Player Matchup

Chaac
Chaac
Atredose
Chaac
Level 48
God Stats
3W - 0L
1,630 SR
Queue Stats
30W - 29L
1,431 Elo+
Party 2
Danzaburou
Danzaburou
Beefmanred
Danzaburou
Level 39
God Stats
13W - 13L
1,539 SR
Queue Stats
27W - 24L
1,563 Elo+
Party 2
He Bo
He Bo
NikittyCat
He Bo
Level 46
God Stats
9W - 7L
1,513 SR
Queue Stats
65W - 72L
1,426 Elo+
Party 2
Erlang Shen
Erlang Shen
TokenFilipino
Erlang Shen
Level 89
God Stats
17W - 15L
1,534 SR
Queue Stats
146W - 127L
1,573 Elo+
Party 3
Cerberus
Cerberus
rabbiflow
Cerberus
Level 26
God Stats
16W - 12L
1,574 SR
Queue Stats
50W - 60L
1,437 Elo+
Party 3
Team Averages
Level 50
1,558 SR
1,486 Elo+

VS

Team Averages
Level 46
1,390 SR
1,255 Elo+
Ravana
Ravana
Thebiggestboy21
Ravana
Level 43
God Stats
8W - 7L
1,589 SR
Queue Stats
241W - 224L
1,555 Elo+
Solo
Cupid
Cupid
nihgahballs
Cupid
Level 25
God Stats
0W - 5L
1,149 SR
Queue Stats
17W - 21L
1,035 Elo+
Party 1
Ymir
Ymir
nimger
Ymir
Level 7
God Stats
0W - 6L
1,200 SR
Queue Stats
0W - 7L
1,035 Elo+
Party 1
King Arthur
King Arthur
ntinneyjr13
King Arthur
Level 68
God Stats
0W - 5L
1,502 SR
Queue Stats
0W - 6L
1,193 Elo+
Party 1
Nu Wa
Nu Wa
shadowblade0504
Nu Wa
Level 88
God Stats
0W - 1L
1,509 SR
Queue Stats
30W - 33L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Atredose
Chaac
12
3 / 0 / 1
7,004
637
4,588
8,267
5,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Beefmanred
Danzaburou
10
2 / 1 / 6
6,274
570
6,030
5,145
1,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

He Bo
11
4 / 2 / 1
6,511
592
3,494
4,517
1,370
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
TokenFilipino
Erlang Shen
11
2 / 1 / 2
6,218
565
2,796
7,447
2,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
rabbiflow
Cerberus
9
3 / 1 / 2
5,642
513
1,949
5,293
2,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 0
5,732
521
2,626
5,457
1,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 3 / 1
4,363
397
2,110
5,163
1,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
nimger
Ymir
6
0 / 3 / 1
4,336
394
356
5,878
2,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
ntinneyjr13
King Arthur
10
0 / 3 / 0
5,542
504
5,559
8,501
3,756
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
2 / 2 / 2
5,846
531
4,145
5,653
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
14
Kills
5
5
Deaths
14
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
Atredose
Chaac
3
0
1
3.5
W
Danzaburou
Beefmanred
Danzaburou
2
1
6
5
W
He Bo
4
2
1
2.25
L
3
3
0
1
W
Erlang Shen
TokenFilipino
Erlang Shen
2
1
2
3
L
0
3
1
0.17
L
Ymir
nimger
Ymir
0
3
1
0.17
L
King Arthur
ntinneyjr13
King Arthur
0
3
0
0
W
Cerberus
rabbiflow
Cerberus
3
1
2
4
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,857
Damage
14,796
30,669
Taken
30,652
13,825
Mitigated
10,247
14,812
Healing
6,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Atredose
Chaac
4,588
1,655
0
5,462
8,267
5,390
0
328
7,939
0
37,415
W
Danzaburou
Beefmanred
Danzaburou
6,030
2,528
0
2,635
5,145
1,669
400
939
4,206
0
32,207
W
He Bo
3,494
146
0
1,000
4,517
1,370
0
1,731
2,786
33,076
0
L
2,626
424
0
1,542
5,457
1,594
0
1,771
3,686
0
20,108
W
Erlang Shen
TokenFilipino
Erlang Shen
2,796
1,396
0
3,859
7,447
2,652
0
926
6,521
0
32,743
L
2,110
817
77
1,375
5,163
1,116
0
800
4,363
0
19,388
L
Ymir
nimger
Ymir
356
68
0
646
5,878
2,226
0
727
5,151
3,471
0
L
King Arthur
ntinneyjr13
King Arthur
5,559
1,614
0
1,620
8,501
3,756
0
0
8,158
0
33,341
W
Cerberus
rabbiflow
Cerberus
1,949
0
0
1,856
5,293
2,744
86
577
4,716
20,129
0
L
4,145
697
0
1,054
5,653
1,555
0
2,145
3,508
24,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,649
Gold Earned
25,819
324
Minions Killed
201
0
Camps Cleared
0
994,984
Distance Traveled
875,217
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,004
637
93
8
0
204,140
0
W
Danzaburou
6,274
570
56
5
0
174,824
0
W
He Bo
6,511
592
63
6
0
199,334
1
L
Ravana
5,732
521
48
4
0
218,734
3
W
Erlang Shen
6,218
565
75
7
0
226,192
4
L
Cupid
4,363
397
34
3
0
134,207
2
L
Ymir
4,336
394
8
1
0
114,918
1
L
King Arthur
5,542
504
61
6
0
203,170
1
W
Cerberus
5,642
513
37
3
0
190,494
1
L
Nu Wa
5,846
531
50
5
0
204,188
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role