elo+

VS

Team Averages
Level 11
1,687 SR
1,630 Elo+
Izanami
Izanami
Apolimini
Izanami
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,660 Elo+
Solo
Osiris
Osiris
Axel777104
Osiris
Level 17
God Stats
3W - 1L
1,793 SR
Queue Stats
26W - 26L
1,584 Elo+
Solo
Vulcan
Vulcan
Chilly_Pill0425
Vulcan
Level 5
God Stats
2W - 3L
1,768 SR
Queue Stats
8W - 18L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BLUE_10_01
Izanami
11
4 / 2 / 9
8,416
765
4,653
7,047
2,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
11
3 / 2 / 10
8,566
779
8,215
11,220
5,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

12
7 / 3 / 6
8,657
787
9,076
8,400
5,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Apolimini
Izanami
9
2 / 6 / 1
7,061
642
4,308
7,499
2,414
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
Axel777104
Osiris
11
3 / 2 / 3
7,849
714
6,561
11,416
7,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
1 / 6 / 3
7,069
643
4,993
8,251
2,840
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
14
Kills
6
7
Deaths
14
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
Apolimini
Izanami
2
6
1
0.42
L
Osiris
Axel777104
Osiris
3
2
3
2.25
W
Izanami
BLUE_10_01
Izanami
4
2
9
4.25
L
1
6
3
0.42
W
Cthulhu
3
2
10
4
W
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,944
Damage
15,862
26,667
Taken
27,166
14,133
Mitigated
12,683
8,213
Healing
5,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Apolimini
Izanami
4,308
2,843
222
111
7,499
2,414
0
5,362
2,137
0
16,798
L
Osiris
Axel777104
Osiris
6,561
1,394
261
4,423
11,416
7,429
0
6,663
4,753
0
23,733
W
Izanami
BLUE_10_01
Izanami
4,653
3,401
775
1,787
7,047
2,622
2,100
1,719
5,178
0
30,119
L
4,993
1,994
0
293
8,251
2,840
0
5,308
2,943
15,295
0
W
Cthulhu
8,215
607
855
2,250
11,220
5,594
140
1,324
9,661
29,183
0
W
9,076
463
0
2,546
8,400
5,917
531
1,966
6,279
24,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,639
Gold Earned
21,979
115
Minions Killed
86
0
Camps Cleared
0
572,359
Distance Traveled
563,644
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,061
642
37
3
0
166,552
2
L
Osiris
7,849
714
24
2
0
214,269
0
W
Izanami
8,416
765
41
4
0
181,016
0
L
Vulcan
7,069
643
25
2
0
182,823
0
W
Cthulhu
8,566
779
35
3
0
215,209
0
W
Tiamat
8,657
787
39
4
0
176,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role