Player Matchup

Cernunnos
Cernunnos
Heisenberg699
Cernunnos
Level 23
God Stats
4W - 2L
1,500 SR
Queue Stats
123W - 121L
1,480 Elo+
Solo
Ao Kuang
Ao Kuang
PixelKnightX
Ao Kuang
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,429 Elo+
Party 1
Serqet
Serqet
PremiumGradeBeef
Serqet
Level 28
God Stats
2W - 0L
1,658 SR
Queue Stats
10W - 4L
1,632 Elo+
Party 1
Amaterasu
Amaterasu
Sanglint
Amaterasu
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
TheKungFlu
Hera
Level 14
God Stats
4W - 2L
1,713 SR
Queue Stats
7W - 3L
1,574 Elo+
Party 1
Team Averages
Level 31
1,574 SR
1,523 Elo+

VS

Team Averages
Level 24
1,518 SR
1,500 Elo+
Set
Set
Blumlio
Set
Level 11
God Stats
4W - 4L
1,412 SR
Queue Stats
19W - 14L
1,544 Elo+
Solo
Janus
Janus
NeiLeif
Janus
Level 28
God Stats
27W - 22L
1,584 SR
Queue Stats
111W - 117L
1,498 Elo+
Solo
Bellona
Bellona
Shunkers
Bellona
Level 40
God Stats
4W - 3L
1,667 SR
Queue Stats
119W - 116L
1,539 Elo+
Party 2
Neith
Neith
StormArcane
Neith
Level 15
God Stats
8W - 5L
1,634 SR
Queue Stats
20W - 26L
1,406 Elo+
Party 2
Cthulhu
Cthulhu
Xlaxax
Cthulhu
Level 26
God Stats
0W - 2L
1,295 SR
Queue Stats
101W - 91L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Heisenberg699
Cernunnos
15
2 / 4 / 6
9,280
488
5,578
10,098
3,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
PixelKnightX
Ao Kuang
19
7 / 0 / 6
11,629
612
8,932
12,299
5,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
5 / 2 / 5
9,650
508
5,789
12,751
9,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Amaterasu
Sanglint
Amaterasu
16
1 / 4 / 5
9,759
514
4,427
11,397
6,134
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
5 / 4 / 7
10,357
545
12,459
8,180
2,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
14
4 / 5 / 0
9,086
478
5,611
14,082
5,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
NeiLeif
Janus
16
4 / 7 / 3
9,929
523
6,277
12,528
3,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
Shunkers
Bellona
17
3 / 3 / 3
10,275
541
9,947
12,081
7,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

12
1 / 3 / 1
7,813
411
1,130
6,252
1,554
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Xlaxax
Cthulhu
14
2 / 2 / 5
9,113
480
6,366
14,981
10,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
26
20
Kills
14
14
Deaths
20
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Set
4
5
0
0.8
W
Cernunnos
Heisenberg699
Cernunnos
2
4
6
1.25
L
Janus
NeiLeif
Janus
4
7
3
0.79
W
Ao Kuang
PixelKnightX
Ao Kuang
7
0
6
10
W
5
2
5
3.75
W
Amaterasu
Sanglint
Amaterasu
1
4
5
0.88
L
Bellona
Shunkers
Bellona
3
3
3
1.5
L
1
3
1
0.5
W
5
4
7
2.13
L
Cthulhu
Xlaxax
Cthulhu
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,185
Damage
29,331
54,725
Taken
59,924
27,597
Mitigated
29,208
16,213
Healing
15,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
5,611
2,847
0
5,645
14,082
5,832
0
5,644
8,282
0
65,218
W
Cernunnos
Heisenberg699
Cernunnos
5,578
2,366
0
2,955
10,098
3,624
1,908
2,880
7,172
0
48,177
L
Janus
NeiLeif
Janus
6,277
421
0
1,381
12,528
3,897
537
5,854
6,114
59,937
0
W
Ao Kuang
PixelKnightX
Ao Kuang
8,932
2,410
0
4,671
12,299
5,268
571
802
11,469
99,614
0
W
5,789
884
0
2,698
12,751
9,573
76
3,512
9,207
0
27,444
W
Amaterasu
Sanglint
Amaterasu
4,427
2,773
0
4,199
11,397
6,134
616
1,782
9,599
0
41,698
L
Bellona
Shunkers
Bellona
9,947
3,081
0
4,259
12,081
7,142
0
4,117
7,634
0
60,804
L
1,130
601
0
2,062
6,252
1,554
319
251
5,719
0
27,428
W
12,459
4,099
0
1,690
8,180
2,998
1,113
3,397
4,635
56,554
0
L
Cthulhu
Xlaxax
Cthulhu
6,366
415
61
2,562
14,981
10,783
0
5,525
9,250
37,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,675
Gold Earned
46,216
445
Minions Killed
470
0
Camps Cleared
0
1,841,549
Distance Traveled
1,694,566
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,086
478
115
6
0
348,268
3
W
Cernunnos
9,280
488
83
4
0
350,988
2
L
Janus
9,929
523
117
6
0
317,696
0
W
Ao Kuang
11,629
612
139
7
0
403,962
1
W
Serqet
9,650
508
35
2
0
422,402
8
W
Amaterasu
9,759
514
100
5
0
339,073
1
L
Bellona
10,275
541
138
7
0
355,830
2
L
Neith
7,813
411
53
3
0
279,118
1
W
Hera
10,357
545
88
5
0
325,124
2
L
Cthulhu
9,113
480
47
2
0
393,654
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role