Player Matchup

Loki
Loki
Grymdragon
Loki
Level 108
God Stats
120W - 76L
1,636 SR
Queue Stats
503W - 437L
1,498 Elo+
Party 1
Hachiman
Hachiman
Hexer903
Hachiman
Level 148
God Stats
0W - 2L
1,329 SR
Queue Stats
351W - 339L
1,500 Elo+
Solo
Khepri
Khepri
Not_A_Yoga_Fan
Khepri
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 156L
1,470 Elo+
Solo
Nemesis
Nemesis
Teddybear9556
Nemesis
Level 68
God Stats
8W - 13L
1,487 SR
Queue Stats
427W - 397L
1,509 Elo+
Party 1
Baron Samedi
Baron Samedi
drexdragon123456
Baron Samedi
Level 67
God Stats
10W - 13L
1,481 SR
Queue Stats
266W - 249L
1,471 Elo+
Party 1
Team Averages
Level 103
1,487 SR
1,490 Elo+

VS

Team Averages
Level 101
1,482 SR
1,494 Elo+
Cerberus
Cerberus
Arvp
Cerberus
Level 110
God Stats
3W - 2L
1,500 SR
Queue Stats
42W - 39L
1,562 Elo+
Solo
Ratatoskr
Ratatoskr
Mike_2_smooth
Ratatoskr
Level 139
God Stats
1W - 0L
1,314 SR
Queue Stats
342W - 298L
1,563 Elo+
Solo
Skadi
Skadi
United Nates
Skadi
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,277 Elo+
Solo
Scylla
Scylla
YOU_MAD_BRO-BMD
Scylla
Level 84
God Stats
4W - 3L
1,562 SR
Queue Stats
170W - 141L
1,535 Elo+
Solo
Freya
Freya
dragonpoo69
Freya
Level 66
God Stats
32W - 45L
1,535 SR
Queue Stats
843W - 872L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 3
7,296
608
4,758
6,601
2,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Hexer903
Hachiman
10
1 / 4 / 0
5,660
472
4,689
8,812
2,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 2 / 2
6,055
505
3,253
7,627
2,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
8
0 / 1 / 1
5,211
434
1,735
3,057
1,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
drexdragon123456
Baron Samedi
12
3 / 3 / 1
7,171
598
4,556
5,834
2,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Arvp
Cerberus
10
3 / 3 / 3
6,602
550
7,510
10,879
7,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ratatoskr
Mike_2_smooth
Ratatoskr
10
1 / 3 / 1
6,080
507
1,558
7,967
2,297
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

10
3 / 0 / 3
6,380
532
5,387
5,160
1,476
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 1 / 1
6,645
554
2,626
4,405
1,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 2 / 0
5,660
472
1,679
5,904
1,784
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
9
Kills
11
11
Deaths
9
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Arvp
Cerberus
3
3
3
1.5
L
4
1
3
5.5
L
Hachiman
Hexer903
Hachiman
1
4
0
0.25
W
Ratatoskr
Mike_2_smooth
Ratatoskr
1
3
1
0.5
L
1
2
2
1
L
Nemesis
0
1
1
0.5
W
3
0
3
4.5
W
3
1
1
3.5
W
1
2
0
0.5
L
Baron Samedi
drexdragon123456
Baron Samedi
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,991
Damage
18,760
31,931
Taken
34,315
10,752
Mitigated
14,091
12,009
Healing
10,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Arvp
Cerberus
7,510
933
0
4,072
10,879
7,175
0
2,896
7,943
25,157
0
L
4,758
1,719
0
3,382
6,601
2,002
0
1,409
5,182
0
43,726
L
Hachiman
Hexer903
Hachiman
4,689
2,062
0
3,399
8,812
2,477
0
2,468
6,344
0
30,908
W
Ratatoskr
Mike_2_smooth
Ratatoskr
1,558
569
0
2,027
7,967
2,297
495
1,462
6,373
0
31,425
L
3,253
712
214
1,737
7,627
2,720
0
4,492
3,135
23,185
0
L
Nemesis
1,735
341
0
1,316
3,057
1,422
0
1,370
1,687
0
12,133
W
5,387
2,809
0
2,048
5,160
1,476
168
1,202
3,948
0
34,529
W
2,626
119
0
250
4,405
1,359
0
1,903
2,288
29,731
0
W
1,679
604
0
1,604
5,904
1,784
24
0
5,779
23,793
0
L
Baron Samedi
drexdragon123456
Baron Samedi
4,556
337
0
1,961
5,834
2,131
0
1,850
3,768
40,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,393
Gold Earned
31,367
308
Minions Killed
332
0
Camps Cleared
0
1,009,760
Distance Traveled
1,092,083
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,602
550
69
6
0
226,457
1
L
Loki
7,296
608
94
8
0
257,905
1
L
Hachiman
5,660
472
58
5
0
181,994
0
W
Ratatoskr
6,080
507
71
6
0
202,985
4
L
Khepri
6,055
505
37
3
0
238,473
1
L
Nemesis
5,211
434
30
3
0
109,011
0
W
Skadi
6,380
532
65
5
0
235,435
3
W
Scylla
6,645
554
70
6
0
242,316
4
W
Freya
5,660
472
57
5
0
184,890
0
L
Baron Samedi
7,171
598
89
7
0
222,377
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role