Player Matchup

Cthulhu
Cthulhu
Dain_on_60FPS
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
Frank-stuntScy
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chernobog
Chernobog
ID_copied
Chernobog
Level 20
God Stats
1W - 2L
1,313 SR
Queue Stats
15W - 27L
1,316 Elo+
Solo
Nemesis
Nemesis
RTN_actual
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,323 Elo+
Solo
Thoth
Thoth
iamBlur-_-
Thoth
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 6
1,463 SR
1,428 Elo+

VS

Team Averages
Level 13
1,462 SR
1,401 Elo+
Ymir
Ymir
Austin35872
Ymir
Level 14
God Stats
1W - 4L
1,362 SR
Queue Stats
21W - 34L
1,278 Elo+
Solo
Achilles
Achilles
DishyBreadz
Achilles
Level 24
God Stats
7W - 7L
1,467 SR
Queue Stats
12W - 12L
1,393 Elo+
Solo
Neith
Neith
Go2School1585
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
LazKake
Thanatos
Level 22
God Stats
4W - 1L
1,481 SR
Queue Stats
103W - 104L
1,333 Elo+
Solo
Tiamat
Tiamat
Oryx_thetakenkin
Tiamat
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
2
0 / 6 / 0
3,736
374
702
4,332
1,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

2
1 / 3 / 0
3,934
393
665
1,836
329
Chernobog
ID_copied
Chernobog
9
2 / 2 / 2
5,798
580
3,476
5,420
1,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
RTN_actual
Nemesis
6
2 / 3 / 1
4,655
466
1,562
6,043
1,456
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
4
0 / 5 / 0
3,868
387
966
2,930
444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
6 / 1 / 2
6,211
621
2,131
4,569
1,813
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
DishyBreadz
Achilles
10
7 / 1 / 1
6,702
670
3,946
4,804
2,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
0 / 1 / 2
6,031
603
1,672
4,314
1,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thanatos
LazKake
Thanatos
11
2 / 0 / 0
6,425
643
1,485
5,547
1,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
1 / 4 / 0
4,495
450
1,166
4,216
1,079
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
5
Kills
16
19
Deaths
7
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
1
2
7
L
Cthulhu
0
6
0
0
W
Achilles
DishyBreadz
Achilles
7
1
1
7.5
L
1
3
0
0.33
W
0
1
2
1
L
Chernobog
ID_copied
Chernobog
2
2
2
1.5
W
Thanatos
LazKake
Thanatos
2
0
0
2
W
1
4
0
0.25
L
Nemesis
RTN_actual
Nemesis
2
3
1
0.83
L
Thoth
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,371
Damage
10,400
20,561
Taken
23,450
5,495
Mitigated
8,241
1,711
Healing
10,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,131
806
0
242
4,569
1,813
1,060
247
4,322
10,067
0
L
Cthulhu
702
396
0
35
4,332
1,475
334
191
4,141
1,722
0
W
Achilles
DishyBreadz
Achilles
3,946
1,330
0
1,684
4,804
2,260
510
877
3,927
0
23,680
L
665
291
0
0
1,836
329
75
185
1,551
0
1,352
W
1,672
344
0
2,325
4,314
1,249
1,678
89
4,225
0
24,033
L
Chernobog
ID_copied
Chernobog
3,476
1,973
0
1,604
5,420
1,791
439
1,955
3,415
0
29,166
W
Thanatos
LazKake
Thanatos
1,485
745
0
5,466
5,547
1,840
886
455
5,092
0
43,994
W
1,166
506
0
368
4,216
1,079
0
0
4,216
9,927
0
L
Nemesis
RTN_actual
Nemesis
1,562
600
0
72
6,043
1,456
132
966
5,052
0
7,492
L
Thoth
966
180
0
0
2,930
444
0
0
2,849
6,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,991
Gold Earned
29,864
75
Minions Killed
206
0
Camps Cleared
0
717,481
Distance Traveled
903,450
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,211
621
17
2
0
176,188
0
L
Cthulhu
3,736
374
1
0
0
132,285
1
W
Achilles
6,702
670
41
4
0
189,937
1
L
Artemis
3,934
393
1
0
0
83,067
1
W
Neith
6,031
603
39
4
0
176,870
0
L
Chernobog
5,798
580
54
5
0
207,125
0
W
Thanatos
6,425
643
95
10
0
171,151
0
W
Tiamat
4,495
450
14
1
0
189,304
0
L
Nemesis
4,655
466
13
1
0
185,523
2
L
Thoth
3,868
387
6
1
0
109,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role