Player Matchup

Nemesis
Nemesis
Ba5i70n3e7
Nemesis
Level 8
God Stats
3W - 4L
1,202 SR
Queue Stats
10W - 12L
1,305 Elo+
Solo
Anubis
Anubis
Djow7
Anubis
Level 23
God Stats
10W - 15L
1,560 SR
Queue Stats
100W - 142L
1,420 Elo+
Party 1
Hercules
Hercules
GOD IRO7
Hercules
Level 29
God Stats
17W - 18L
1,744 SR
Queue Stats
339W - 506L
1,329 Elo+
Party 1
Sol
Sol
Sergio Shidokay
Sol
Level 35
God Stats
18W - 23L
1,602 SR
Queue Stats
90W - 146L
1,340 Elo+
Party 1
Neith
Neith
tristan2105
Neith
Level 22
God Stats
40W - 34L
1,535 SR
Queue Stats
82W - 79L
1,367 Elo+
Solo
Team Averages
Level 23
1,529 SR
1,352 Elo+

VS

Team Averages
Level 18
1,520 SR
1,240 Elo+
Thor
Thor
Abbet9917
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,155 Elo+
Solo
Sun Wukong
Sun Wukong
Destroysnipe
Sun Wukong
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 5L
1,192 Elo+
Party 3
Cernunnos
Cernunnos
GiuliV10
Cernunnos
Level 24
God Stats
15W - 15L
1,472 SR
Queue Stats
189W - 292L
1,270 Elo+
Party 2
Ra
Ra
Lerox-San
Ra
Level 8
God Stats
1W - 4L
1,707 SR
Queue Stats
46W - 72L
1,324 Elo+
Party 2
Tsukuyomi
Tsukuyomi
lm zeq
Tsukuyomi
Level 48
God Stats
3W - 7L
1,421 SR
Queue Stats
62W - 47L
1,257 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ba5i70n3e7
Nemesis
14
6 / 4 / 5
10,043
529
5,163
12,037
3,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Djow7
Anubis
16
6 / 4 / 6
10,981
578
6,025
11,510
5,011
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
GOD IRO7
Hercules
15
6 / 4 / 2
10,487
552
6,181
11,859
10,815
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
4 / 3 / 7
10,296
542
5,548
12,785
4,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
6 / 2 / 5
11,544
608
9,361
8,994
3,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
4
0 / 5 / 1
5,483
289
121
4,286
600
Sun Wukong
Destroysnipe
Sun Wukong
15
1 / 3 / 7
9,074
478
4,622
9,437
4,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cernunnos
GiuliV10
Cernunnos
14
0 / 5 / 2
7,929
417
4,495
10,366
3,096
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mace

Mace

+10
Physical Power

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 10 / 3
8,833
465
4,109
10,700
3,737
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
lm zeq
Tsukuyomi
17
12 / 7 / 2
11,238
591
16,239
13,919
5,685
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
30
28
Kills
15
17
Deaths
30
25
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thor
0
5
1
0.1
W
Nemesis
Ba5i70n3e7
Nemesis
6
4
5
2.13
L
Sun Wukong
Destroysnipe
Sun Wukong
1
3
7
1.5
W
Anubis
Djow7
Anubis
6
4
6
2.25
W
Hercules
GOD IRO7
Hercules
6
4
2
1.75
L
Cernunnos
GiuliV10
Cernunnos
0
5
2
0.2
L
2
10
3
0.35
W
4
3
7
2.5
L
Tsukuyomi
lm zeq
Tsukuyomi
12
7
2
1.86
W
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,278
Damage
29,586
57,185
Taken
48,708
27,520
Mitigated
17,711
21,972
Healing
3,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
121
121
0
0
4,286
600
8
801
3,485
0
847
W
Nemesis
Ba5i70n3e7
Nemesis
5,163
939
0
2,566
12,037
3,951
2,153
314
11,723
0
38,716
L
Sun Wukong
Destroysnipe
Sun Wukong
4,622
1,410
0
626
9,437
4,593
971
473
8,964
0
39,127
W
Anubis
Djow7
Anubis
6,025
329
0
4,043
11,510
5,011
1,545
1,161
10,349
66,019
0
W
Hercules
GOD IRO7
Hercules
6,181
2,278
0
4,394
11,859
10,815
246
0
11,859
0
35,675
L
Cernunnos
GiuliV10
Cernunnos
4,495
1,090
0
534
10,366
3,096
60
3,281
7,085
0
41,604
L
4,109
278
487
226
10,700
3,737
624
4,483
6,217
44,624
0
W
5,548
859
0
6,623
12,785
4,354
4,583
2,016
10,769
61,137
0
L
Tsukuyomi
lm zeq
Tsukuyomi
16,239
4,461
0
1,647
13,919
5,685
0
2,535
11,384
0
71,294
W
9,361
4,508
0
4,346
8,994
3,389
4,204
618
8,376
0
66,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,351
Gold Earned
42,557
438
Minions Killed
302
0
Camps Cleared
0
1,549,370
Distance Traveled
1,454,592
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,483
289
0
0
0
127,795
0
W
Nemesis
10,043
529
66
3
0
374,626
0
L
Sun Wukong
9,074
478
75
4
0
391,515
0
W
Anubis
10,981
578
96
5
0
302,074
3
W
Hercules
10,487
552
61
3
0
335,977
3
L
Cernunnos
7,929
417
66
3
0
303,035
0
L
Ra
8,833
465
58
3
0
285,059
1
W
Sol
10,296
542
97
5
0
300,485
0
L
Tsukuyomi
11,238
591
103
5
0
347,188
0
W
Neith
11,544
608
118
6
0
236,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role