Player Matchup

Hades
Hades
Fear Ta Panda
Hades
Level 29
God Stats
8W - 2L
1,862 SR
Queue Stats
145W - 148L
1,559 Elo+
Party 3
Osiris
Osiris
MONKYKING101
Osiris
Level 27
God Stats
2W - 2L
1,714 SR
Queue Stats
36W - 55L
1,310 Elo+
Party 2
Ra
Ra
MT OLYMPUS12
Ra
Level 29
God Stats
6W - 1L
1,918 SR
Queue Stats
184W - 192L
1,549 Elo+
Party 3
Sun Wukong
Sun Wukong
TheVajMan
Sun Wukong
Level 6
God Stats
3W - 4L
1,500 SR
Queue Stats
25W - 37L
1,434 Elo+
Solo
Medusa
Medusa
WindslowLord
Medusa
Level 17
God Stats
12W - 11L
1,585 SR
Queue Stats
55W - 68L
1,415 Elo+
Party 2
Team Averages
Level 22
1,716 SR
1,453 Elo+

VS

Team Averages
Level 21
1,515 SR
1,366 Elo+
Sol
Sol
BruAleixo21
Sol
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,385 Elo+
Solo
Neith
Neith
DogCarlos
Neith
Level 12
God Stats
0W - 1L
1,824 SR
Queue Stats
2W - 4L
1,327 Elo+
Solo
Medusa
Medusa
LoN Brother
Medusa
Level 29
God Stats
1W - 4L
1,266 SR
Queue Stats
411W - 430L
1,430 Elo+
Party 1
Cerberus
Cerberus
MIK BRASIL
Cerberus
Level 27
God Stats
9W - 8L
1,529 SR
Queue Stats
213W - 223L
1,447 Elo+
Party 1
Zeus
Zeus
marques_fer
Zeus
Level 14
God Stats
0W - 2L
1,454 SR
Queue Stats
2W - 4L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 3 / 4
7,781
599
6,527
8,566
3,599
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Osiris
10
1 / 0 / 1
6,441
495
1,295
2,914
1,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 2 / 3
7,263
559
2,858
7,397
5,810
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
TheVajMan
Sun Wukong
10
4 / 4 / 5
6,438
495
4,489
9,365
3,470
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
11
3 / 5 / 4
6,560
505
6,802
7,303
2,107
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 4
4,971
382
2,039
3,983
757
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
DogCarlos
Neith
12
5 / 4 / 2
7,512
578
7,637
9,275
3,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
11
6 / 3 / 3
7,389
568
6,644
7,900
2,272
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
MIK BRASIL
Cerberus
10
2 / 4 / 7
6,918
532
3,723
8,055
5,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 4 / 1
6,703
516
2,291
5,077
1,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
31
17
Kills
14
14
Deaths
19
17
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
L
Neith
DogCarlos
Neith
5
4
2
1.5
W
7
3
4
3
L
Medusa
6
3
3
2.5
L
Cerberus
MIK BRASIL
Cerberus
2
4
7
1.38
W
Osiris
1
0
1
1.5
W
2
2
3
1.75
W
Sun Wukong
TheVajMan
Sun Wukong
4
4
5
1.63
W
Medusa
3
5
4
1
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,971
Damage
22,334
35,545
Taken
34,290
16,815
Mitigated
12,580
8,049
Healing
8,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,039
923
0
888
3,983
757
693
419
3,564
10,616
0
L
Neith
DogCarlos
Neith
7,637
3,319
0
2,957
9,275
3,166
861
5,478
3,797
0
37,390
W
6,527
949
375
2,917
8,566
3,599
0
591
7,975
34,853
0
L
Medusa
6,644
3,720
0
2,556
7,900
2,272
208
1,630
6,252
0
28,402
L
Cerberus
MIK BRASIL
Cerberus
3,723
278
0
1,294
8,055
5,122
242
746
7,251
19,430
0
W
Osiris
1,295
442
0
335
2,914
1,829
568
768
2,146
0
22,505
W
2,858
367
74
2,299
7,397
5,810
950
871
6,526
35,664
0
W
Sun Wukong
TheVajMan
Sun Wukong
4,489
1,196
0
1,803
9,365
3,470
0
2,712
6,653
0
20,339
W
Medusa
6,802
2,159
123
123
7,303
2,107
767
3,111
4,192
0
34,819
L
2,291
393
0
348
5,077
1,263
1,556
1,036
3,841
28,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,483
Gold Earned
33,493
250
Minions Killed
249
0
Camps Cleared
0
1,205,958
Distance Traveled
1,076,937
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,971
382
26
2
0
140,270
0
L
Neith
7,512
578
74
6
0
214,539
0
W
Hades
7,781
599
58
4
0
280,686
0
L
Medusa
7,389
568
42
3
0
221,732
3
L
Cerberus
6,918
532
34
3
0
254,518
0
W
Osiris
6,441
495
54
4
0
194,324
1
W
Ra
7,263
559
63
5
0
256,681
0
W
Sun Wukong
6,438
495
32
2
0
241,430
2
W
Medusa
6,560
505
43
3
0
232,837
3
L
Zeus
6,703
516
73
6
0
245,878
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role