Player Matchup

Tiamat
Tiamat
RivalxInfinite
Tiamat
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 29L
1,889 Elo+
Party 2
Cthulhu
Cthulhu
SGS Nanix139
Cthulhu
Level 6
God Stats
1W - 0L
1,192 SR
Queue Stats
4W - 1L
1,653 Elo+
Solo
Nemesis
Nemesis
Spumoniiiii_
Nemesis
Level 29
God Stats
13W - 10L
1,421 SR
Queue Stats
140W - 139L
1,543 Elo+
Solo
Neith
Neith
Tridentmonk6892
Neith
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
galmhd81
Sun Wukong
Level 26
God Stats
26W - 20L
1,793 SR
Queue Stats
95W - 79L
1,655 Elo+
Party 2
Team Averages
Level 42
1,481 SR
1,648 Elo+

VS

Team Averages
Level 25
1,513 SR
1,542 Elo+
Hachiman
Hachiman
Bimguss
Hachiman
Level 24
God Stats
0W - 2L
1,307 SR
Queue Stats
98W - 115L
1,512 Elo+
Party 1
Chaac
Chaac
Klause045
Chaac
Level 28
God Stats
179W - 176L
1,606 SR
Queue Stats
220W - 235L
1,562 Elo+
Party 1
Ymir
Ymir
SniperKieyth
Ymir
Level 18
God Stats
31W - 25L
1,585 SR
Queue Stats
47W - 44L
1,502 Elo+
Solo
Freya
Freya
bastian S 009
Freya
Level 29
God Stats
6W - 9L
1,802 SR
Queue Stats
630W - 606L
1,565 Elo+
Solo
Camazotz
Camazotz
privacy1739
Camazotz
Level 28
God Stats
1W - 3L
1,264 SR
Queue Stats
219W - 235L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 2
9,930
584
17,581
8,091
6,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
SGS Nanix139
Cthulhu
13
0 / 2 / 4
7,903
465
7,116
8,851
7,017
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Spumoniiiii_
Nemesis
17
7 / 3 / 3
10,486
617
10,399
10,534
6,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 4 / 2
7,868
463
8,983
9,095
3,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
galmhd81
Sun Wukong
17
6 / 0 / 3
10,544
620
12,913
14,942
10,711
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bimguss
Hachiman
13
3 / 4 / 2
7,481
440
6,878
13,393
5,060
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
Klause045
Chaac
15
1 / 5 / 0
8,665
510
10,028
16,910
12,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
3 / 4 / 2
7,694
453
5,190
16,732
10,570
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
3 / 5 / 0
7,385
434
5,417
13,661
5,150
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Camazotz
privacy1739
Camazotz
11
1 / 6 / 1
6,912
407
3,949
16,220
4,626
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
23
Kills
11
11
Deaths
24
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Bimguss
Hachiman
3
4
2
1
L
Chaac
Klause045
Chaac
1
5
0
0.2
W
8
2
2
4.5
W
Cthulhu
SGS Nanix139
Cthulhu
0
2
4
1
L
3
4
2
1
W
Nemesis
Spumoniiiii_
Nemesis
7
3
3
2.83
W
2
4
2
0.75
L
3
5
0
0.6
W
Sun Wukong
galmhd81
Sun Wukong
6
0
3
7.5
L
Camazotz
privacy1739
Camazotz
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,992
Damage
31,462
51,513
Taken
76,916
34,605
Mitigated
38,248
11,408
Healing
25,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Bimguss
Hachiman
6,878
2,870
258
4,888
13,393
5,060
940
7,310
6,083
0
35,002
L
Chaac
Klause045
Chaac
10,028
2,615
0
7,453
16,910
12,842
842
846
16,064
0
58,697
W
17,581
2,331
0
2,599
8,091
6,695
391
1,073
7,018
62,962
0
W
Cthulhu
SGS Nanix139
Cthulhu
7,116
735
417
750
8,851
7,017
555
2,842
6,009
30,994
0
L
5,190
1,023
453
3,841
16,732
10,570
144
6,578
10,154
23,150
0
W
Nemesis
Spumoniiiii_
Nemesis
10,399
5,185
0
810
10,534
6,862
141
3,168
7,322
0
74,404
W
8,983
3,949
0
3,161
9,095
3,320
1,366
3,227
5,868
0
32,403
L
5,417
2,006
0
3,579
13,661
5,150
0
6,036
7,625
34,948
0
W
Sun Wukong
galmhd81
Sun Wukong
12,913
2,682
0
3,671
14,942
10,711
2,814
297
13,995
0
65,257
L
Camazotz
privacy1739
Camazotz
3,949
1,097
0
5,517
16,220
4,626
0
3,927
12,293
0
29,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,731
Gold Earned
38,137
449
Minions Killed
317
0
Camps Cleared
0
1,632,018
Distance Traveled
1,514,976
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,481
440
63
4
0
274,707
1
L
Chaac
8,665
510
128
8
0
323,927
5
W
Tiamat
9,930
584
100
6
0
323,515
1
W
Cthulhu
7,903
465
58
3
0
320,329
5
L
Ymir
7,694
453
32
2
0
315,507
4
W
Nemesis
10,486
617
120
7
0
373,332
0
W
Neith
7,868
463
49
3
0
279,330
3
L
Freya
7,385
434
53
3
0
292,286
1
W
Sun Wukong
10,544
620
122
7
0
335,512
4
L
Camazotz
6,912
407
41
2
0
308,549
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role