Player Matchup

Bacchus
Bacchus
Cxrpy
Bacchus
Level 18
God Stats
2W - 0L
1,795 SR
Queue Stats
267W - 231L
1,336 Elo+
Party 2
Chaac
Chaac
Orokim
Chaac
Level 64
God Stats
49W - 37L
1,690 SR
Queue Stats
384W - 406L
1,536 Elo+
Solo
Anubis
Anubis
TheTouchOfDeath
Anubis
Level 124
God Stats
6W - 2L
1,733 SR
Queue Stats
47W - 35L
1,542 Elo+
Solo
Nox
Nox
VenomXile
Nox
Level 145
God Stats
1W - 1L
1,185 SR
Queue Stats
168W - 126L
1,621 Elo+
Party 2
Tsukuyomi
Tsukuyomi
leageolegends66
Tsukuyomi
Level 47
God Stats
1W - 3L
1,500 SR
Queue Stats
48W - 39L
1,538 Elo+
Party 2
Team Averages
Level 80
1,581 SR
1,514 Elo+

VS

Team Averages
Level 58
1,420 SR
1,521 Elo+
Cthulhu
Cthulhu
DeathLucario97
Cthulhu
Level 31
God Stats
12W - 18L
1,439 SR
Queue Stats
40W - 72L
1,500 Elo+
Party 3
Da Ji
Da Ji
DrCatz
Da Ji
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 70L
1,604 Elo+
Party 1
Tiamat
Tiamat
Neomatical
Tiamat
Level 65
God Stats
6W - 10L
1,349 SR
Queue Stats
39W - 53L
1,501 Elo+
Party 1
Hades
Hades
Tompodi
Hades
Level 68
God Stats
41W - 27L
1,312 SR
Queue Stats
178W - 185L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
picero
Aphrodite
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cxrpy
Bacchus
17
11 / 1 / 10
12,150
1,215
8,446
5,704
8,255
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
Orokim
Chaac
16
1 / 2 / 12
9,596
960
6,616
11,941
13,309
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
8 / 4 / 15
12,212
1,221
22,278
14,990
7,679
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
4 / 4 / 16
10,606
1,061
12,682
10,233
3,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
leageolegends66
Tsukuyomi
17
3 / 5 / 18
10,435
1,044
18,709
12,285
5,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

253

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 9
9,515
952
10,250
17,412
14,076
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
DrCatz
Da Ji
16
10 / 6 / 4
12,313
1,231
16,635
14,538
5,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Neomatical
Tiamat
16
1 / 2 / 7
10,694
1,069
8,142
10,028
7,260
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hades
Tompodi
Hades
16
3 / 8 / 10
10,382
1,038
10,778
18,126
8,690
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
picero
Aphrodite
16
1 / 5 / 9
9,650
965
6,084
14,278
5,955
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
55
27
Kills
16
16
Deaths
27
71
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Cxrpy
Bacchus
11
1
10
16
L
1
6
9
0.92
L
Da Ji
DrCatz
Da Ji
10
6
4
2
L
Tiamat
Neomatical
Tiamat
1
2
7
2.25
W
Chaac
Orokim
Chaac
1
2
12
3.5
W
8
4
15
3.88
L
Hades
Tompodi
Hades
3
8
10
1
W
4
4
16
3
W
Tsukuyomi
leageolegends66
Tsukuyomi
3
5
18
2.4
L
Aphrodite
picero
Aphrodite
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,731
Damage
51,889
55,153
Taken
74,382
38,121
Mitigated
41,420
13,396
Healing
15,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Cxrpy
Bacchus
8,446
1,454
0
0
5,704
8,255
0
3,748
1,956
11,767
0
L
10,250
247
151
0
17,412
14,076
0
8,821
8,591
24,802
0
L
Da Ji
DrCatz
Da Ji
16,635
4,904
0
653
14,538
5,439
0
10,236
4,302
0
24,056
L
Tiamat
Neomatical
Tiamat
8,142
696
0
2,100
10,028
7,260
0
6,067
3,961
27,873
0
W
Chaac
Orokim
Chaac
6,616
647
1,591
2,165
11,941
13,309
0
7,537
4,404
0
22,509
W
22,278
861
338
7,512
14,990
7,679
0
9,400
5,590
56,159
0
L
Hades
Tompodi
Hades
10,778
791
1,126
2,384
18,126
8,690
0
10,521
7,605
28,097
0
W
12,682
973
0
337
10,233
3,778
0
6,736
3,497
20,197
0
W
Tsukuyomi
leageolegends66
Tsukuyomi
18,709
5,052
0
1,453
12,285
5,100
0
7,833
4,452
0
31,469
L
Aphrodite
picero
Aphrodite
6,084
643
3,470
5,621
14,278
5,955
0
7,761
6,517
21,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,999
Gold Earned
52,554
186
Minions Killed
157
4
Camps Cleared
7
949,701
Distance Traveled
950,774
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,150
1,215
7
1
1
206,618
0
L
Cthulhu
9,515
952
24
2
0
204,501
1
L
Da Ji
12,313
1,231
14
1
1
201,395
0
L
Tiamat
10,694
1,069
26
3
3
191,680
0
W
Chaac
9,596
960
34
3
1
199,336
0
W
Anubis
12,212
1,221
93
9
1
154,069
0
L
Hades
10,382
1,038
45
5
2
165,440
1
W
Nox
10,606
1,061
30
3
1
184,659
1
W
Tsukuyomi
10,435
1,044
22
2
0
205,019
0
L
Aphrodite
9,650
965
48
5
1
187,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role