Player Matchup

Merlin
Merlin
BlackFausto
Merlin
Level 16
God Stats
1W - 4L
1,329 SR
Queue Stats
37W - 61L
1,283 Elo+
Party 1
Neith
Neith
DJRobes
Neith
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
84W - 154L
1,402 Elo+
Party 2
Sobek
Sobek
LewdSkitty
Sobek
Level 18
God Stats
2W - 4L
1,268 SR
Queue Stats
14W - 20L
1,503 Elo+
Party 2
Anubis
Anubis
LordFenrir12
Anubis
Level 39
God Stats
10W - 10L
1,500 SR
Queue Stats
123W - 202L
1,402 Elo+
Party 2
He Bo
He Bo
Pocoyo_exe
He Bo
Level 11
God Stats
0W - 3L
1,373 SR
Queue Stats
10W - 24L
1,293 Elo+
Party 1
Team Averages
Level 23
1,394 SR
1,376 Elo+

VS

Team Averages
Level 36
1,386 SR
1,293 Elo+
Sobek
Sobek
DampWithRage
Sobek
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
DarkWizard66
Osiris
Level 69
God Stats
1W - 0L
1,719 SR
Queue Stats
3W - 1L
1,259 Elo+
Party 3
Kukulkan
Kukulkan
Stahlfakt
Kukulkan
Level 103
God Stats
1W - 0L
1,200 SR
Queue Stats
3W - 1L
1,259 Elo+
Party 3
Medusa
Medusa
Sygll
Medusa
Level 3
God Stats
3W - 2L
1,349 SR
Queue Stats
3W - 2L
1,259 Elo+
Party 3
Artemis
Artemis
xNoah45x
Artemis
Level 6
God Stats
1W - 1L
1,160 SR
Queue Stats
2W - 7L
1,188 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
1 / 12 / 5
9,968
997
14,730
18,870
7,331
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
DJRobes
Neith
16
3 / 4 / 3
11,115
1,112
12,911
15,477
6,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
16
0 / 10 / 5
10,393
1,039
7,048
27,099
27,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
15
2 / 7 / 2
10,015
1,002
10,032
17,081
8,613
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

He Bo
15
2 / 14 / 2
9,824
982
12,414
19,632
7,020
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 27
12,400
1,240
17,336
18,819
25,744
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
19
16 / 3 / 21
12,663
1,266
20,034
16,408
13,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Stahlfakt
Kukulkan
19
11 / 1 / 29
12,717
1,272
25,915
8,343
3,603
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
Sygll
Medusa
18
10 / 1 / 19
12,371
1,237
16,485
11,597
5,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
xNoah45x
Artemis
17
3 / 2 / 25
10,458
1,046
10,090
8,423
3,720
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
168
8
Kills
47
47
Deaths
8
17
Assists
121
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
12
5
0.29
L
Neith
DJRobes
Neith
3
4
3
1.13
W
7
1
27
20.5
W
Osiris
16
3
21
8.83
L
Sobek
0
10
5
0.25
L
Anubis
2
7
2
0.43
L
He Bo
2
14
2
0.21
W
Kukulkan
Stahlfakt
Kukulkan
11
1
29
25.5
W
Medusa
Sygll
Medusa
10
1
19
19.5
W
Artemis
xNoah45x
Artemis
3
2
25
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,135
Damage
89,860
98,159
Taken
63,590
57,111
Mitigated
52,615
11,595
Healing
13,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
14,730
1,180
401
1,343
18,870
7,331
0
7,839
10,981
38,704
0
L
Neith
DJRobes
Neith
12,911
5,444
0
2,468
15,477
6,345
0
7,115
8,237
0
28,242
W
17,336
873
0
4,188
18,819
25,744
0
12,405
6,414
29,207
0
W
Osiris
20,034
9,257
1,410
1,578
16,408
13,900
0
12,158
4,250
0
34,862
L
Sobek
7,048
1,203
0
2,340
27,099
27,802
0
9,900
16,899
15,889
0
L
Anubis
10,032
522
0
1,393
17,081
8,613
0
8,675
8,331
26,914
0
L
He Bo
12,414
1,260
0
3,650
19,632
7,020
0
9,722
9,685
43,190
0
W
Kukulkan
Stahlfakt
Kukulkan
25,915
4,859
0
1,444
8,343
3,603
0
5,212
2,536
45,603
0
W
Medusa
Sygll
Medusa
16,485
8,532
0
4,168
11,597
5,648
0
7,838
3,759
0
42,366
W
Artemis
xNoah45x
Artemis
10,090
5,000
0
478
8,423
3,720
0
6,611
1,812
0
15,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,315
Gold Earned
60,609
182
Minions Killed
201
2
Camps Cleared
2
822,101
Distance Traveled
982,952
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,968
997
26
3
0
157,106
0
L
Neith
11,115
1,112
27
3
1
176,905
1
W
Sobek
12,400
1,240
19
2
0
216,944
0
W
Osiris
12,663
1,266
36
4
0
207,826
0
L
Sobek
10,393
1,039
9
1
0
188,550
0
L
Anubis
10,015
1,002
37
4
1
167,427
0
L
He Bo
9,824
982
83
8
0
132,113
0
W
Kukulkan
12,717
1,272
63
6
1
191,459
0
W
Medusa
12,371
1,237
72
7
0
211,380
0
W
Artemis
10,458
1,046
11
1
1
155,343
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role