Player Matchup

Tiamat
Tiamat
IshtarHeavenly
Tiamat
Level 25
God Stats
10W - 7L
1,695 SR
Queue Stats
49W - 31L
1,655 Elo+
Solo
Cupid
Cupid
Joseperrito
Cupid
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,690 Elo+
Solo
Kuzenbo
Kuzenbo
SirBaldeXV
Kuzenbo
Level 23
God Stats
7W - 9L
1,693 SR
Queue Stats
334W - 316L
1,661 Elo+
Solo
Thanatos
Thanatos
Yakeez
Thanatos
Level 28
God Stats
3W - 3L
1,854 SR
Queue Stats
146W - 146L
1,650 Elo+
Solo
King Arthur
King Arthur
gunzerker057
King Arthur
Level 25
God Stats
51W - 42L
1,546 SR
Queue Stats
166W - 133L
1,610 Elo+
Solo
Team Averages
Level 21
1,657 SR
1,653 Elo+

VS

Team Averages
Level 20
1,731 SR
1,607 Elo+
Chang'e
Chang'e
CreepyElijah
Chang'e
Level 8
God Stats
2W - 0L
1,767 SR
Queue Stats
7W - 3L
1,670 Elo+
Solo
Sylvanus
Sylvanus
FantasyWolf2468
Sylvanus
Level 11
God Stats
3W - 1L
1,803 SR
Queue Stats
17W - 13L
1,476 Elo+
Solo
Fenrir
Fenrir
LegionOfEpirus
Fenrir
Level 23
God Stats
23W - 13L
1,652 SR
Queue Stats
35W - 28L
1,598 Elo+
Party 1
Danzaburou
Danzaburou
crimmus
Danzaburou
Level 28
God Stats
16W - 11L
1,819 SR
Queue Stats
94W - 74L
1,691 Elo+
Party 1
Tiamat
Tiamat
jungka
Tiamat
Level 28
God Stats
13W - 8L
1,613 SR
Queue Stats
52W - 44L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 2
8,373
598
4,777
9,067
4,208
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 7 / 1
5,220
373
4,609
10,038
2,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kuzenbo
SirBaldeXV
Kuzenbo
8
0 / 3 / 1
5,719
409
5,130
13,972
8,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thanatos
Yakeez
Thanatos
12
2 / 5 / 1
6,939
496
6,892
11,712
4,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
gunzerker057
King Arthur
11
1 / 3 / 0
6,499
464
3,699
9,257
5,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CreepyElijah
Chang'e
13
1 / 1 / 5
7,850
561
7,108
7,611
3,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
12
4 / 1 / 7
7,954
568
5,554
9,442
8,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
5 / 1 / 1
7,460
533
4,761
8,117
3,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
crimmus
Danzaburou
15
9 / 0 / 5
9,681
692
14,479
10,647
4,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
jungka
Tiamat
12
0 / 2 / 1
6,974
498
5,523
6,560
4,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
5
Kills
19
19
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chang'e
CreepyElijah
Chang'e
1
1
5
3.5
W
Sylvanus
4
1
7
7.5
L
2
1
2
3
L
0
7
1
0.07
W
5
1
1
5.5
L
Kuzenbo
SirBaldeXV
Kuzenbo
0
3
1
0.17
L
Thanatos
Yakeez
Thanatos
2
5
1
0.5
W
Danzaburou
crimmus
Danzaburou
9
0
5
11.5
L
King Arthur
gunzerker057
King Arthur
1
3
0
0.33
W
Tiamat
jungka
Tiamat
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,107
Damage
37,425
54,046
Taken
42,377
24,097
Mitigated
23,135
19,669
Healing
22,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
CreepyElijah
Chang'e
7,108
455
1,202
5,065
7,611
3,265
779
357
7,004
37,502
0
W
Sylvanus
5,554
1,492
1,162
2,957
9,442
8,169
955
3,360
6,082
18,099
0
L
4,777
293
0
4,729
9,067
4,208
0
4,082
4,901
55,944
0
L
4,609
2,184
277
2,783
10,038
2,161
0
2,811
7,211
0
20,145
W
4,761
639
0
1,171
8,117
3,317
0
805
7,212
0
30,538
L
Kuzenbo
SirBaldeXV
Kuzenbo
5,130
2,327
0
3,186
13,972
8,352
0
4,680
9,288
20,539
0
L
Thanatos
Yakeez
Thanatos
6,892
2,196
0
6,074
11,712
4,027
0
2,404
9,208
0
45,134
W
Danzaburou
crimmus
Danzaburou
14,479
7,409
0
8,131
10,647
4,264
2,216
2,427
8,220
0
76,383
L
King Arthur
gunzerker057
King Arthur
3,699
725
0
2,620
9,257
5,349
117
3,587
5,253
0
33,605
W
Tiamat
jungka
Tiamat
5,523
607
0
2,492
6,560
4,120
218
2,958
3,592
42,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,750
Gold Earned
39,919
328
Minions Killed
392
0
Camps Cleared
0
1,204,700
Distance Traveled
1,265,223
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,850
561
71
5
0
248,659
3
W
Sylvanus
7,954
568
25
2
0
240,615
1
L
Tiamat
8,373
598
128
9
0
239,727
5
L
Cupid
5,220
373
37
3
0
209,962
0
W
Fenrir
7,460
533
72
5
0
310,105
1
L
Kuzenbo
5,719
409
23
2
0
259,236
5
L
Thanatos
6,939
496
74
5
0
248,385
0
W
Danzaburou
9,681
692
135
10
0
227,664
0
L
King Arthur
6,499
464
66
5
0
247,390
0
W
Tiamat
6,974
498
89
6
0
238,180
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role