Player Matchup

Neith
Neith
CharmingElm227
Neith
Level 5
God Stats
1W - 2L
1,476 SR
Queue Stats
2W - 2L
1,495 Elo+
Party 1
Nu Wa
Nu Wa
JocelynnH12
Nu Wa
Level 29
God Stats
62W - 62L
1,377 SR
Queue Stats
249W - 234L
1,395 Elo+
Solo
Cthulhu
Cthulhu
Mcduck_1993
Cthulhu
Level 16
God Stats
1W - 3L
1,457 SR
Queue Stats
1W - 3L
1,168 Elo+
Solo
Fenrir
Fenrir
StevieGU671
Fenrir
Level 29
God Stats
0W - 2L
1,615 SR
Queue Stats
53W - 46L
1,500 Elo+
Party 1
Bellona
Bellona
who Ang3lz
Bellona
Level 28
God Stats
8W - 14L
1,317 SR
Queue Stats
46W - 47L
1,324 Elo+
Solo
Team Averages
Level 21
1,448 SR
1,376 Elo+

VS

Team Averages
Level 31
1,537 SR
1,388 Elo+
Vamana
Vamana
FreddieGil
Vamana
Level 27
God Stats
60W - 48L
1,473 SR
Queue Stats
279W - 332L
1,444 Elo+
Party 2
Hachiman
Hachiman
PettyManJackson
Hachiman
Level 29
God Stats
26W - 37L
1,449 SR
Queue Stats
371W - 479L
1,432 Elo+
Solo
Ratatoskr
Ratatoskr
THE_wee_CELT
Ratatoskr
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
50W - 62L
1,287 Elo+
Solo
Anhur
Anhur
Teepotdan
Anhur
Level 5
God Stats
6W - 1L
1,826 SR
Queue Stats
11W - 5L
1,386 Elo+
Party 2
King Arthur
King Arthur
TheSmashWagon
King Arthur
Level 66
God Stats
23W - 14L
1,434 SR
Queue Stats
182W - 195L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 7
12,687
906
9,772
17,273
7,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 12 / 9
13,536
967
22,657
24,148
9,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Mcduck_1993
Cthulhu
19
0 / 11 / 10
12,248
875
13,021
34,657
34,366
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
17
1 / 7 / 6
11,541
824
8,922
15,130
6,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
who Ang3lz
Bellona
20
8 / 5 / 6
14,844
1,060
15,946
20,155
13,118
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Team 1 Tickets

0

VS

Team 2 Tickets

177

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
FreddieGil
Vamana
20
7 / 2 / 23
14,710
1,051
26,392
22,610
22,604
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hachiman
20
12 / 3 / 14
14,539
1,039
27,393
12,655
4,795
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
THE_wee_CELT
Ratatoskr
18
2 / 5 / 9
12,658
904
8,406
11,020
8,190
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
Teepotdan
Anhur
19
8 / 2 / 11
13,686
978
13,486
12,153
5,105
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
TheSmashWagon
King Arthur
20
10 / 3 / 22
15,436
1,103
27,507
21,899
30,491
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
118
14
Kills
39
39
Deaths
15
38
Assists
79
Player
Kills
Deaths
Assists
KDA
L
2
4
7
1.38
W
Vamana
FreddieGil
Vamana
7
2
23
9.25
L
3
12
9
0.63
L
Cthulhu
Mcduck_1993
Cthulhu
0
11
10
0.45
W
Hachiman
12
3
14
6.33
L
Fenrir
1
7
6
0.57
W
Ratatoskr
THE_wee_CELT
Ratatoskr
2
5
9
1.3
W
Anhur
Teepotdan
Anhur
8
2
11
6.75
W
King Arthur
TheSmashWagon
King Arthur
10
3
22
7
L
Bellona
who Ang3lz
Bellona
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,318
Damage
103,184
111,363
Taken
80,337
71,308
Mitigated
71,185
9,748
Healing
9,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,772
7,227
0
2,411
17,273
7,872
0
135
17,138
0
29,348
W
Vamana
FreddieGil
Vamana
26,392
12,181
267
5,683
22,610
22,604
0
10,808
11,172
0
47,266
L
22,657
4,507
1,555
1,840
24,148
9,634
0
248
23,900
56,277
0
L
Cthulhu
Mcduck_1993
Cthulhu
13,021
1,570
428
2,778
34,657
34,366
0
61
34,596
35,845
0
W
Hachiman
27,393
13,582
593
622
12,655
4,795
0
8,007
4,408
0
59,792
L
Fenrir
8,922
1,384
0
500
15,130
6,318
0
60
15,070
0
15,497
W
Ratatoskr
THE_wee_CELT
Ratatoskr
8,406
2,790
0
177
11,020
8,190
0
3,846
7,004
0
27,061
W
Anhur
Teepotdan
Anhur
13,486
8,766
0
0
12,153
5,105
0
4,348
7,661
0
31,089
W
King Arthur
TheSmashWagon
King Arthur
27,507
1,765
893
908
21,899
30,491
0
7,437
14,017
1,891
54,264
L
Bellona
who Ang3lz
Bellona
15,946
7,847
0
236
20,155
13,118
0
113
20,029
0
34,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,856
Gold Earned
71,029
210
Minions Killed
274
5
Camps Cleared
7
1,023,773
Distance Traveled
1,196,031
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,687
906
44
3
1
191,663
0
W
Vamana
14,710
1,051
60
4
0
294,522
0
L
Nu Wa
13,536
967
82
6
0
185,117
0
L
Cthulhu
12,248
875
44
3
1
205,519
0
W
Hachiman
14,539
1,039
80
6
1
220,066
0
L
Fenrir
11,541
824
14
1
0
141,849
0
W
Ratatoskr
12,658
904
43
3
3
160,315
0
W
Anhur
13,686
978
31
2
0
233,460
0
W
King Arthur
15,436
1,103
60
4
3
287,668
0
L
Bellona
14,844
1,060
26
2
3
299,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role