Player Matchup

Cthulhu
Cthulhu
Impendingtag7
Cthulhu
Level 103
God Stats
9W - 6L
1,855 SR
Queue Stats
224W - 178L
1,520 Elo+
Party 1
Horus
Horus
Jumpsers
Horus
Level 88
God Stats
55W - 30L
1,595 SR
Queue Stats
211W - 177L
1,489 Elo+
Party 1
Poseidon
Poseidon
Kyletev111
Poseidon
Level 27
God Stats
11W - 14L
1,435 SR
Queue Stats
43W - 52L
1,445 Elo+
Party 1
Izanami
Izanami
Lesamuen
Izanami
Level 106
God Stats
134W - 71L
1,644 SR
Queue Stats
199W - 154L
1,486 Elo+
Party 1
Pele
Pele
Rikkazae
Pele
Level 61
God Stats
7W - 3L
1,722 SR
Queue Stats
57W - 59L
1,457 Elo+
Party 1
Team Averages
Level 77
1,650 SR
1,480 Elo+

VS

Team Averages
Level 86
1,519 SR
1,430 Elo+
Horus
Horus
FLYM4N
Horus
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,217 Elo+
Party 2
Thanatos
Thanatos
Ferzymonster
Thanatos
Level 28
God Stats
18W - 19L
1,423 SR
Queue Stats
49W - 63L
1,477 Elo+
Party 2
Artemis
Artemis
LGA1155
Artemis
Level 26
God Stats
6W - 11L
1,427 SR
Queue Stats
7W - 13L
1,462 Elo+
Party 2
Janus
Janus
MilhouseBicepz
Janus
Level 126
God Stats
1W - 1L
1,745 SR
Queue Stats
10W - 18L
1,414 Elo+
Party 2
Camazotz
Camazotz
TheFirst971
Camazotz
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
178W - 116L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
19
2 / 4 / 11
12,037
602
12,647
21,533
20,584
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
Jumpsers
Horus
16
5 / 3 / 15
10,820
541
9,546
16,379
15,300
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
Kyletev111
Poseidon
18
3 / 3 / 4
12,130
607
10,072
12,376
4,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Lesamuen
Izanami
19
15 / 3 / 5
13,483
674
18,234
13,384
6,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pele
17
8 / 4 / 3
11,310
566
7,871
13,404
4,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
FLYM4N
Horus
14
1 / 5 / 6
9,197
460
5,486
19,953
14,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Ferzymonster
Thanatos
14
4 / 8 / 5
9,378
469
6,477
14,964
5,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
LGA1155
Artemis
14
2 / 10 / 2
8,948
447
7,674
16,015
5,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

17
4 / 5 / 5
10,947
547
10,997
12,265
4,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
TheFirst971
Camazotz
18
5 / 5 / 3
11,237
562
13,077
20,223
8,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
37
33
Kills
16
17
Deaths
33
38
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Horus
FLYM4N
Horus
1
5
6
0.8
L
Thanatos
Ferzymonster
Thanatos
4
8
5
0.81
W
Cthulhu
2
4
11
1.88
W
Horus
Jumpsers
Horus
5
3
15
4.17
W
Poseidon
Kyletev111
Poseidon
3
3
4
1.67
L
Artemis
LGA1155
Artemis
2
10
2
0.3
W
Izanami
Lesamuen
Izanami
15
3
5
5.83
L
4
5
5
1.3
W
Pele
8
4
3
2.38
L
Camazotz
TheFirst971
Camazotz
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,370
Damage
43,711
77,076
Taken
83,420
51,889
Mitigated
38,248
24,459
Healing
26,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
FLYM4N
Horus
5,486
2,074
1,505
4,344
19,953
14,347
294
4,553
15,400
312
25,382
L
Thanatos
Ferzymonster
Thanatos
6,477
2,447
0
7,970
14,964
5,433
70
3,120
11,844
0
39,361
W
Cthulhu
12,647
1,281
1,024
8,089
21,533
20,584
2,233
2,930
18,603
66,852
0
W
Horus
Jumpsers
Horus
9,546
3,670
2,243
3,621
16,379
15,300
920
3,201
13,178
0
25,372
W
Poseidon
Kyletev111
Poseidon
10,072
1,117
0
2,831
12,376
4,366
1,587
4,180
8,196
82,409
0
L
Artemis
LGA1155
Artemis
7,674
3,700
0
3,543
16,015
5,480
189
1,678
14,337
0
49,216
W
Izanami
Lesamuen
Izanami
18,234
12,867
0
1,686
13,384
6,662
2,729
2,155
11,229
0
96,457
L
10,997
381
0
1,090
12,265
4,754
0
5,135
7,130
85,960
0
W
Pele
7,871
2,015
0
4,965
13,404
4,977
0
3,369
10,035
0
60,804
L
Camazotz
TheFirst971
Camazotz
13,077
5,023
0
8,178
20,223
8,234
117
8,233
11,990
0
77,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,780
Gold Earned
49,707
570
Minions Killed
452
0
Camps Cleared
0
1,826,687
Distance Traveled
1,814,763
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,197
460
38
2
0
383,002
2
L
Thanatos
9,378
469
74
4
0
380,733
1
W
Cthulhu
12,037
602
145
7
0
345,342
3
W
Horus
10,820
541
16
1
0
347,452
1
W
Poseidon
12,130
607
157
8
0
384,246
0
L
Artemis
8,948
447
68
3
0
323,941
0
W
Izanami
13,483
674
155
8
0
347,508
1
L
Janus
10,947
547
160
8
0
387,128
3
W
Pele
11,310
566
97
5
0
402,139
0
L
Camazotz
11,237
562
112
6
0
339,959
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role