Player Matchup

Merlin
Merlin
CELAO_MATADOR
Merlin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,108 Elo+
Party 3
Bakasura
Bakasura
Moe_Money365
Bakasura
Level 19
God Stats
25W - 24L
1,412 SR
Queue Stats
78W - 80L
1,242 Elo+
Solo
Raijin
Raijin
REX Wolves
Raijin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 22L
908 Elo+
Solo
Anubis
Anubis
angelozago007
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Tiamat
Tiamat
princeszleda
Tiamat
Level 29
God Stats
3W - 6L
1,358 SR
Queue Stats
48W - 55L
1,297 Elo+
Solo
Team Averages
Level 14
1,454 SR
1,211 Elo+

VS

Team Averages
Level 31
1,401 SR
1,303 Elo+
Ao Kuang
Ao Kuang
MonkeyDolphin97
Ao Kuang
Level 24
God Stats
11W - 12L
1,438 SR
Queue Stats
78W - 77L
1,246 Elo+
Solo
Artemis
Artemis
Sm0kyMcP0t4O2
Artemis
Level 35
God Stats
1W - 0L
1,274 SR
Queue Stats
6W - 3L
1,393 Elo+
Party 1
Kukulkan
Kukulkan
Yesssdaddy8544
Kukulkan
Level 15
God Stats
3W - 1L
1,508 SR
Queue Stats
6W - 4L
1,401 Elo+
Party 1
Fafnir
Fafnir
allan_cedeno03
Fafnir
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,213 Elo+
Party 2
Bellona
Bellona
expobcn
Bellona
Level 8
God Stats
1W - 1L
1,283 SR
Queue Stats
4W - 4L
1,263 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 9 / 0
6,160
385
4,548
10,089
3,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bakasura
Moe_Money365
Bakasura
12
4 / 4 / 2
7,671
479
5,582
10,070
3,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
REX Wolves
Raijin
6
1 / 11 / 0
5,917
370
2,875
8,086
2,209
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

8
0 / 11 / 0
5,568
348
2,638
9,362
3,214
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
9
2 / 7 / 0
6,379
399
3,451
7,724
6,081
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
13
22 / 4 / 7
9,701
606
15,265
14,038
4,878
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
13
6 / 0 / 6
8,003
500
5,303
9,226
3,109
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
12
3 / 2 / 10
7,758
485
6,160
5,350
1,667
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
8 / 0 / 15
9,211
576
6,115
8,003
8,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
expobcn
Bellona
11
2 / 3 / 0
7,531
471
2,224
7,623
4,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
79
9
Kills
41
42
Deaths
9
2
Assists
38
Player
Kills
Deaths
Assists
KDA
L
2
9
0
0.22
L
Bakasura
Moe_Money365
Bakasura
4
4
2
1.25
W
Ao Kuang
22
4
7
6.38
L
Raijin
REX Wolves
Raijin
1
11
0
0.09
W
Artemis
6
0
6
9
W
Kukulkan
3
2
10
4
W
8
0
15
15.5
L
0
11
0
0
W
Bellona
expobcn
Bellona
2
3
0
0.67
L
Tiamat
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,094
Damage
35,067
45,331
Taken
44,240
18,016
Mitigated
22,252
4,654
Healing
15,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,548
703
0
2,011
10,089
3,099
256
6,583
3,445
27,555
0
L
Bakasura
Moe_Money365
Bakasura
5,582
3,702
0
1,267
10,070
3,413
0
4,710
5,360
0
28,044
W
Ao Kuang
15,265
7,220
0
7,935
14,038
4,878
1,088
3,751
10,027
39,563
0
L
Raijin
REX Wolves
Raijin
2,875
768
0
0
8,086
2,209
0
4,814
3,164
14,597
0
W
Artemis
5,303
2,346
0
2,744
9,226
3,109
1,438
3,529
5,697
0
34,517
W
Kukulkan
6,160
654
0
0
5,350
1,667
834
2,107
2,862
36,480
0
W
6,115
1,719
492
2,576
8,003
8,198
274
4,028
3,950
17,438
0
L
2,638
273
0
818
9,362
3,214
0
5,317
4,001
15,653
0
W
Bellona
expobcn
Bellona
2,224
699
0
1,835
7,623
4,400
372
97
6,841
0
24,038
L
Tiamat
3,451
746
0
558
7,724
6,081
0
5,879
1,821
19,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,695
Gold Earned
42,204
192
Minions Killed
249
0
Camps Cleared
0
1,154,281
Distance Traveled
1,404,784
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,160
385
37
2
0
238,740
2
L
Bakasura
7,671
479
78
5
0
283,934
1
W
Ao Kuang
9,701
606
40
3
0
284,503
0
L
Raijin
5,917
370
19
1
0
190,948
2
W
Artemis
8,003
500
52
3
0
291,224
0
W
Kukulkan
7,758
485
86
5
0
258,477
0
W
Fafnir
9,211
576
22
1
0
347,794
0
L
Anubis
5,568
348
15
1
0
228,648
1
W
Bellona
7,531
471
49
3
0
222,786
0
L
Tiamat
6,379
399
43
3
0
212,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role