Player Matchup

Jormungandr
Jormungandr
Demierge
Jormungandr
Level 8
God Stats
6W - 5L
1,308 SR
Queue Stats
28W - 49L
1,304 Elo+
Solo
Neith
Neith
Junghwany
Neith
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Ymir
Ymir
SirBr4y4nFG
Ymir
Level 23
God Stats
7W - 7L
1,395 SR
Queue Stats
228W - 280L
1,287 Elo+
Solo
Thanatos
Thanatos
gummy-chump5
Thanatos
Level 8
God Stats
5W - 11L
1,511 SR
Queue Stats
19W - 35L
1,219 Elo+
Party 1
Sun Wukong
Sun Wukong
sunlitcrowd
Sun Wukong
Level 14
God Stats
7W - 7L
1,174 SR
Queue Stats
22W - 37L
1,190 Elo+
Party 1
Team Averages
Level 11
1,378 SR
1,300 Elo+

VS

Team Averages
Level 11
1,486 SR
1,332 Elo+
Ra
Ra
BlakCat13
Ra
Level 16
God Stats
6W - 8L
1,527 SR
Queue Stats
67W - 72L
1,134 Elo+
Solo
Kali
Kali
FLIPINN77
Kali
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Raijin
Raijin
killone4free
Raijin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 43L
1,297 Elo+
Solo
Neith
Neith
meat is murderr
Neith
Level 5
God Stats
0W - 2L
1,403 SR
Queue Stats
2W - 4L
1,228 Elo+
Solo
Guan Yu
Guan Yu
rob76
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Demierge
Jormungandr
6
2 / 0 / 0
3,966
661
1,183
2,627
1,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Junghwany
Neith
7
5 / 1 / 0
4,628
771
2,046
2,690
836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
1 / 0 / 0
3,478
580
978
3,456
1,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
gummy-chump5
Thanatos
6
2 / 0 / 2
3,781
630
1,041
1,684
391
Mace

Mace

+10
Physical Power

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
sunlitcrowd
Sun Wukong
6
2 / 0 / 1
3,683
614
787
2,804
1,140
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,723
621
1,174
2,457
565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kali
2
0 / 3 / 0
2,786
464
418
2,305
523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
5
1 / 4 / 0
3,444
574
1,275
2,763
559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 1 / 0
3,302
550
2,090
2,405
688
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
rob76
Guan Yu
1
0 / 2 / 0
2,758
460
51
1,384
460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
12
Kills
1
1
Deaths
12
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Jormungandr
Demierge
Jormungandr
2
0
0
2
L
Kali
0
3
0
0
W
Neith
Junghwany
Neith
5
1
0
5
W
1
0
0
1
W
Thanatos
gummy-chump5
Thanatos
2
0
2
3
L
Raijin
1
4
0
0.25
L
0
1
0
0
L
Guan Yu
rob76
Guan Yu
0
2
0
0
W
Sun Wukong
sunlitcrowd
Sun Wukong
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,035
Damage
5,008
13,261
Taken
11,314
4,852
Mitigated
2,795
6,055
Healing
965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,174
156
0
389
2,457
565
0
0
2,357
14,045
0
W
Jormungandr
Demierge
Jormungandr
1,183
114
0
372
2,627
1,066
54
0
2,627
10,782
0
L
Kali
418
225
0
83
2,305
523
0
264
2,041
0
1,996
W
Neith
Junghwany
Neith
2,046
1,190
0
1,010
2,690
836
421
1,275
1,415
0
12,659
W
978
213
0
1,466
3,456
1,419
0
0
3,435
6,859
0
W
Thanatos
gummy-chump5
Thanatos
1,041
145
0
1,477
1,684
391
122
116
1,550
0
7,883
L
Raijin
1,275
369
0
44
2,763
559
0
0
2,763
8,037
0
L
2,090
1,303
0
424
2,405
688
0
1,507
898
0
9,278
L
Guan Yu
rob76
Guan Yu
51
30
0
25
1,384
460
0
390
994
0
866
W
Sun Wukong
sunlitcrowd
Sun Wukong
787
66
0
1,730
2,804
1,140
227
946
1,764
0
10,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,536
Gold Earned
16,013
94
Minions Killed
70
0
Camps Cleared
0
530,630
Distance Traveled
413,229
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
3,723
621
34
6
0
112,695
0
W
Jormungandr
3,966
661
19
3
0
120,103
0
L
Kali
2,786
464
1
0
0
84,094
0
W
Neith
4,628
771
16
3
0
92,961
1
W
Ymir
3,478
580
14
2
0
113,219
0
W
Thanatos
3,781
630
23
4
0
107,707
0
L
Raijin
3,444
574
12
2
0
89,145
0
L
Neith
3,302
550
22
4
0
85,069
2
L
Guan Yu
2,758
460
1
0
0
42,226
0
W
Sun Wukong
3,683
614
22
4
0
96,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role