Player Matchup

Hun Batz
Hun Batz
Jahoosafar
Hun Batz
Level 116
God Stats
1W - 1L
1,444 SR
Queue Stats
235W - 189L
1,565 Elo+
Party 2
Ares
Ares
PleebasaurusRex
Ares
Level 117
God Stats
1W - 0L
1,809 SR
Queue Stats
288W - 215L
1,615 Elo+
Party 2
Sol
Sol
PrCnZeus
Sol
Level 65
God Stats
15W - 8L
1,815 SR
Queue Stats
167W - 140L
1,557 Elo+
Party 2
Team Averages
Level 99
1,689 SR
1,579 Elo+

VS

Team Averages
Level 20
1,579 SR
1,578 Elo+
Scylla
Scylla
Maikul
Scylla
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 53L
1,744 Elo+
Solo
Thanatos
Thanatos
OmNom204
Thanatos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 35L
1,250 Elo+
Party 1
Cthulhu
Cthulhu
kbaum123
Cthulhu
Level 15
God Stats
5W - 13L
1,738 SR
Queue Stats
5W - 17L
1,739 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Jahoosafar
Hun Batz
11
8 / 4 / 6
9,208
837
6,505
8,697
3,024
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
5 / 5 / 15
9,154
832
7,351
12,002
7,015
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
10 / 2 / 10
9,794
890
15,107
12,385
3,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Maikul
Scylla
13
7 / 7 / 3
9,865
897
8,305
11,130
3,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
OmNom204
Thanatos
9
1 / 10 / 5
7,207
655
4,522
12,228
6,110
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Boots

Boots

+6%
Movement Speed

Mace

Mace

+10
Physical Power

Cthulhu
kbaum123
Cthulhu
11
1 / 6 / 5
7,844
713
3,802
12,877
9,193
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
23
Kills
9
11
Deaths
23
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Jahoosafar
Hun Batz
8
4
6
2.75
L
Scylla
Maikul
Scylla
7
7
3
1.21
L
Thanatos
OmNom204
Thanatos
1
10
5
0.35
W
5
5
15
2.5
W
10
2
10
7.5
L
Cthulhu
kbaum123
Cthulhu
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,963
Damage
16,629
33,084
Taken
36,235
13,597
Mitigated
19,165
11,095
Healing
2,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Jahoosafar
Hun Batz
6,505
1,585
0
202
8,697
3,024
0
2,966
5,613
0
23,318
L
Scylla
Maikul
Scylla
8,305
709
0
250
11,130
3,862
0
8,063
3,067
26,809
0
L
Thanatos
OmNom204
Thanatos
4,522
633
0
1,346
12,228
6,110
0
7,126
5,102
0
8,154
W
7,351
66
494
2,889
12,002
7,015
405
2,679
9,134
13,697
0
W
15,107
5,718
0
7,510
12,385
3,558
2,414
5,877
6,190
50,403
0
L
Cthulhu
kbaum123
Cthulhu
3,802
754
0
1,251
12,877
9,193
0
7,321
5,556
12,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,156
Gold Earned
24,916
106
Minions Killed
67
0
Camps Cleared
0
572,485
Distance Traveled
463,772
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,208
837
28
3
0
201,410
0
L
Scylla
9,865
897
40
4
0
147,961
2
L
Thanatos
7,207
655
7
1
0
150,576
2
W
Ares
9,154
832
9
1
0
196,134
2
W
Sol
9,794
890
69
6
0
174,941
1
L
Cthulhu
7,844
713
20
2
0
165,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role