Player Matchup

Ymir
Ymir
BanditJ
Ymir
Level 15
God Stats
2W - 1L
1,752 SR
Queue Stats
28W - 10L
1,762 Elo+
Solo
Raijin
Raijin
CIarrke
Raijin
Level 17
God Stats
0W - 2L
1,328 SR
Queue Stats
8W - 19L
1,392 Elo+
Solo
Cthulhu
Cthulhu
CthuwuStan
Cthulhu
Level 3
God Stats
6W - 3L
1,578 SR
Queue Stats
114W - 46L
1,389 Elo+
Party 1
Anhur
Anhur
Gyrroo
Anhur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
Keyrisai
Ratatoskr
Level 26
God Stats
4W - 2L
1,868 SR
Queue Stats
150W - 153L
1,665 Elo+
Solo
Team Averages
Level 18
1,605 SR
1,542 Elo+

VS

Team Averages
Level 20
1,514 SR
1,651 Elo+
Neith
Neith
EmpressSappho
Neith
Level 26
God Stats
41W - 60L
1,569 SR
Queue Stats
104W - 119L
1,555 Elo+
Solo
Hercules
Hercules
InvolvedCrib674
Hercules
Level 22
God Stats
40W - 14L
1,500 SR
Queue Stats
403W - 240L
1,869 Elo+
Party 2
Nemesis
Nemesis
ryanark
Nemesis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
ssafety540
Chronos
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
249W - 122L
1,825 Elo+
Party 2
Ymir
Ymir
tycamcam
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BanditJ
Ymir
5
0 / 2 / 2
3,633
727
491
3,403
1,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Raijin
CIarrke
Raijin
2
0 / 1 / 0
2,666
533
109
818
154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
CthuwuStan
Cthulhu
7
0 / 0 / 0
3,643
729
2,093
2,599
1,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
Gyrroo
Anhur
5
3 / 2 / 0
3,791
758
2,618
3,121
822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ratatoskr
Keyrisai
Ratatoskr
5
0 / 2 / 1
3,383
677
950
2,520
627
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 2
3,338
668
1,437
3,714
274
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hercules
7
0 / 0 / 0
3,670
734
1,270
3,690
1,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
ryanark
Nemesis
7
5 / 0 / 2
4,334
867
2,464
2,404
553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chronos
ssafety540
Chronos
8
2 / 0 / 3
4,343
869
1,954
1,570
306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
1
0 / 1 / 0
2,517
503
153
710
120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
3
Kills
7
7
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
BanditJ
Ymir
0
2
2
0.5
L
Raijin
CIarrke
Raijin
0
1
0
0
L
Cthulhu
CthuwuStan
Cthulhu
0
0
0
0
W
0
2
2
0.5
L
Anhur
Gyrroo
Anhur
3
2
0
1.5
W
Hercules
0
0
0
0
L
Ratatoskr
Keyrisai
Ratatoskr
0
2
1
0.25
W
Nemesis
ryanark
Nemesis
5
0
2
6
W
Chronos
ssafety540
Chronos
2
0
3
3.5
W
Ymir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,261
Damage
7,278
12,461
Taken
12,088
4,177
Mitigated
2,849
4,143
Healing
6,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
BanditJ
Ymir
491
122
0
877
3,403
1,352
0
1,160
2,243
9,358
0
L
Raijin
CIarrke
Raijin
109
41
0
247
818
154
0
163
655
2,900
0
L
Cthulhu
CthuwuStan
Cthulhu
2,093
376
0
1,220
2,599
1,222
0
0
2,494
16,117
0
W
1,437
595
0
1,621
3,714
274
0
310
3,404
0
10,746
L
Anhur
Gyrroo
Anhur
2,618
1,598
0
1,119
3,121
822
0
194
2,927
0
11,805
W
Hercules
1,270
458
0
2,868
3,690
1,596
0
1,793
1,597
0
16,180
L
Ratatoskr
Keyrisai
Ratatoskr
950
260
0
680
2,520
627
0
590
1,930
0
10,444
W
Nemesis
ryanark
Nemesis
2,464
1,243
0
835
2,404
553
0
109
2,295
0
15,606
W
Chronos
ssafety540
Chronos
1,954
785
0
682
1,570
306
0
0
1,570
20,332
0
W
Ymir
153
0
0
0
710
120
0
181
529
711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,116
Gold Earned
18,202
113
Minions Killed
130
0
Camps Cleared
0
442,180
Distance Traveled
429,988
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,633
727
18
4
0
92,668
0
L
Raijin
2,666
533
5
1
0
27,313
0
L
Cthulhu
3,643
729
37
7
0
105,198
1
W
Neith
3,338
668
24
5
0
88,500
0
L
Anhur
3,791
758
20
4
0
101,523
1
W
Hercules
3,670
734
36
7
0
106,937
0
L
Ratatoskr
3,383
677
33
7
0
115,478
0
W
Nemesis
4,334
867
31
6
0
115,770
0
W
Chronos
4,343
869
39
8
0
101,549
2
W
Ymir
2,517
503
0
0
0
17,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role