Player Matchup

Set
Set
GeneralShyGuy02
Set
Level 13
God Stats
9W - 3L
1,758 SR
Queue Stats
42W - 31L
1,583 Elo+
Solo
Vulcan
Vulcan
JorgenTheHitter
Vulcan
Level 11
God Stats
39W - 28L
1,469 SR
Queue Stats
46W - 39L
1,416 Elo+
Party 1
Ymir
Ymir
MotoRabo
Ymir
Level 8
God Stats
4W - 0L
1,854 SR
Queue Stats
33W - 23L
1,534 Elo+
Party 1
Jing Wei
Jing Wei
PainleX
Jing Wei
Level 7
God Stats
1W - 7L
1,149 SR
Queue Stats
14W - 14L
1,415 Elo+
Party 1
Achilles
Achilles
lonebowman
Achilles
Level 22
God Stats
3W - 2L
1,494 SR
Queue Stats
18W - 21L
1,423 Elo+
Solo
Team Averages
Level 12
1,545 SR
1,474 Elo+

VS

Team Averages
Level 12
1,443 SR
1,510 Elo+
Yemoja
Yemoja
AELTRON
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,614 Elo+
Party 2
Izanami
Izanami
Rulek77
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,359 Elo+
Solo
Merlin
Merlin
xGogeta
Merlin
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
xTuborGG
Guan Yu
Level 5
God Stats
1W - 1L
1,644 SR
Queue Stats
4W - 4L
1,552 Elo+
Solo
Mercury
Mercury
xdSuper
Mercury
Level 21
God Stats
10W - 8L
1,071 SR
Queue Stats
55W - 33L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 0 / 0
7,087
644
6,399
5,679
3,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 2 / 4
5,806
528
1,711
2,789
947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
10
4 / 1 / 8
6,816
620
6,110
8,378
6,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
PainleX
Jing Wei
10
3 / 0 / 8
6,236
567
3,717
5,033
1,561
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
lonebowman
Achilles
12
1 / 0 / 0
6,538
594
1,597
3,589
1,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AELTRON
Yemoja
8
0 / 3 / 0
5,013
456
2,216
5,118
1,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Rulek77
Izanami
6
0 / 6 / 1
4,275
389
4,288
6,879
1,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
xGogeta
Merlin
9
1 / 3 / 1
5,251
477
2,604
4,842
1,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Guan Yu
xTuborGG
Guan Yu
8
0 / 2 / 0
4,680
425
859
5,165
1,627
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
xdSuper
Mercury
10
2 / 4 / 0
5,561
506
2,464
8,183
2,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
17
Kills
3
3
Deaths
18
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AELTRON
Yemoja
0
3
0
0
W
9
0
0
9
W
0
2
4
1
W
Ymir
4
1
8
8
W
Jing Wei
PainleX
Jing Wei
3
0
8
7
L
Izanami
Rulek77
Izanami
0
6
1
0.08
W
Achilles
lonebowman
Achilles
1
0
0
1
L
Merlin
xGogeta
Merlin
1
3
1
0.5
L
Guan Yu
xTuborGG
Guan Yu
0
2
0
0
L
Mercury
xdSuper
Mercury
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,534
Damage
12,431
25,468
Taken
30,187
13,996
Mitigated
7,944
6,569
Healing
3,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AELTRON
Yemoja
2,216
772
180
441
5,118
1,597
90
2,395
2,723
14,997
0
W
6,399
2,797
0
1,629
5,679
3,580
240
1,094
4,467
0
38,699
W
1,711
439
0
310
2,789
947
262
382
2,337
22,733
0
W
Ymir
6,110
870
0
1,590
8,378
6,043
0
2,158
6,100
25,760
0
W
Jing Wei
PainleX
Jing Wei
3,717
3,404
0
1,724
5,033
1,561
1,498
878
4,155
0
23,933
L
Izanami
Rulek77
Izanami
4,288
3,294
0
724
6,879
1,227
0
2,434
4,417
0
16,122
W
Achilles
lonebowman
Achilles
1,597
342
0
1,316
3,589
1,865
212
0
3,589
0
31,353
L
Merlin
xGogeta
Merlin
2,604
146
0
500
4,842
1,215
182
1,605
3,187
20,230
0
L
Guan Yu
xTuborGG
Guan Yu
859
166
127
640
5,165
1,627
0
0
5,040
0
13,217
L
Mercury
xdSuper
Mercury
2,464
890
0
589
8,183
2,278
0
1,229
6,874
0
34,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,483
Gold Earned
24,780
279
Minions Killed
219
0
Camps Cleared
0
963,504
Distance Traveled
995,225
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,013
456
31
3
0
201,282
0
W
Set
7,087
644
69
6
0
213,351
1
W
Vulcan
5,806
528
43
4
0
203,562
0
W
Ymir
6,816
620
36
3
0
188,917
0
W
Jing Wei
6,236
567
58
5
0
191,892
1
L
Izanami
4,275
389
31
3
0
200,388
2
W
Achilles
6,538
594
73
7
0
165,782
2
L
Merlin
5,251
477
45
4
0
177,197
1
L
Guan Yu
4,680
425
44
4
0
200,022
0
L
Mercury
5,561
506
68
6
0
216,336
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role