Player Matchup

King Arthur
King Arthur
Bronze III
 
King Arthur
Bronze III
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ares
Ares
Gold V
geesiy
Ares
Gold V
Level 78
God Stats
3W - 4L
1,797 SR
Queue Stats
141W - 141L
1,557 MMR
Solo
Janus
Janus
Platinum IV
legitshadow999
Janus
Platinum IV
Level 141
God Stats
11W - 9L
1,488 SR
Queue Stats
347W - 322L
1,548 MMR
Solo
Chernobog
Chernobog
Bronze III
pandaguy1029
Chernobog
Bronze III
Level 106
God Stats
0W - 1L
1,772 SR
Queue Stats
62W - 67L
1,558 MMR
Solo
Arachne
Arachne
Bronze III
xd Bush 7086
Arachne
Bronze III
Level 85
God Stats
0W - 1L
1,588 SR
Queue Stats
20W - 32L
1,558 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,629 SR
1,544 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 102
1,533 SR
1,556 MMR
Danzaburou
Danzaburou
Silver I
BIazen Phantom
Danzaburou
Silver I
Level 40
God Stats
5W - 2L
1,260 SR
Queue Stats
18W - 17L
1,600 MMR
Party 1
Yemoja
Yemoja
Silver III
Keztric
Yemoja
Silver III
Level 124
God Stats
3W - 3L
1,736 SR
Queue Stats
117W - 105L
1,556 MMR
Solo
Fenrir
Fenrir
Gold V
Mattakadz
Fenrir
Gold V
Level 158
God Stats
2W - 5L
1,529 SR
Queue Stats
37W - 38L
1,535 MMR
Party 1
Bellona
Bellona
Gold V
Matthodical
Bellona
Gold V
Level 119
God Stats
3W - 2L
1,327 SR
Queue Stats
58W - 40L
1,551 MMR
Solo
Anubis
Anubis
Gold IV
jaidermedina
Anubis
Gold IV
Level 69
God Stats
2W - 1L
1,814 SR
Queue Stats
28W - 37L
1,540 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
18
3 / 4 / 0
11,738
489
18,926
22,220
24,246
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ares
geesiy
Ares
13
3 / 8 / 2
9,369
390
12,373
19,493
22,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
4 / 7 / 2
10,917
455
20,775
15,074
5,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
pandaguy1029
Chernobog
15
1 / 15 / 5
10,067
419
7,783
22,717
6,990
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
xd Bush 7086
Arachne
16
3 / 4 / 7
10,563
440
6,647
18,458
7,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
SetTsukuyomiCu ChulainnNemesisCupid

VS

Bans
ScyllaCthulhuChang'eNu WaAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BIazen Phantom
Danzaburou
20
14 / 4 / 9
15,089
629
20,865
19,944
9,810
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
Keztric
Yemoja
16
2 / 2 / 20
11,369
474
7,224
20,063
12,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
Mattakadz
Fenrir
17
8 / 5 / 6
11,761
490
9,478
19,131
8,374
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Matthodical
Bellona
20
4 / 2 / 7
13,730
572
17,954
29,177
27,699
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
20
10 / 1 / 13
13,702
571
18,621
20,905
11,467
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
93
14
Kills
38
38
Deaths
14
16
Assists
55
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
4
0
0.75
W
Danzaburou
BIazen Phantom
Danzaburou
14
4
9
4.63
W
Yemoja
Keztric
Yemoja
2
2
20
6
W
Fenrir
Mattakadz
Fenrir
8
5
6
2.2
W
Bellona
Matthodical
Bellona
4
2
7
3.75
L
Ares
geesiy
Ares
3
8
2
0.5
W
Anubis
10
1
13
16.5
L
4
7
2
0.71
L
Chernobog
pandaguy1029
Chernobog
1
15
5
0.23
L
Arachne
xd Bush 7086
Arachne
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,504
Damage
74,142
97,962
Taken
109,220
65,816
Mitigated
70,112
17,794
Healing
60,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
18,926
2,250
0
4,955
22,220
24,246
673
3,333
18,887
0
90,959
W
Danzaburou
BIazen Phantom
Danzaburou
20,865
7,997
0
5,083
19,944
9,810
3,027
6,288
13,414
0
108,325
W
Yemoja
Keztric
Yemoja
7,224
1,961
13,509
12,932
20,063
12,762
937
10,576
9,219
32,612
0
W
Fenrir
Mattakadz
Fenrir
9,478
2,429
0
2,321
19,131
8,374
2,136
3,759
15,064
0
59,109
W
Bellona
Matthodical
Bellona
17,954
7,543
0
15,190
29,177
27,699
2,795
2,633
25,924
0
102,223
L
Ares
geesiy
Ares
12,373
380
0
964
19,493
22,143
0
9,595
9,898
28,014
0
W
Anubis
18,621
460
0
11,662
20,905
11,467
517
11,768
8,757
116,696
0
L
20,775
407
0
250
15,074
5,074
0
2,604
12,470
72,188
0
L
Chernobog
pandaguy1029
Chernobog
7,783
3,821
0
4,992
22,717
6,990
228
6,122
16,595
0
60,869
L
Arachne
xd Bush 7086
Arachne
6,647
4,397
0
6,633
18,458
7,363
0
5,254
13,204
0
59,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,654
Gold Earned
65,651
509
Minions Killed
665
0
Camps Cleared
0
2,127,634
Distance Traveled
2,081,293
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,738
489
166
7
0
407,538
3
W
Danzaburou
15,089
629
145
6
0
397,937
3
W
Yemoja
11,369
474
42
2
0
399,970
4
W
Fenrir
11,761
490
79
3
0
438,788
7
W
Bellona
13,730
572
213
9
0
417,223
6
L
Ares
9,369
390
25
1
0
416,954
1
W
Anubis
13,702
571
186
8
0
427,375
2
L
Janus
10,917
455
126
5
0
430,848
3
L
Chernobog
10,067
419
107
4
0
366,366
2
L
Arachne
10,563
440
85
4
0
505,928
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role