Player Matchup

Hercules
Hercules
Aman2702
Hercules
Level 126
God Stats
5W - 5L
1,476 SR
Queue Stats
348W - 338L
1,666 Elo+
Solo
Tsukuyomi
Tsukuyomi
ILycan
Tsukuyomi
Level 153
God Stats
12W - 15L
1,459 SR
Queue Stats
90W - 75L
1,544 Elo+
Party 1
Jormungandr
Jormungandr
Pinjamin
Jormungandr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
VirginSol
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
ghostlypyro
Anhur
Level 129
God Stats
26W - 35L
1,372 SR
Queue Stats
453W - 461L
1,434 Elo+
Party 1
Team Averages
Level 145
1,461 SR
1,529 Elo+

VS

Team Averages
Level 122
1,551 SR
1,571 Elo+
Achilles
Achilles
Ashvra
Achilles
Level 97
God Stats
3W - 0L
1,753 SR
Queue Stats
67W - 76L
1,509 Elo+
Solo
Danzaburou
Danzaburou
Gollum2142
Danzaburou
Level 142
God Stats
29W - 14L
1,716 SR
Queue Stats
194W - 192L
1,587 Elo+
Solo
Janus
Janus
KapKirk
Janus
Level 108
God Stats
9W - 13L
1,288 SR
Queue Stats
214W - 189L
1,592 Elo+
Solo
Ares
Ares
Nashon
Ares
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
saamueelkuko
Tyr
Level 102
God Stats
3W - 3L
1,500 SR
Queue Stats
61W - 57L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Aman2702
Hercules
14
3 / 3 / 3
8,567
504
12,099
16,586
15,489
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
ILycan
Tsukuyomi
14
3 / 6 / 3
8,657
509
9,064
13,847
5,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
Pinjamin
Jormungandr
12
3 / 1 / 5
7,975
469
8,491
13,190
9,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
3 / 5 / 5
8,562
504
11,638
14,617
5,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 3 / 3
8,859
521
7,158
12,720
4,284
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ashvra
Achilles
15
5 / 3 / 6
9,273
545
11,116
14,744
7,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Gollum2142
Danzaburou
17
4 / 2 / 2
10,248
603
9,784
10,692
3,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
KapKirk
Janus
16
3 / 3 / 4
9,341
549
10,435
7,595
2,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
Nashon
Ares
13
3 / 3 / 7
8,648
509
10,184
18,295
12,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
3 / 3 / 4
10,025
590
12,138
24,072
17,996
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
41
14
Kills
18
18
Deaths
14
19
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hercules
Aman2702
Hercules
3
3
3
1.5
W
Achilles
Ashvra
Achilles
5
3
6
2.67
W
Danzaburou
Gollum2142
Danzaburou
4
2
2
2.5
L
Tsukuyomi
ILycan
Tsukuyomi
3
6
3
0.75
W
Janus
KapKirk
Janus
3
3
4
1.67
W
Ares
Nashon
Ares
3
3
7
2.17
L
Jormungandr
Pinjamin
Jormungandr
3
1
5
5.5
L
3
5
5
1.1
L
2
3
3
1.17
W
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,450
Damage
53,657
70,960
Taken
75,398
39,739
Mitigated
43,701
23,162
Healing
26,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Aman2702
Hercules
12,099
4,245
0
7,224
16,586
15,489
0
2,633
13,839
0
53,392
W
Achilles
Ashvra
Achilles
11,116
4,759
0
5,017
14,744
7,112
0
4,664
9,980
0
55,612
W
Danzaburou
Gollum2142
Danzaburou
9,784
3,224
0
5,170
10,692
3,624
460
1,533
9,159
0
77,479
L
Tsukuyomi
ILycan
Tsukuyomi
9,064
2,529
0
3,629
13,847
5,532
0
1,584
12,191
0
57,826
W
Janus
KapKirk
Janus
10,435
241
0
980
7,595
2,607
0
3,502
3,857
69,556
0
W
Ares
Nashon
Ares
10,184
88
0
4,114
18,295
12,362
0
6,773
11,294
21,911
0
L
Jormungandr
Pinjamin
Jormungandr
8,491
2,441
0
3,388
13,190
9,050
0
7,115
5,896
25,179
0
L
11,638
2,004
179
5,140
14,617
5,384
0
6,514
7,841
64,615
0
L
7,158
3,712
0
3,602
12,720
4,284
0
2,140
10,574
0
62,044
W
12,138
1,315
0
11,629
24,072
17,996
108
2,959
20,979
0
71,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,620
Gold Earned
47,535
480
Minions Killed
505
0
Camps Cleared
0
1,646,398
Distance Traveled
1,820,003
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,567
504
105
6
0
347,669
2
W
Achilles
9,273
545
102
6
0
355,789
3
W
Danzaburou
10,248
603
128
8
0
322,768
5
L
Tsukuyomi
8,657
509
91
5
0
363,025
5
W
Janus
9,341
549
130
8
0
374,614
2
W
Ares
8,648
509
14
1
0
359,401
7
L
Jormungandr
7,975
469
40
2
0
332,525
8
L
Sol
8,562
504
115
7
0
299,087
1
L
Anhur
8,859
521
129
8
0
304,092
5
W
Tyr
10,025
590
131
8
0
407,431
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role