Player Matchup

King Arthur
King Arthur
InContestable
King Arthur
Level 8
God Stats
1W - 3L
1,777 SR
Queue Stats
8W - 10L
1,618 Elo+
Solo
Ymir
Ymir
Sakuraneko335
Ymir
Level 27
God Stats
56W - 52L
1,641 SR
Queue Stats
548W - 572L
1,429 Elo+
Solo
Mercury
Mercury
SoHowsYourFace
Mercury
Level 23
God Stats
7W - 9L
1,608 SR
Queue Stats
46W - 40L
1,768 Elo+
Solo
Cernunnos
Cernunnos
bez_617
Cernunnos
Level 4
God Stats
0W - 2L
1,288 SR
Queue Stats
1W - 2L
1,338 Elo+
Solo
Olorun
Olorun
thecrazyone231
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,757 Elo+
Solo
Team Averages
Level 13
1,563 SR
1,582 Elo+

VS

Team Averages
Level 22
1,595 SR
1,586 Elo+
Heimdallr
Heimdallr
CarrotyOwl24969
Heimdallr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,352 Elo+
Solo
Anubis
Anubis
GM3000MMR
Anubis
Level 25
God Stats
20W - 9L
1,793 SR
Queue Stats
171W - 153L
1,714 Elo+
Solo
Ne Zha
Ne Zha
Nuts_N_Butts
Ne Zha
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 27L
1,557 Elo+
Solo
Bakasura
Bakasura
alvarezhernanste
Bakasura
Level 21
God Stats
3W - 8L
1,408 SR
Queue Stats
11W - 12L
1,660 Elo+
Solo
Nu Wa
Nu Wa
vGundamForce_
Nu Wa
Level 29
God Stats
2W - 0L
1,776 SR
Queue Stats
96W - 63L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
InContestable
King Arthur
9
0 / 11 / 3
6,083
406
2,293
16,459
8,500
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

14
6 / 9 / 1
8,960
597
7,293
17,158
6,184
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 7 / 2
5,900
393
1,834
12,593
3,390
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cernunnos
bez_617
Cernunnos
7
0 / 11 / 2
5,370
358
728
9,401
1,654
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

3
0 / 7 / 1
4,605
307
231
5,913
505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CarrotyOwl24969
Heimdallr
16
7 / 1 / 6
10,331
689
4,856
6,675
2,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
GM3000MMR
Anubis
16
8 / 1 / 3
10,686
712
7,718
5,647
2,360
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
15
11 / 3 / 6
9,996
666
11,188
11,901
4,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
5 / 4 / 3
9,004
600
9,597
10,698
4,300
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
13 / 2 / 11
9,687
646
17,239
6,426
1,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
73
7
Kills
44
45
Deaths
11
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
CarrotyOwl24969
Heimdallr
7
1
6
10
W
Anubis
GM3000MMR
Anubis
8
1
3
9.5
L
King Arthur
InContestable
King Arthur
0
11
3
0.14
W
Ne Zha
11
3
6
4.67
L
6
9
1
0.72
L
1
7
2
0.29
W
5
4
3
1.63
L
Cernunnos
bez_617
Cernunnos
0
11
2
0.09
L
0
7
1
0.07
W
13
2
11
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,379
Damage
50,598
61,524
Taken
41,347
20,233
Mitigated
15,254
2,380
Healing
16,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
CarrotyOwl24969
Heimdallr
4,856
2,914
0
2,817
6,675
2,652
4,478
76
6,574
0
62,108
W
Anubis
GM3000MMR
Anubis
7,718
377
0
3,684
5,647
2,360
432
1,323
4,274
65,377
0
L
King Arthur
InContestable
King Arthur
2,293
253
0
225
16,459
8,500
0
5,936
10,140
0
21,630
W
Ne Zha
11,188
6,789
0
3,581
11,901
4,008
0
803
10,828
0
57,565
L
7,293
3,258
0
936
17,158
6,184
177
5,431
11,028
43,762
0
L
1,834
1,050
0
1,193
12,593
3,390
0
4,689
7,645
0
13,774
W
9,597
7,667
231
3,953
10,698
4,300
3,502
4,171
6,477
0
33,172
L
Cernunnos
bez_617
Cernunnos
728
543
0
0
9,401
1,654
0
5,008
4,219
0
3,220
L
231
152
0
26
5,913
505
0
2,938
2,849
277
0
W
17,239
4,998
0
1,818
6,426
1,934
1,527
1,151
5,200
50,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,918
Gold Earned
49,704
142
Minions Killed
475
0
Camps Cleared
0
1,039,831
Distance Traveled
1,298,309
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,331
689
113
8
0
256,482
0
W
Anubis
10,686
712
130
9
0
225,481
1
L
King Arthur
6,083
406
22
1
0
248,098
0
W
Ne Zha
9,996
666
96
6
0
283,916
4
L
Ymir
8,960
597
83
6
0
249,252
0
L
Mercury
5,900
393
34
2
0
294,317
0
W
Bakasura
9,004
600
69
5
0
292,983
0
L
Cernunnos
5,370
358
3
0
0
175,439
0
L
Olorun
4,605
307
0
0
0
72,725
0
W
Nu Wa
9,687
646
67
4
0
239,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role