Player Matchup

Thanatos
Thanatos
D0UGD1MM4D0M3
Thanatos
Level 83
God Stats
4W - 9L
1,301 SR
Queue Stats
227W - 251L
1,341 Elo+
Party 2
Cerberus
Cerberus
D34D_x_ScPz
Cerberus
Level 45
God Stats
5W - 2L
1,500 SR
Queue Stats
52W - 66L
1,148 Elo+
Party 2
Ra
Ra
Emm900x
Ra
Level 125
God Stats
9W - 10L
1,788 SR
Queue Stats
359W - 389L
1,548 Elo+
Party 3
Ullr
Ullr
Midlifecircl
Ullr
Level 22
God Stats
5W - 12L
1,288 SR
Queue Stats
393W - 423L
1,554 Elo+
Party 3
He Bo
He Bo
RACZ23142
He Bo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 87
1,476 SR
1,418 Elo+

VS

Team Averages
Level 70
1,539 SR
1,435 Elo+
Cthulhu
Cthulhu
D3ADLOCK453
Cthulhu
Level 86
God Stats
4W - 5L
1,466 SR
Queue Stats
16W - 36L
1,354 Elo+
Party 1
Tiamat
Tiamat
MCGxWarlock
Tiamat
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 36L
1,661 Elo+
Party 4
Scylla
Scylla
TOK Bastet Q
Scylla
Level 44
God Stats
10W - 23L
1,613 SR
Queue Stats
24W - 39L
1,487 Elo+
Party 4
Hou Yi
Hou Yi
grizzley_yo
Hou Yi
Level 45
God Stats
5W - 13L
1,327 SR
Queue Stats
133W - 168L
1,383 Elo+
Party 1
Pele
Pele
x-X-FACTOR-x-
Pele
Level 129
God Stats
3W - 4L
1,789 SR
Queue Stats
35W - 71L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
D0UGD1MM4D0M3
Thanatos
10
2 / 4 / 3
6,512
501
6,572
9,429
2,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
D34D_x_ScPz
Cerberus
9
1 / 0 / 1
6,021
463
2,358
6,213
2,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 1 / 2
7,459
574
3,693
4,051
2,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
1 / 4 / 2
5,885
453
3,193
8,684
2,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

He Bo
RACZ23142
He Bo
15
10 / 1 / 1
9,171
705
10,308
4,408
1,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
D3ADLOCK453
Cthulhu
10
1 / 3 / 4
5,675
437
6,692
10,741
7,937
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
8
0 / 6 / 0
4,935
380
736
8,239
3,716
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
10
0 / 3 / 0
5,565
428
1,057
3,464
1,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
9
3 / 2 / 1
5,556
427
5,683
7,912
2,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
6 / 3 / 2
6,796
523
4,371
10,256
3,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
17
Kills
10
10
Deaths
17
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
D0UGD1MM4D0M3
Thanatos
2
4
3
0.88
W
Cerberus
D34D_x_ScPz
Cerberus
1
0
1
1.5
L
Cthulhu
D3ADLOCK453
Cthulhu
1
3
4
1
W
3
1
2
4
L
Tiamat
0
6
0
0
W
1
4
2
0.5
W
He Bo
RACZ23142
He Bo
10
1
1
10.5
L
Scylla
0
3
0
0
L
Hou Yi
3
2
1
1.75
L
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,124
Damage
18,539
32,785
Taken
40,612
11,793
Mitigated
18,766
12,939
Healing
8,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
D0UGD1MM4D0M3
Thanatos
6,572
1,541
0
6,259
9,429
2,799
473
1,205
8,224
0
24,494
W
Cerberus
D34D_x_ScPz
Cerberus
2,358
248
0
1,607
6,213
2,910
136
1,916
4,297
20,591
0
L
Cthulhu
D3ADLOCK453
Cthulhu
6,692
1,324
304
698
10,741
7,937
126
2,891
7,794
21,174
0
W
3,693
865
426
1,593
4,051
2,219
1,046
1,294
2,711
37,213
0
L
Tiamat
736
212
0
1,761
8,239
3,716
0
5,911
2,256
12,820
0
W
3,193
1,598
393
2,411
8,684
2,500
676
3,449
5,235
0
14,864
W
He Bo
RACZ23142
He Bo
10,308
634
0
250
4,408
1,365
1,039
529
3,833
55,915
0
L
Scylla
1,057
40
0
260
3,464
1,251
0
2,839
487
21,709
0
L
Hou Yi
5,683
2,310
588
1,865
7,912
2,545
804
912
6,994
0
23,978
L
4,371
1,674
0
2,962
10,256
3,317
0
3,392
6,722
0
24,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,048
Gold Earned
28,527
301
Minions Killed
204
0
Camps Cleared
0
1,124,638
Distance Traveled
1,041,365
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,512
501
44
3
0
250,977
0
W
Cerberus
6,021
463
45
3
0
227,546
0
L
Cthulhu
5,675
437
38
3
0
238,334
0
W
Ra
7,459
574
80
6
0
186,946
0
L
Tiamat
4,935
380
30
2
0
152,892
3
W
Ullr
5,885
453
26
2
0
247,673
2
W
He Bo
9,171
705
106
8
0
211,496
1
L
Scylla
5,565
428
46
4
0
195,929
0
L
Hou Yi
5,556
427
43
3
0
232,421
1
L
Pele
6,796
523
47
4
0
221,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role