Player Matchup

Tiamat
Tiamat
EnochianWolf27
Tiamat
Level 43
God Stats
2W - 4L
1,255 SR
Queue Stats
35W - 74L
1,164 Elo+
Solo
Hun Batz
Hun Batz
Morgosa
Hun Batz
Level 63
God Stats
4W - 1L
1,859 SR
Queue Stats
202W - 183L
1,556 Elo+
Party 2
Sylvanus
Sylvanus
Phantomknyght
Sylvanus
Level 27
God Stats
21W - 11L
1,596 SR
Queue Stats
75W - 67L
1,491 Elo+
Party 2
Baron Samedi
Baron Samedi
Shoga_19
Baron Samedi
Level 108
God Stats
4W - 5L
1,402 SR
Queue Stats
126W - 119L
1,500 Elo+
Party 2
Izanami
Izanami
xxmimikyu2xx
Izanami
Level 128
God Stats
9W - 9L
1,405 SR
Queue Stats
62W - 64L
1,486 Elo+
Party 2
Team Averages
Level 74
1,503 SR
1,440 Elo+

VS

Team Averages
Level 45
1,569 SR
1,438 Elo+
Danzaburou
Danzaburou
AngelTheGamer
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,277 Elo+
Party 1
Hades
Hades
Captain_Xpresso
Hades
Level 49
God Stats
19W - 33L
1,330 SR
Queue Stats
126W - 175L
1,316 Elo+
Solo
Tiamat
Tiamat
GodAhri
Tiamat
Level 69
God Stats
2W - 6L
1,618 SR
Queue Stats
113W - 108L
1,541 Elo+
Party 1
Chang'e
Chang'e
SGT-J_DANGLE1
Chang'e
Level 68
God Stats
4W - 4L
1,939 SR
Queue Stats
110W - 114L
1,525 Elo+
Party 1
Set
Set
SethBlazed01
Set
Level 33
God Stats
6W - 9L
1,459 SR
Queue Stats
130W - 124L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 6 / 3
14,275
492
7,158
17,412
12,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
Morgosa
Hun Batz
20
21 / 5 / 11
20,164
695
26,165
22,664
11,162
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sylvanus
Phantomknyght
Sylvanus
20
2 / 4 / 25
15,322
528
8,687
21,911
29,013
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Shoga_19
Baron Samedi
20
15 / 2 / 17
17,808
614
34,638
22,575
14,924
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
xxmimikyu2xx
Izanami
20
16 / 6 / 9
18,570
640
28,124
30,003
17,329
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AngelTheGamer
Danzaburou
20
3 / 11 / 3
13,780
475
11,246
22,552
7,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 11 / 4
13,341
460
8,380
26,663
18,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
GodAhri
Tiamat
20
6 / 14 / 2
14,003
483
20,097
30,785
27,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
20
9 / 6 / 5
14,680
506
24,315
27,037
17,517
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
1 / 13 / 4
11,494
396
9,980
28,457
16,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
40
55
Kills
22
23
Deaths
55
65
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AngelTheGamer
Danzaburou
3
11
3
0.41
L
3
11
4
0.45
W
1
6
3
0.42
L
Tiamat
GodAhri
Tiamat
6
14
2
0.5
W
Hun Batz
Morgosa
Hun Batz
21
5
11
5.3
W
Sylvanus
Phantomknyght
Sylvanus
2
4
25
3.63
L
Chang'e
9
6
5
1.92
L
1
13
4
0.23
W
Baron Samedi
Shoga_19
Baron Samedi
15
2
17
11.75
W
Izanami
xxmimikyu2xx
Izanami
16
6
9
3.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,772
Damage
74,018
114,565
Taken
135,494
84,680
Mitigated
87,415
45,116
Healing
27,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AngelTheGamer
Danzaburou
11,246
5,902
0
3,399
22,552
7,068
2,170
4,641
17,861
0
86,996
L
8,380
1,083
87
7,199
26,663
18,830
1,794
5,473
21,092
73,356
0
W
7,158
1,424
0
4,089
17,412
12,252
2,666
10,439
6,973
66,168
0
L
Tiamat
GodAhri
Tiamat
20,097
1,266
0
1,937
30,785
27,111
0
13,744
16,577
85,210
0
W
Hun Batz
Morgosa
Hun Batz
26,165
11,037
0
1,021
22,664
11,162
1,988
9,111
13,553
0
192,532
W
Sylvanus
Phantomknyght
Sylvanus
8,687
2,427
4,491
7,560
21,911
29,013
539
10,189
11,722
33,866
0
L
Chang'e
24,315
1,832
1,791
10,962
27,037
17,517
348
14,833
11,702
78,207
0
L
9,980
4,240
0
1,994
28,457
16,889
0
10,429
17,779
0
71,364
W
Baron Samedi
Shoga_19
Baron Samedi
34,638
2,238
4,565
10,030
22,575
14,924
2,002
11,207
11,368
123,771
0
W
Izanami
xxmimikyu2xx
Izanami
28,124
20,916
0
13,360
30,003
17,329
5,763
11,846
18,157
0
172,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,139
Gold Earned
67,298
799
Minions Killed
630
0
Camps Cleared
0
2,530,795
Distance Traveled
2,281,877
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,780
475
143
5
0
429,834
0
L
Hades
13,341
460
112
4
0
433,276
0
W
Tiamat
14,275
492
136
5
0
421,295
1
L
Tiamat
14,003
483
138
5
0
457,121
1
W
Hun Batz
20,164
695
224
8
0
571,506
0
W
Sylvanus
15,322
528
47
2
0
506,561
4
L
Chang'e
14,680
506
123
4
0
488,840
0
L
Set
11,494
396
114
4
0
472,806
9
W
Baron Samedi
17,808
614
168
6
0
544,357
3
W
Izanami
18,570
640
224
8
0
487,076
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role