Player Matchup

Artemis
Artemis
FUG4
Artemis
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 3L
1,622 Elo+
Party 2
Cthulhu
Cthulhu
FocS55
Cthulhu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,606 Elo+
Party 2
Rama
Rama
Knoowns
Rama
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 3L
1,835 Elo+
Solo
Nu Wa
Nu Wa
McAfrodite
Nu Wa
Level 27
God Stats
33W - 21L
1,635 SR
Queue Stats
77W - 57L
1,572 Elo+
Solo
Chang'e
Chang'e
NagaRoyalGuard1
Chang'e
Level 22
God Stats
16W - 7L
1,569 SR
Queue Stats
133W - 116L
1,587 Elo+
Solo
Team Averages
Level 23
1,541 SR
1,644 Elo+

VS

Team Averages
Level 9
1,299 SR
1,187 Elo+
Loki
Loki
CosmoJão
Loki
Level 7
God Stats
5W - 7L
1,454 SR
Queue Stats
12W - 16L
1,375 Elo+
Party 1
Bellona
Bellona
GegeOBolado
Bellona
Level 3
God Stats
5W - 5L
1,500 SR
Queue Stats
8W - 10L
1,238 Elo+
Party 1
Olorun
Olorun
MissRound3
Olorun
Level 14
God Stats
2W - 3L
1,122 SR
Queue Stats
101W - 137L
1,099 Elo+
Party 1
Medusa
Medusa
Vacilator
Medusa
Level 15
God Stats
0W - 2L
1,204 SR
Queue Stats
85W - 117L
1,099 Elo+
Party 1
Cthulhu
Cthulhu
phocahispida
Cthulhu
Level 7
God Stats
0W - 4L
1,216 SR
Queue Stats
1W - 11L
1,125 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FUG4
Artemis
12
6 / 4 / 5
7,451
573
5,623
8,256
2,389
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
FocS55
Cthulhu
10
2 / 0 / 9
6,509
501
5,059
5,698
4,151
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rama
Knoowns
Rama
16
11 / 0 / 3
9,724
748
10,633
7,818
2,528
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
13
7 / 0 / 5
7,926
610
10,034
5,096
1,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
4 / 1 / 8
7,849
604
8,631
8,226
2,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
2 / 5 / 1
5,962
459
2,815
9,473
2,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
GegeOBolado
Bellona
11
0 / 3 / 1
6,322
486
5,270
10,709
6,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
MissRound3
Olorun
9
1 / 7 / 1
5,627
433
3,635
12,877
3,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
Vacilator
Medusa
7
0 / 6 / 0
4,873
375
2,262
7,164
1,636
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
phocahispida
Cthulhu
7
1 / 9 / 0
5,206
400
5,037
13,050
6,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
7
30
Kills
4
5
Deaths
30
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Loki
2
5
1
0.5
W
Artemis
FUG4
Artemis
6
4
5
2.13
W
Cthulhu
FocS55
Cthulhu
2
0
9
6.5
L
Bellona
GegeOBolado
Bellona
0
3
1
0.17
W
Rama
Knoowns
Rama
11
0
3
12.5
W
Nu Wa
7
0
5
9.5
L
Olorun
MissRound3
Olorun
1
7
1
0.21
W
4
1
8
8
L
Medusa
Vacilator
Medusa
0
6
0
0
L
Cthulhu
phocahispida
Cthulhu
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,980
Damage
19,019
35,094
Taken
53,273
13,365
Mitigated
20,479
11,915
Healing
12,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
2,815
676
0
1,799
9,473
2,145
0
3,769
5,566
0
20,665
W
Artemis
FUG4
Artemis
5,623
3,084
54
2,099
8,256
2,389
0
454
7,752
0
40,889
W
Cthulhu
FocS55
Cthulhu
5,059
367
0
0
5,698
4,151
626
1,849
3,614
16,087
0
L
Bellona
GegeOBolado
Bellona
5,270
1,355
0
3,792
10,709
6,696
0
6,658
3,471
0
33,642
W
Rama
Knoowns
Rama
10,633
8,587
0
5,120
7,818
2,528
858
925
6,743
0
86,951
W
Nu Wa
10,034
2,048
0
480
5,096
1,419
1,310
601
4,245
36,839
0
L
Olorun
MissRound3
Olorun
3,635
2,169
380
3,667
12,877
3,874
172
5,530
7,317
19,908
0
W
8,631
698
759
3,403
8,226
2,878
0
4,403
3,698
45,191
0
L
Medusa
Vacilator
Medusa
2,262
998
0
706
7,164
1,636
0
2,372
4,706
0
15,527
L
Cthulhu
phocahispida
Cthulhu
5,037
603
0
1,746
13,050
6,128
0
4,477
8,489
16,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,459
Gold Earned
27,990
383
Minions Killed
195
0
Camps Cleared
0
1,192,328
Distance Traveled
1,169,288
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,962
459
37
3
0
273,861
4
W
Artemis
7,451
573
60
5
0
239,172
0
W
Cthulhu
6,509
501
27
2
0
223,999
0
L
Bellona
6,322
486
61
5
0
230,169
1
W
Rama
9,724
748
147
11
0
259,433
1
W
Nu Wa
7,926
610
64
5
0
210,531
0
L
Olorun
5,627
433
43
3
0
191,651
1
W
Chang'e
7,849
604
85
7
0
259,193
6
L
Medusa
4,873
375
26
2
0
224,462
1
L
Cthulhu
5,206
400
28
2
0
249,145
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role