Player Matchup

Scylla
Scylla
Dhurakapalam
Scylla
Level 11
God Stats
0W - 4L
1,299 SR
Queue Stats
18W - 32L
1,326 Elo+
Solo
Bellona
Bellona
HalfBaked-Bread
Bellona
Level 29
God Stats
11W - 13L
1,523 SR
Queue Stats
66W - 60L
1,530 Elo+
Solo
Arachne
Arachne
SOT Nyt Fury
Arachne
Level 27
God Stats
33W - 28L
1,629 SR
Queue Stats
169W - 183L
1,504 Elo+
Solo
Ganesha
Ganesha
SkylXlScythe
Ganesha
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 35L
1,569 Elo+
Solo
Fenrir
Fenrir
pia_ardilosa
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,506 Elo+
Solo
Team Averages
Level 20
1,490 SR
1,487 Elo+

VS

Team Averages
Level 17
1,662 SR
1,563 Elo+
Odin
Odin
Am_Paranoia
Odin
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 4L
1,736 Elo+
Party 1
Neith
Neith
Cuggz VI
Neith
Level 29
God Stats
3W - 0L
1,823 SR
Queue Stats
115W - 117L
1,509 Elo+
Party 2
Tiamat
Tiamat
enigma_7416
Tiamat
Level 18
God Stats
2W - 1L
1,718 SR
Queue Stats
34W - 24L
1,533 Elo+
Party 1
Ra
Ra
guner4567
Ra
Level 5
God Stats
3W - 2L
1,578 SR
Queue Stats
4W - 2L
1,519 Elo+
Solo
Ymir
Ymir
seanyboy7x2
Ymir
Level 22
God Stats
54W - 41L
1,690 SR
Queue Stats
170W - 159L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
2
0 / 0 / 0
4,187
322
0
186
27
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

11
0 / 3 / 0
6,367
490
7,003
12,165
6,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
SOT Nyt Fury
Arachne
10
2 / 3 / 0
6,316
486
2,124
8,639
3,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ganesha
SkylXlScythe
Ganesha
10
1 / 3 / 2
5,923
456
5,018
11,953
7,554
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
6
0 / 11 / 1
4,907
377
2,078
11,804
3,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 2
7,451
573
7,322
9,278
7,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Cuggz VI
Neith
12
7 / 0 / 5
7,473
575
9,406
8,098
2,668
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
13
3 / 0 / 2
7,751
596
3,855
5,612
4,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 1 / 3
7,979
614
3,997
5,306
1,889
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 2 / 9
8,110
624
6,290
8,703
7,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
3
Kills
19
20
Deaths
3
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
W
Neith
Cuggz VI
Neith
7
0
5
9.5
L
Scylla
0
0
0
0
L
0
3
0
0
L
Arachne
SOT Nyt Fury
Arachne
2
3
0
0.67
L
Ganesha
SkylXlScythe
Ganesha
1
3
2
0.67
W
Tiamat
3
0
2
4
W
2
1
3
3.5
L
Fenrir
0
11
1
0.05
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,223
Damage
30,870
44,747
Taken
36,997
21,417
Mitigated
23,287
11,879
Healing
16,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,322
1,943
0
4,275
9,278
7,397
359
221
9,057
0
32,417
W
Neith
Cuggz VI
Neith
9,406
5,928
0
4,708
8,098
2,668
1,458
2,023
6,075
0
38,523
L
Scylla
0
0
0
0
186
27
0
0
186
1,844
0
L
7,003
1,622
0
5,076
12,165
6,369
0
2,107
9,608
0
41,312
L
Arachne
SOT Nyt Fury
Arachne
2,124
1,177
294
2,033
8,639
3,877
336
2,721
5,896
0
21,195
L
Ganesha
SkylXlScythe
Ganesha
5,018
223
510
2,864
11,953
7,554
110
4,642
7,261
17,415
0
W
Tiamat
3,855
366
0
3,148
5,612
4,145
438
214
5,398
47,522
0
W
3,997
386
363
1,578
5,306
1,889
1,059
636
4,670
46,728
0
L
Fenrir
2,078
913
0
1,102
11,804
3,590
0
4,672
7,082
0
11,870
W
6,290
1,164
0
2,039
8,703
7,188
923
1,924
6,779
27,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,700
Gold Earned
38,764
178
Minions Killed
367
0
Camps Cleared
0
1,009,257
Distance Traveled
1,222,237
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,451
573
55
4
0
258,243
3
W
Neith
7,473
575
54
4
0
231,959
2
L
Scylla
4,187
322
6
0
0
27,315
0
L
Bellona
6,367
490
93
7
0
250,162
4
L
Arachne
6,316
486
47
4
0
259,181
0
L
Ganesha
5,923
456
10
1
0
234,569
1
W
Tiamat
7,751
596
107
8
0
274,222
2
W
Ra
7,979
614
104
8
0
239,995
4
L
Fenrir
4,907
377
22
2
0
238,030
0
W
Ymir
8,110
624
47
4
0
217,818
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role